Good graphics contribute to a good game but can only carry it so far. I do like them a lot though.
I do agree with you on the fact that graphics aren't the most important part of games. My brother is one of those types of people that are big into games with great/latest graphics. I went mostly the console route, I have 360 and a Wii, plus a marginal computer(that's only because my dad bought me a new computer because my only one died). My brother on the other hand went the way of constantly upgrading his computer; I would say his computer could run just about anything. My point about him is, back before the Wii came out, I got Legend of Zelda: The Wind Waker. My brother, when he did play console games, was big into Legend of Zelda games, but when I got Wind Waker, he wouldn't play it. He was mad that the game makers went with the cartoony cell shaded graphics instead of the regular progression of high end graphics, he thought they would make it look better than Ocarina of Time. Of course he wouldn't listen after I beat Wind Waker, that he had missed a phenomenal game.Kpt._Rob said:*Snip*
I don't think i made myself clear enough then, i'm not just talking about bubble bobble or pong, i'm talking about games that are just a few years old, like last console gen old. Those games are still easy to find, and they're cheap.JaysonM said:I don't 100% agree with this, it takes a special mind to be able to play those old retro games being brought up with all the games out these days. I was born at the brink of video games (The NES) and had experience with consoles before that because my brother had them all (commodore 64, amiga, amstrad). I can go back and play those video games and have the time of my life.teisjm said:Honestly, i think harldy any of teh people who complains about high end graphics has played every old game worth playing, so why not just go and buy the old games, which, apart from the graphics, mostly have aged really really well.
The price on old games is also awesome.
So just see the bright side of stuff, high end graphics pushes older less grpahically but otherwise evenly good or betetr games down in price, so you can get more games.
Kids these days though, have a hard time back tracking, I did a refresher course at uni which was filled with 18 year old kids starting out, I talked to them about video games and none of them were interested in playing retro games, and alot had said they tried it but just couldn't get into it.
It seems sad to me, but it's true.
My false dichotomy meter just exploded. I agree that there are some kinds of games that benefit from more costly graphics. I do however strongly doubt, that these games benefit more from advancements in the last 4 years, than the suffer from the cost in other aspects. In other words: Even the games that benefit from high end graphics have by now gone beyond their sweet spot.Hyper-space said:A serious and realistic FPS would probably suffer from having TF2-cartoony graphics, as would team fortress 2 or minecraft suffer from having ultra-realistic graphics.
Graphics is a tool and all depends on what kind of game you are making, so dismissing high-end graphics is close-minded at best.
Not really relevant to the topic, but from the way you talk, i think the following article by me may be interesting to you (its a lot of text though): http://www.escapistmagazine.com/forums/read/9.235354-Iconic-Visuals-A-different-approach-to-communicate-content#8358453Riddle78 said:You see,graphics are only important to the degree of the player being able to tell the difference between different enteties,and important visual cues/features. The more resources you put to graphics beyond that,the less resources you have to put towards other,infinitely more important things. Things like gameplay. Entity count and identifacation.
My primary piece of supporting evidence is the same as the OP's.
Minecraft.