I'll cheat on my girlfriend before i cheat on a videogame. I think if I'm not good enough to beat a game it shall then sit on my shelf basking in it's glory as a reminder to myself that i am but a man and it is better then I.
I also lack the wireless connection to use itRusty Bucket said:What's wrong with stealth 'n sledge (yes, i've given it an awesome name)? You're just jealous because you lack the mad skillz needed for it.Lukeydoodly said:So it's YOU who uses the stealth pack and sledgehammer!Chipperz said:I play games to follow people like this about and piss them off. It's fun.Lukeydoodly said:I play games to decimate noobs and make myself feel as if I have accomplished something.
Seriously.
On single player games, I usually play to see the storyline and make up new and exciting ways to hack people apart - I don't give a damn about challenge, so I usually put it down to the easiest setting. That said, I'm playing through Fallout 3 on the hardest setting, because it makes everything seem far more "real".
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The thing is that higher level of AI just = AI cheats, literally. AI dont get smarter their just allowed to cheat more or allowed to cheat, depends on the game. Generally I play or Easy or Normal, depends on the game, as long as I dont notice AI cheating because it ticks me off to no end.Gitsnik said:I turn on cheats when I don't want to re-play puzzles (i.e. late at night when I just want to run into a room and chainsaw monsters to death). Never on the first run through though.
Usually I play on the hardest setting available. I don't play so much online, so it's just for me and just for the challenge. I enjoy knowing I've beaten an AI - especially when they have been artificially enhanced (i.e. multiple epic units in an RTS or supreme headshot accuracy in a FPS) - because I "out thought" the programming. The way the AI works in the FEAR series is enjoyable for this reason, because it is not scripted beyond some very basic notions.
The challenge for me also satisfies my sensibilities as a programmer, because I tend to think like the programmers who built the game, giving me the chance to "pit my skills" as it were, against professional developers.
Artificial Enhancement of the opposing team (i.e. permitting faster resources or more special/unique units) isn't really cheating. They still follow basic rules and attack patterns. True, if someone else did that it would be considered cheating, but you're not playing against someone else, you're playing against basic rules.RicoADF said:The thing is that higher level of AI just = AI cheats, literally. AI dont get smarter their just allowed to cheat more or allowed to cheat, depends on the game. Generally I play or Easy or Normal, depends on the game, as long as I dont notice AI cheating because it ticks me off to no end.Gitsnik said:I turn on cheats when I don't want to re-play puzzles (i.e. late at night when I just want to run into a room and chainsaw monsters to death). Never on the first run through though.
Usually I play on the hardest setting available. I don't play so much online, so it's just for me and just for the challenge. I enjoy knowing I've beaten an AI - especially when they have been artificially enhanced (i.e. multiple epic units in an RTS or supreme headshot accuracy in a FPS) - because I "out thought" the programming. The way the AI works in the FEAR series is enjoyable for this reason, because it is not scripted beyond some very basic notions.
The challenge for me also satisfies my sensibilities as a programmer, because I tend to think like the programmers who built the game, giving me the chance to "pit my skills" as it were, against professional developers.