Simply put I'm too skint to buy most of my games new, if I really want one and the used copy is only a few quid cheaper then I'll buy it new but most of the time I wait for games to drop in price before I buy them.
DracoSuave said:However, movies DO share similar costs and they also don't have as much problem with used sales.Draech said:can I make a point that the cost of writing a book is a lot smaller than making a game. Its the same reason you wont hear that piracy being the same problem with written media. You cant and shouldn't compare the 2 different mediums.glyn said:£60 for preowned for wait a few months and play it for £20...no real competition really.
As for Extra credit's plan for games to have half on the disc and half as DLC do that the developers get something from everyone who ever owns the game, forget that idea. Terry Pratchett keeps most second hand book shops open (at least in the UK) and never sees any money from all those second hand sales, same with films, why are games developers so special?
If "the medium" wants to be taken seriously, then maybe "the medium" shouldn't be pillocks.
Entertainment media has this thing tho... the large scale chains that sell movies OR books don't sell used movies or books. This is something that is strictly restricted to video games, and as a direct result, they have a problem with this.
It's almost like if the manufacturers actually did -something- about their distibution chains they might solve the issues in the industry resulting from their distribution chains dicking them over.
http://www.dnaindia.com/bangalore/interview_we-lose-20pct-of-our-profit-to-book-piracy_1281423Draech said:You are talking about a scenario that might happen as if it has happened. Please use an actual world example of piracy of books being an issue, rather than a made up one.
Same here, either way I buy where its cheapest, if thats pre-owned then so be it.Stein Inge said:The problem I have is that the local GameStop is quite small, and at any one time they only have, at most, 5 or 6 new titles.
If I want something more than one month old, I HAVE to buy second-hand...
I'm sort of with Cheshire the Cat here.Cheshire the Cat said:Yup. But not when its like $5 less than brand new. At that price I would rather buy it new.
I will buy used if its like $10-20 or if its something rare and hard to find.
But yeah, I got a whole fucktonne of PS2 games for like $5-10 each used.[footnote]Back when PS2 was in its prime.[/footnote]
Sure they are two different mediums, granted. However, both games and books are goods to be bought and sold nothing more. Video games are not special nor do they deserve special treatment because the people making them are unable to keep production costs from rising at an extraordinary rate. They are, at the end of the day, just another good to be bought and sold. No different than a hammer, a television, or a car.Draech said:You are talking about a scenario that might happen as if it has happened. Please use an actual world example of piracy of books being an issue, rather than a made up one.
All I am saying is that you cannot compare the 2 types of medium. Do you know how many copies a game needs to sell to make a profit compared to a book. The cost of having a writer + proofreader (i am not sure how much work goes into writing a book, but I know its a lot less than a full development team) has an easier time making profit, while the publisher takes the real risk from production and distribution cost.
You also say "well books are cheaper" without knowing any real comparison. What if a book costs a 4th as much as a game but cost a 10th to produce? You have no comparisons, and we havn't even touched on the variable of libraries and potential markets.
You cant compare the 2.