I've always said that aesthetic design is much more important than graphical detail. Certain games on the Wii are better to look at than CoD or GoW ever are. One misconception a lot of people have is thinking that good graphics means ultra-realism. The goal of developers shouldn't be to make a game look as realistic as possible. Video games can look BETTER than realistic. The Windwaker is one of my top 5 picks for best graphics of all time.
Some people will complain about graphics in a game like Minecraft, then go play Megaman 9 on their PS3. The 2 recent Megaman games are a counterpoint that I constantly use against graphics- They've had catchy music, colorful character models and environments, precision controls and platforming, and are extremely challenging, which makes them very gratifying experiences. Not to mention they both sold like crazy.
After a certain point, games run out of room for improvement in the techno-visual department, and we are at that point right now. High-end graphics may be nice to have, but in the end, they add next to nothing to most games and are a huge waste of consumer and developer cost.
Some people will complain about graphics in a game like Minecraft, then go play Megaman 9 on their PS3. The 2 recent Megaman games are a counterpoint that I constantly use against graphics- They've had catchy music, colorful character models and environments, precision controls and platforming, and are extremely challenging, which makes them very gratifying experiences. Not to mention they both sold like crazy.
After a certain point, games run out of room for improvement in the techno-visual department, and we are at that point right now. High-end graphics may be nice to have, but in the end, they add next to nothing to most games and are a huge waste of consumer and developer cost.