Poll: Do you buy DLC?

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SonicKoala

The Night Zombie
Sep 8, 2009
2,266
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Yes I certainly do. I bought all the DLC for Fallout 3 (since I got the game as a gift, I felt that spending that much money was justified - that, and it's Fallout 3), I bought the Prince of Persia DLC (totally wasn't worth it), I've bought various DLC packs for LittleBigPlanet, the Bioshock challenge rooms, I'm planning on buying the DLC for Assassin's Creed 2, and I'd rather not think about how much money I've spent on Rock Band 2 DLC. Yep, I'm a sucker for it. Having a credit card is more of a curse than anything else, really.
 

CNKFan

New member
Aug 20, 2008
1,034
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I would if I had some Mircosoft points. But alas I have to settle for freebies.
 

King of the Sandbox

& His Royal +4 Bucket of Doom
Jan 22, 2010
3,268
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I love DLC, mostly. I just look at it as expansion packs. I love being able to continue a great game, like GTA IV (with L&D and TBoGT) and Fallout 3 (with it's myriad of boosters). But if I don't think they offer enough, I don't get 'em. My main problem with DLC is what SHOULD be DLC instead of full priced releases, i.e. L4d2. If you're gonna call something a full price release, put some full price effort into it, is all I'm sayin'.
 

Pigeon_Grenade

New member
May 29, 2008
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well, if i Liked The game, and theres Enough there on its own, and this will only add more, then yes
if it means getting a More Complete game cause they A: screwed Something up
or B: planned to Use DLC to Complete it(Like Assassins Creed 2s dlc, i feel thats why they did that...)

then No
 

Riobux

New member
Apr 15, 2009
1,955
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Oh yes, although I'd have to like the game and it would have to be good DLC that isn't just cosmetic.
 

Space Jawa

New member
Feb 2, 2010
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videocrazy said:
On that note, concerning "Project Ten Dollar", what happens when the company stops making the game? You have no choice but to buy used.
At that point it'll only be a matter of time before nobody can buy the DLC at all anyway.
 

ZaronX

New member
Feb 25, 2010
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I don't get DLC often, but if I find a game interesting enough to warrant more time after I actually beat the thing (a rare occurrence given my tendency to hop from one title to another) I'm far more inclined to look into it.

After the ending to the last Prince of Persia, for example, the Epilogue seemed a complete must (a bit miffed it was so short, and more miffed it was another cliif-hanger arguably worse than the first, and consequently the revelation that the next entry goes back to the Sands trilogy I never got that interested in has left me foaming with rage), and Sonic Unleashed had enough potential in the day stages that the DLC served to expand the game (and also gives ample EXP to help cap your stats, though at the expense of being absurdly difficult more often than not).

I think the most recent expanded lot is Borderlands, which is possibly the first time I've gotten DLC for a game I haven't finished - I got the Dr. Ned stuff. Me and my GF are rather enjoying shooting all manner of things and we're bound to get to it eventually. It was only ten bucks and expands an experience we both enjoy, so I was all for that.

As for the Project Ten-Dollar thing, I can't say I'm totally thrilled with that. Sure, it encourages buying new, but I buy clearance bin and used simply on the grounds that I just can't afford games at their initial asking price. Unemployment and 60-70 dollar price tags have that effect.
 

TxMxRonin

New member
Jan 1, 2009
690
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I try not to, the last time I bought DLC we were promises two more packs along with it and about two years later we still don't' have them. What the fuck Codemasters! Race Driver: GRID 2 better be on the way!
 

David Bray

New member
Jan 8, 2010
819
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I dont like to but i do. And cry an hour later when i spent £10 on 1 hour of the exact same gameplay i got in the retail box.
Fuck DLC and fuck my 'have to have everything' mentality
 

ChiryX

New member
Mar 1, 2010
48
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Only bought once and that was the GTA4 expansion.. I think the DLC trend is really fucked up since nowadays games are expensive as hell and most of them seem to have way less content than some older games. So if I already pay loads from a game, I most defo dont want to support companies that make half assed games and try to buff em with DLC (wich U have to pay for)
 

one of them

New member
Jan 16, 2010
102
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I only buy the huge ones, that are WORTH money. I never bought that stupid Map Pack for Call of Duty 4, and I can't believe it stayed at 800g for so long. I was pissed, they release like 3 maps and expect you to pay $7 for it? Psshh
 

Pimppeter2

New member
Dec 31, 2008
16,479
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I have this bookmarked for threads like this. Saves me the long winded speech. From the escapist's very own Imperial Artificer

Virgil said:
I am always struck by exactly how ignorant many gamers are of how game or software development actually works. Let me try to explain this for you all:

First, any studio-developed game has a set time limit and budget for development. This should be common sense. All of the time that artists, writers, voice actors, programmers, and QA testers spend working on content is time that they are paid for.

Because of this, there is a set amount of content that can be included in a retail game (which pretty much has a fixed price). This is typically decided early on, and as the game development progresses things are added and removed depending on the difficulties the developer encounters. At each point, a decision is made as to whether X feature is important enough to increase the time/cost of the game development - if it's not, it can get cut from the game. Many of these features might be very cool, and developers can be sad to see them cut, but this happens with every game.

At some point in the development process, the designers have to stop adding new features and content. At this point, the programmers and QA become very busy testing, optimizing, and porting content. In the past, this is the stage where most of the writers, designers, and artists either get fired or get moved to another game.

Instead of firing the content creators, many newer games are deciding to instead have them make more content, to be tested and released separately from the game as DLC. This does not mean that the time that is used to create this is free, or that it is a part of the retail game. In some cases, the designers go back to stuff that was cut from the original game and rework it and fix the problems, because they really didn't want to see it removed in the first place.

While this is happening, the final "gold" version of the game is created. This is the version that first needs to pass the console manufacturers' certifications, and then need to be sent to manufacturing. This can take several weeks. During this time, the programmers and QA can test the DLC content that the rest of the team had been working on. Because they're working off the final version of the game now, and this is just extra content, this process goes a lot faster. It is easily possible that digital content can be tested and ready to be released before the retail versions of the game are even done being manufactured.

But all this time isn't 'free' - the assumption that the people working on this content would otherwise be being paid to add things to the retail game is just stupid. That game development time and budget has already been spent - they would either be working on something else entirely, or looking for a new job.

To create this new stuff, it has to be paid for somehow. For The Stone Prisoner, it's being paid for to see if it helps make up for used game sales - a particular problem for a mostly-linear story-based RPG. The Warden's Keep content, on the other hand, is a marketing promotion to sell the more expensive digital collector's edition (sans cloth map). If you aren't 'paying' for the content in one of those two ways, then you should expect to pay for it directly.
 

Plurralbles

New member
Jan 12, 2010
4,611
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Asehujiko said:
No. I healthily support expansion packs that are actually worth their money though.

Examples:
Starcraft Brood War
Warcraft III: The Frozen Throne
Age of Mythology: The Titans
Rise of Nations: Thrones and Patrions
Age of Empires 2: The Conquerors
Age of Empires: Rise of Rome
Red Alert 2: Yuri's Revenge
Command & Conquer Tiberian Sun: Firestorm
can't forget about Sins of a Solar Empires' Diplomacy and entrenchment and ROme total war's Barbarian Invasion(though alexander wasn't that great)
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
2,536
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Yes, if I loved the game. And it doesn't really bother me all that much, since I loved the game anyway. If the game is shit, they aren't going to convince me to buy DLC no matter what they do.