Poll: Do you find it Difficult to play the Bad Guy?

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Kaymish

The Morally Bankrupt Weasel
Sep 10, 2008
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i just let the moral alignment counter swing where the interesting actions take it yes i blew up megaton and yes i blew up the mobile base crawler and while i do steal and murder scavengers i also give water to beggars but i couldn't steal the baby no matter important it is and that's all i can think of at the moment
 

Rachel317

New member
Nov 15, 2009
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Sometimes it's just too difficult to be the bad guy especially if, as you say, quests give you good moral points for completing them.
In things like Red Dead, I was...pretty neutral. In games lke Fable 2, I play through as a good guy the first time then evil the second, just to see what I missed. Of course, this inherently makes it hard to complete the game as shop owners run away from you.

In Oblivion I played mainly as a good guy (although there wasn't exactly a moral scale) but I did love killing them guards every one in a while...just for the hell of it =D

But yeah, sometimes the developers make it more taxing to be a baddie. Sometimes they go too far the other way when giving a deserving gentleman a friendly slap in the face gains you as many evil points as eating a new-born baby kitten then pooing it out in front of a sickly orphan.

Not many games have the balance right yet, is the gist of this post...
 

Cowabungaa

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Feb 10, 2008
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Yes, because often the developer favours the good side a lot and that makes it hard to play a convincing bad guy in the grand scheme of things. Being evil in, say Fallout 3 felt very very forced and very very fake. Fun? Perhaps, I can see why, but it just didn't feel very fitting to me.

It's a reason why I love Dragon Age: Origins; it allowed me to play a convincing, relatively evil elf character; a bitter, angry and downright racist bastard. This character just seems to fit in the whole setting and is still evil. So is being a Renegade in Mass Effect.
 

Shjade

Chaos in Jeans
Feb 2, 2010
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Gameplay mechanic reasons tend to make me good regardless since I like to complete the story in such games. I had a really hard time just trying to stay NEUTRAL in Fallout 3 while going through the story missions without inserting random acts of slaughter to tweak my karma, which would make no sense for evil, just for psychosis.
 

StarStruckStrumpets

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Jan 17, 2009
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Not at all, most games cripple you for being good.

Fable is a good example of that. Be evil, get the best weapon in the game. Be good, and get some villager trying to caress you in his house at night.

InFamous - Be evil, get sith-lightning. Don't be evil? Just get owned...

Being evil is usually always the easiest option.
 

Dyme

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Nov 18, 2009
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Depends. If I am evil and kill someone annoying, it is okay.

But in dialogue the evil person is often so unnecessarily rude that it is often hard for me.
 

socialmenace42

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May 8, 2010
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I don't have any difficulty playing an evil character

I'm completely incapable of playing one.

't has always been so, i first properly discovered this with Fable, and I have never played a game with moral choice on the evil path.

However for some reason I have no trouble playing Saints row. But I suspect that's because it's fun-loving, less serious.