Poll: Do you believe games today are too easy?

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Samcanuck

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Nov 26, 2009
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Not really, 3 dimensional and less linear. Now if we are talking games being hard for the wrong reasons, like controls...still games out there difficult for that reason...golden axe for instance. And besides, thats why difficulty settings were created, right?
 

HyenaThePirate

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Jan 8, 2009
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danpascooch said:
Of course on the internet with anonymity everyone is going to say yes

It's like asking: "Are you good at video games?" Nobody is going to be honest, everyone is just going to say yes
I won't.
I remember the NES and how hard the games were. How frustratingly hard. And I never felt "good" or "accomplished" for beating them if they were hard. Instead I felt that "i'm glad thats over with".

This "Sense of accomplishment for beating a ridiculously hard situation" is nonsense... otherwise we'd all have given up gaming years ago and pursued something that is a REAL challenge.. like sports and dating chicks and developing rock hard, noticeable abs.

Truth is, even at their most unfairly difficult, games are much easier than coping with real life. And most importantly, games scale.

What I have noticed is, some games today frustrate the hell out of me with how hard they are, even though others claim they aren't difficult. Fighting my way through Valkyria Chronicles was taxing and probably gave me an ulcer.. the last few battles especially didn't feel like the game was increasing the challenge, just increasing the bullshit, where the enemy actions arbitrarily adapted to every strategy while I was thrust into combat with a group of characters who had incorrectly been assumed to be "ass kickers extraordinaire".
It robbed the game of fun to me, to suddenly have the difficulty pointlessly ramped up to "Insane" by simply making the situation artificially unfair.
And yet, as these games are deemed "Easy" by some of us nowadays, the evidence that it is actually I who have improved as a gamer seems evident to me based on when I go back to play classics.

For example, when I was a kid, the Dam Level on TMNT the Game was preposterously hard, as well as the levels following that.

A few months ago, I went back and played the game again, feeling the nostalgia for the old turtles games, and I think I beat the game with almost laughable ease. I was shocked, because I couldn't believe how simplistic the game was and how easy it was to beat it when as a kid I could barely survive the first level with more than one living turtle that wasnt on life-support.

I guess as I got older, my ability to adapt and react in games has sharpened like any skill does with practice and now those old NES classics that made me a nervous wreck seem like a damn cakewalk.
 

HT_Black

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May 1, 2009
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Dragon Age: Origins and Assassin's Creed 2 have the unprecedented honor of being the only games that I've finished without dying once.

They both came out in the past month.

Do the math.
 

Danpascooch

Zombie Specialist
Apr 16, 2009
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HyenaThePirate said:
danpascooch said:
Of course on the internet with anonymity everyone is going to say yes

It's like asking: "Are you good at video games?" Nobody is going to be honest, everyone is just going to say yes
I won't.
I remember the NES and how hard the games were. How frustratingly hard. And I never felt "good" or "accomplished" for beating them if they were hard. Instead I felt that "i'm glad thats over with".

This "Sense of accomplishment for beating a ridiculously hard situation" is nonsense... otherwise we'd all have given up gaming years ago and pursued something that is a REAL challenge.. like sports and dating chicks and developing rock hard, noticeable abs.

Truth is, even at their most unfairly difficult, games are much easier than coping with real life. And most importantly, games scale.

What I have noticed is, some games today frustrate the hell out of me with how hard they are, even though others claim they aren't difficult. Fighting my way through Valkyria Chronicles was taxing and probably gave me an ulcer.. the last few battles especially didn't feel like the game was increasing the challenge, just increasing the bullshit, where the enemy actions arbitrarily adapted to every strategy while I was thrust into combat with a group of characters who had incorrectly been assumed to be "ass kickers extraordinaire".
It robbed the game of fun to me, to suddenly have the difficulty pointlessly ramped up to "Insane" by simply making the situation artificially unfair.
And yet, as these games are deemed "Easy" by some of us nowadays, the evidence that it is actually I who have improved as a gamer seems evident to me based on when I go back to play classics.

For example, when I was a kid, the Dam Level on TMNT the Game was preposterously hard, as well as the levels following that.

A few months ago, I went back and played the game again, feeling the nostalgia for the old turtles games, and I think I beat the game with almost laughable ease. I was shocked, because I couldn't believe how simplistic the game was and how easy it was to beat it when as a kid I could barely survive the first level with more than one living turtle that wasnt on life-support.

I guess as I got older, my ability to adapt and react in games has sharpened like any skill does with practice and now those old NES classics that made me a nervous wreck seem like a damn cakewalk.
I read up to "I wont"

good for you

I'd love to read the rest, but I'm not sure I'll even make it to my bed before collapsing dead from exhaustion.

EDIT: So true, you sir have inspired me to develop rock hard abs! That is, if I even have abs, everybody has abs right? oh no! I can't find them, I CAN'T FIND THEM!
 

insectoid

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Aug 19, 2008
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Yeah, some are way too easy, but some are still quite hard. Besides, a lot of the old games are hard in cheap ways, nothing specifically based on skill.
 

rapidoud

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Feb 1, 2008
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IWBTG. donkey kong has been clocked and pacman by more people than those who have finished this
 

Caligulove

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Sep 25, 2008
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I still think it all depends on how you play the game and the difficulty setting.

And other times, I think that a lot of games coming out these days are more focused on the experience as a whole rather than the old days of yore in regards to overcoming difficulty. Thats a paradigm shift overall in the change of how Video Games are seen as media. But again... its all how you play.

Difficulty settings, simply challenging yourself. Achievements are there (on most new games) to make you think and play the game in a way that you wouldnt think of or to encourage doing something challenging. Gamerscore has become that new High Score engraved (practically) on the old arcade games of yore.

I like hard games for the sake of the challenge. Though I do think that games are changed by the developers to allow a broader audience to experience their craft- this, though, does not mean that the games lose their difficulty to them.

Take Call of Duty WaW... that game is playable to the end and a nice, fun experience to it. But there are levels on Veteran that... that game fucking cheats! Im still trying to get through it on Vet. I barely made through both MWs on vet. But thats not just FPS games either...
 

crudus

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Oct 20, 2008
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My guess is the increasing demand for faster release dates has taken a toll on the developers who would cleverly make games hard rather that just spawning enemies to make a game harder.
 

BlindMessiah94

The 94th Blind Messiah
Nov 12, 2009
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For those of you that think games today are too hard...practice more. I haven't played a game these days that I wasn't able to beat. Whereas back in the day they were insanely difficult.
Games today are made to be beaten, because the majority of gamers get pissed off when they can't beat a game and then won't play it. They want something that is just challenging enough, so they can work their way through the stories and gameplays without crying and needing a walkthrough every 5 mins.
I'm not saying this is good or bad it just is what it is. Personally I think the majority of games today are too easy, although there are RARE exceptions. And I mean extremely rare.
Multiplayer is another story obviously.
 

Lazy Kitty

Evil
May 1, 2009
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Yes, but I might change my opinion after I play Demon's Souls.
Oh, Wait, wikipedia says PS3 exclusive, that means I won't get to play it. Too bad.
 

veloper

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Jan 20, 2009
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There's still a small segment of difficult games in the past few years, but as a whole games have become easier.

Games with no challenge at all like Fable2 and Simcity societies are a sign that gaming is going casual.
 

The DSM

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Apr 18, 2009
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Its depends what you mean as in "today" is that this year or the last 5 years?

Although most popular games are easy you can still find some difficult games that are being released.
 

eTe

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Nov 29, 2009
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Make a game too hard, then you loose interest to a lot of players.
Then again, there is difficulty... But still, I'm one of those people who play through on easy, feel my manliness grow, switch to medium and get bored after a couple minutes and then switch to L4D.

Honestly, the only game I ever played through more then twice on different difficulties was Black on the first Xbox. Hard was hardest (no pun), Black Ops was silly easy because you unlock unlimited ammo after finishing hard anyway! T'was silly.
 

Wintermoot

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Aug 20, 2009
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Glademaster said:
henritje said:
depends on the game but there are also "unfair games" they make you die in unfair ways like with COD 4 just because I took a wrong turn I gotta die?
COD 4 wasn't hard I don't see what the big deal about it is try CoD2 or CoD on Vet if you want hard for those games.

Yes I find the majority of games today too easy but there are exceptions ie Ninja Gaiden and DMC.
Halo3 would definitely be up there for too easy with so many other games like Bioshock.
what I meant was that if you are gonna ask the hardness quistion you need to see the difference between hardness and unfairness
 

slowpoke999

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Sep 17, 2009
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Imagine if they combined realism expert/campaign mode with versus in l4d2, would require the most dedication,teamwork,skill,communication and reflexive actions ever.

For those who haven't played l4d2, expert is the hardest difficulty,where zombies do around 10 times as much damage then on normal,realism means:no respawning,no outlines on teammates and items, and zombies take alot more bodyshots.Versus means the boss zombies are controlled by human players, now imagine the hardest boss battle you ever fought, imagine a human player was controlling it.
 

TelHybrid

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May 16, 2009
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I say nowadays they're hard for all the right reasons. They actually take skill.

Let's be honest, most older games like 2D platformers, to be good at them it was just a case of playing them to the point you remember where everything is.