draconiansundae said:
I agree. When I'm playing as female, I play as myself - my character basically has my personality. However, as a male, I find it easier to step outside myself and explore options I normally wouldn't because I don't associate myself with the male character's persona. It's definitely less immersive, yet interesting, especially for a second of third playthrough. I find it easier to be a tool in a game if I'm a guy as well, especially in Mass Effect and Fallout 3. Not because I associate agression with the male gender, but because I'm not an agressive/violent person myself, so I feel too guilty being mean as a girl. I hope that doesn't come off as sexist...
I don't actually keep my characters entirely within reality. I like to make up varying personalities, although I have to be able to identify with them. I'll basically make up an entire persona for a character with their own moral beliefs, sexual attractions and so forth, but I can only role-play within a certain range, as my mind needs to be able to make sense of the overall line of thinking the character might have. So, for example, I can easily play a manipulative self-centered character who does awful things for power, but I can't play a character who enjoys making people suffer for no gain, as my mind can't process why anyone would even bother.
I hate to sound nerdy, but probably the main personality types I find myself playing usually fit into one of the following categories of D&D alignment.
Chaotic Good
True Neutral
Chaotic Neutral
Neutral Evil
Chaotic Evil
I can't play Lawful characters at all, I'm just not able to relate to following laws for the sake of order. If I disagree with some sort of rule, I feel heavily compelled to oppose it. So, those don't really work at all. Although, I can relate to the idea of twisting laws for yourself.
Out of the types I can play, I generally have the most difficulty with Good characters, as I'm somewhat pessimistic and don't trust people, so it takes a decent amount of convincing myself to see the good in others, but I can see the greater good in larger things.
I also used to have a sort of Druidic philosophy (balance between good and evil, neither have the right to wipe out the other, etc.) in life at a point in time, so I can also relate to that in terms of True Neutral.
As for evil characters, it's kind of freeing to have a power trip since characters in games aren't bound by society or weak physical limitations. I actually seem to enjoy Evil the most these days. I used to play Good and Neutral characters more often in the past, but I've kind of moved away from it as I became more pessimistic.