Physical Offense.
Especially in Kingdom Hearts... Started on Brave whatever difficulty, picking Sword and dropping Shield and died my first time when I was in the late-game fights (Like Sephiroth).
Doesn't mean I didn't have some close calls, but actually having to worry about avoiding attacks and healing myself made the game a lot more engaging.
But in purely stat-based games, where I can't just dodge attacks or whatever, I'd go with favoring offense, then defense, then any sort of restorative magic.
I'm generally against offensive magic in any situation. It annoys me to have a little bar that screams "THIS IS HOW MUCH LONGER YOU HAVE UNTIL YOU'RE USELESS" to me.