Poll: Difference of Cultures: America and Western Styles Vs. Japan and Eastern sytles

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repeating integers

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Zachary Amaranth said:
Queen's styling owes as much to Broadway and Nashville as it does to Britpop and stadium rock.
Wait... buh? Britpop was a late 80s/early 90s thing, whereas Queen are most famous for the work they did before that period.

As for stadium rock, well, they didn't borrow nothing - Queen are one of the defining stadium rock acts.
 

Weaver

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Amethyst Wind said:
Well I could be missing something in translation but I feel that in terms of entertainment culture, both America and Japan (I make no claims for any other countries) both feature a disturbing lack of subtlety. Japanese media leads its audience around by the nose and almost entirely eschews the finer points of lying (sarcasm is a form of lying) while American media cannot tell a joke without explaining every part of it. Also American tv has laughable plots which can be dissected within minutes.

In comparison, UK tv leaves as much unsaid as possible and trusts its audience to pick up on the implications. Canadian stand up comedy is very good at this too. Brevity of wit is an artform there.
Hey, props on liking Canadian standup! In high school I would watch Toronto standup acts on TV every Friday night and I really found them quite funny compared to a lot of the bigger American acts.

OT: I like Western live action stuff way better than Eastern live action stuff. But, I generally prefer Eastern animated stuff to Western animated stuff. Though, France has put out some absolutely incredible animations. Most of them shorts though.

In terms of games, I tend to swing either way. I prefer Western tactics games (real ones) like say, The Temple of Elemental Evil than FF Tactics for instance. There a tremendous, tremendous amount of depth to some of them. Maybe Japan has some I haven't played, but I tend to think Western devs appeal to my tastes in the genre more (though I do live Disgaea a lot).

I like both western and eastern RPGs. I prefer Japanese fighting games and hack n' slashes to Western ones.

Though, indulge in enough of either and the tropes become far too overwhelming. I'm pretty sure the main character of the last 10 anime shows I've watched has had either one or both of his or her parents dead. You can practically call the reveals coming if you've seen enough.

One thing I'll say though, Japan does slice of life way better than any Western show I've seen. Somehow they can make a compelling show about nothing at all. It's just nice to not have something need to be about "gritty reality" but instead be a celebration of growing up. Relishing in simply enjoying the time you have, and the good parts of life.

I've racked my brain but I can't think of any western show with a sentiment like K-ON! for instance.
 

Lovely Mixture

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Both. Media created by both sides are interesting, they both have flaws, they both have strengths.
I've studied Japanese culture and language for a nearly of a third of my life, and I live in America.

You can argue the specifics with different examples. But ONE major aspect is present in both that can be seen as both a flaw and a strength.

Style over substance.

America:
For every Godfather there is a Michael Bay Transformers.
For every Amnesia: The Dark Descent there is a Modern Warfare

Japan:
For every Yojimbo there is a Final Fantasy Advent Children
For every Dark Souls there is a Devil May Cry.
 

SUPA FRANKY

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I like a mix of both. Both have there strengths and weaknesses.

Western media seem to be more coherent, with better pacing, more rounded protagonist and characters and such. Bu at the same time, everything is either dark and gritty or the settings follow something formulaic. Not to say Japanese media don't follow this as well. But lately I've been feeling that Western Productions are more worth while, but at the same time Western media tend to be a bit...factory production number 3785?

Japanese media is usually much more imaginative. Seriously, when has the west made something like Okami, Final Fantasy X, Shadow Hearts, Kingdom Hearts, No More Heroes, crazy characters, a sense of adventure and magic, liveliness. But there are many problems like shitty endings ( It seems mos anime I watch have poo poo endings), repetitive characters with no depth at times ( Ok Tsundere check, Shy girl check, Moeblob check, Tough girl yakuza girl, check, Pussy Protagonist in his mid to late teens check). Also, in regards to anime, lack of budgets. Most western cartoons have way more fluid animations than Japanese cartoons most of the time.

So I guess I like Western plots and characters, with Japanese imagination/gameplay mechanics/ quirkiness.
 

Miss G.

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I love both. If either one has what I want at the time, why should I limit myself? Though I will concede that I will almost always pick a JRPG over a western one unless it's something like Kingdom of Amalur.
 

EstrogenicMuscle

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I lean heavily towards the Japanese side, even though I enjoy many American cartoons and even some video games.

I really love me some cuteness. And more often Western aesthetics seem to go for the gross. Or in cases like video games, or even live action, often cheesy or awkward looking to me. And with the gross-ness, sometimes it seems intentionally gross, and sometimes it seems entirely unintentional.

Of course, we're just talking about pop culture aesthetics here, really. And far from this is this always the case.

Cuteness is a large part of it. While the West obviously indulges in cuteness from time to time.
It's a far, far safer bet with Japanese stuff.

Also, cuteness certainly isn't the only Japanese aesthetic that appeals to me. I can't stand the way they seem to design faces in most Western video games. It isn't even that Japanese video game faces look Asian or that Western video game faces look Western. Asian characters look totally different in Western video games. And Western characters look totally different in Japanese video games.

Often times, I'll look at a Western video game and think "who thought that design looked good?". Even when both are going for photorealism, the uncanny valley looks totally different when Western developers approach it versus Japan. Does Tekken look like it was developed by Western developers? No way in heck. You can take one look at any character's face in Tekken and tell it was developed by a Japanese developer. Do Metal Gear games look like they could have just as likely been made by Western developers when you look at the faces? No way in heck.

It's like even when going for photorealism and failing, and being closer to the uncanny valley. Japanese and Western developers have different focuses.

I also think that anime is more complementary to realism for mixing than some of the standard Western cartoon stylings. Like with Star Wars: The Old Republic. I like Star Wars movies. I like the franchise. A little silly on the morality side but Jedi are always fun. The Bioware representation of Star Wars characters? Totally unappealing. In fact I don't like Bioware aesthetics in general, I think they look awful.

Also to go with the cuteness, I can't stand the exaggerated secondary sex characteristics. All of these big dudes with facial hair and all of these women with ridiculous boobs and hind quarters. People used to make jokes in the 90s that anime was "all about big boobs". But have people seen the Western stuff? It isn't any better. It seems like in Western video games and comics, the guys have to have big muscles and big body and facial hair. While the women have to have big boobs and a big butt. I can't stand that stuff. I'm on the opposite side of people complaining about androgyny.

I'd like the spiky hair and slender over bald and covered head to toe in muscles any-day.

Anyway, I don't just like Japanese aesthetics for the sake of it. But these are just a few of the preferences and leanings I have in terms of aesthetics here.
 

SurrealFactory

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Maaaan, this is a big discussion with a lot behind it. On that note, please forgive me if this is a big post (and if I'm bumping this thread, just kinda had to throw my hat in):

So, I have a long, storied history with anime, full of ups and downs. When I was a kid, I grew up on things like Dragonball Z and Digemon. There was a point though where my parents took issue with the 'extreme' violence of Dragonball and wouldn't let me watch it. I was also very easily swayed by peer pressure, with the prevalence of kids my age mocking the show for its eccentricities and my bitter resentment for not being able to watch it combined to make me hate the show and by extension anime in general (I also used to love Samurai Jack until some kid said it was for "babies", which is so laughably ironic in retrospect I can't even put it into words). That would change a couple of years later attending summer camp in the limbo between grade school and junior high, when it was announced that we were going to watch Spirited Away. I scoffed at first, but as you might imagine, I kind of had my little 10 year-old mind rocked. Not only was it really good, but it was surprisingly different from any of the stuff I had seen before. From there I discovered Adult Swim a few years later, and was enamored by stuff like Fullmetal Alchemist and Eureka Seven (stuff that I still appreciate today).

And Adult Swim is STILL a big source of my anime viewing, as I never really got that much into the Eastern culture as a whole--despite growing up with Nintendo as well. My obnoxious, weaboo "friends" in High School didn't help things much, though I still do like eastern stuff today. My anime-appreciating college friends (NOT weaboos) are considerably less obnoxious and occasionally turn me onto some good shows. The one thing that's struck me about people who can appreciate two entirely different things is that they often are able to translate everything they see through a personal lens. It allows them to empathize with and understand that 'other' from the point of view of what they're all about. A good example of this is a friend of mine in High School who was very much immersed in the Hip-Hop culture and enjoyed mainstream American movies and games, but also loved Disney Musicals. And let's be clear, he was the farthest thing from the traditional nerd archetype that we're familiar with. Speaking of which, if you gentlemen would allow me to talk about 90's 'gangsta-rap' culture for a moment, I can continue making my broader point, which is: influences are weird and often go both ways. Many historically significant rappers today, such as Snoop Dogg and members of the Wu-Tang Clan grew up on Eastern Culture. A lot of their music then took inspiration from Chinese Kung-Fu flicks and Japanese classics, specifically Seven Samurai. Hell, the Wu-Tang Clan named themselves after the 1983 film, Shaolin and Wu Tang, directed by the Chinese film actor and martial artist Gordon Liu. Quentin Tarantino was a big fan of his work, as shown by Liu's role in Tarentino's Kill Bill movies. I think it's safe to say that eastern cultures influence the west as much as we influence them. That said, anime often doesn't focus on Japanese culture, which is a little disappointing considering how rich it is. Games like Muramasa: The Demon Blade and Okami gave me a great appreciation for such things.

I also think it's fair to say that anime is a markedly different beast to Japanese films particularly, as well as other forms of media. In fact, I've come to the personal conclusion that anime as a whole operates within a pulp genre, like, say, comic books and science fiction. Exceptional works of art may come out of these mediums, but they are almost undeniably that, exceptions. And even those few shining examples come with the trappings of their genre (which may not be an inherently bad thing). Though I'm able to admit that I'm not all that well versed in the rest of the culture with the exception of games (though I have watched quite a few Korean films, Japanese movies and live-action television has eluded me). One big personal exception for myself (in terms of anime anyway) would be One Piece. I love this damn show, for various reasons. The storytelling, though it takes place in an absurd world, is very much grounded in reality. Through a colorful and incredibly creative and diverse cast of characters, the show explores themes of psychological trauma and depression, racism, political corruption and so on. I find it incredibly relatable, and maybe that's because it's a series with western sensibilities, or perhaps it just taps into something universal.

PS: That and it definitely operates on a rule of cool, which seems to be something a bit more popular in the western world. The admirals and their designs, Sanji and Zorro working together for just. ten. seconds, and the whole scene from Ennies Lobby where the Straw Hats proceed to walk Reservoir Dogs style up to their crewmate's abductor, commands are given and flags are burned.
 

Sandernista

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Izanagi009 said:
Also, I think i've seen those knights with angel wings before but the name slips me.
Are you talking about the knights in black and white? Those were the Teutonic Knights, crusaders who came back with no land so they thought they should grab some Lithuanian clay, which eventually became grabbing some Polish clay, which turned into grabbing german clay... Until their descendants became one of the most powerful countries on the planet. (Til the Entente kicked their asses in)
 

Vicarious Reality

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The only Anime thing i will admit to liking is Ghost in the shell
I just tried watching the anime serie Princess Jellyfish and while it is quite adorable it is also... rather dense at several moments, like when they react to anything happening. And where are her friends eyes, wtf

Maybe i am just too 'adult' for it but i despise the movie Fist of the north star too, just mind warpingly insane laughable compensatory display
In a similar vein i find Ergo Proxy, which was quite all right until they found the other proxies and cities and everything went bloody batshit crazy

I do like the film Yojimbo, but that is very old
 

Julius Terrell

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East all the way! I just can't get into American TV shows and their style of storytelling. I like sci-fiction and fantasy. Hollywood rarely does these genres ANY justice. The Japanese specialize in both.

That's like comparing battle royal and that American flick it was based on. I can't understand why anyone would want to watch that cheesy shit after if they'd ever heard of battle royal.

I tend to hate American comidies and sitcoms, because they can't tell a proper joke if their lives depended on it. On the other hand I LOVE british comedies. Those guys are genuinely funny. I guess I get so sick of how Hollywood in general tends to claim they have supremacy over every other country as far as entertainment. American TV is nothing but the same old nonsense in cycles. The world is bigger than Hollywood.
 

Cannibal Johnson

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Dec 29, 2011
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I chose both because there are many things (mostly aesthetic) I like in both cultures. I like the big, robust, and bulky designs of western armors, weapons, and characters in sci-fi and fantasy but I also like the scenery and scale of things from Japanese and eastern style. An example would be I love the brutish, large, and robust design of the Gears from GoW and the Spartan armor from Halo:CE but I love the scenery and design of the city in FF7 or the gargantuan size of the monsters in some animes.
 

Eddie the head

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Feb 22, 2012
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astrav1 said:
You do underrstand that Japan is west of America, right? But Japan to answer your question.
Do you know what the international date line is? Because judging by this I don't think you do. Also I know this is a necro but the fact that I am the only one who noticed this kind of makes me sad.
 

FireAza

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While it's not directly related to your original topic, one thing you can make a comparison of East vs West is in game art styles.

The West often favors photo-realism, and computer tech just isn't quite at the level where this can be done properly. This leads to both freaky, ugly looking characters and visuals that date badly within a few months when something better looking comes out.

Japanese art style in games is normally stylized, which gets around the uncanny valley and creates a game who's visuals will still hold up years down the line. Which is a good idea, given the current capabilities of hardware.