Neonbob said:
Sure, they can bring up good points, but all he really does is point out bad things in games.
(Forehead slap)
Guys...
Critic (noun):
1. A person who judges, evaluates, or criticizes: a poor critic of men.
2. A person who judges, evaluates, or analyzes literary or artistic works, dramatic or musical performances, or the like, esp. for a newspaper or magazine.
3. A person who tends too readily to make captious, trivial, or harsh judgments; faultfinder.
This is off dictionary.com.
A critic's job is to analyze something by pointing out its negative qualities. A critic is the antithesis of a product's ad campaign, which is meant to make you focus on the best qualities of a game. Based on that, you're supposed to be able to decide these things for yourself:
a) If the negative qualities of the product that the critic evaluated would so irritate you that trying it out wouldn't be worth your time/money
b) If the negative qualities of the product that bothered the critic aren't really things that would bother you
Essentially you have to decide whether the things the critic pointed out are things that would bother you as much as him, or are things you'd be able to overlook.
Example: Yahtzee hated Dead Space for its reliance on "jump" scares. However, he neglected to mention the extremely effective atmosphere and superb moments of suspense throughout the game. Based on the negative points he brought up, I decided that, given my tastes in games, it would at least be worth a look. I tried it, enjoyed it, and later bought it.
You don't have to listen to everything Yahtzee says, you're just supposed to consider the points he makes and make the decision to buy the game (or not) yourself. Don't listen to IGN or GameInformer or Gamespot; their methods of evaluation basically consist of gushing about how awesome the game that their superiors told them to talk about is, while giving mediocre scores to games that are underhyped.