Poll: Do You Invert?

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Mr Bojinkles

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Aug 13, 2008
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Always invert. ALWAYS! I thought I had traced it back to my days in which I used to log hour after hour on Ace Combat 2. It makes sense, but to this day I can't play anything, regardless of genre, without inverting.
 

ryai458

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Oct 20, 2008
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ThatJagoGuy said:
In my house, if we're hot-seating a game, I get nagged for constantly inverting the Y-Axis. My housemates say I must be a witch... like those sinister left-handed folk!

I want to prove to them that I'm certainly not alone in my inverted Y-axis persuasion.
hey man what the hell! im left handed, well actually i am rather sinister well never mind no offense taken and i dont invert so there you go we arent freaks..
 

ChromeAlchemist

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Aug 21, 2008
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After Perfect Dark, I did it for practically every game (the control scheme being up and down on the control stick to move forward and back, left and right on the control stick to look, and vice versa for the right stick, which used to piss people off who used my controller)until I used to play Halo and Call of Duty in the flat across the hall in university. Now I don't change them at all.

Actually, tell a lie I do change it sometimes, but I am fine with both. But I haven't bought a traditional console shooter in something like half a decade.
 

ChromeAlchemist

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Aug 21, 2008
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ryai458 said:
ThatJagoGuy said:
In my house, if we're hot-seating a game, I get nagged for constantly inverting the Y-Axis. My housemates say I must be a witch... like those sinister left-handed folk!

I want to prove to them that I'm certainly not alone in my inverted Y-axis persuasion.
hey man what the hell! im left handed, well actually i am rather sinister well never mind no offense taken and i dont invert so there you go we arent freaks..
Southpaw-five! *Raises hand*
 

Oisnafas

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Jan 5, 2009
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On consoles, yes I invert, but for PC games, not so much. Inverted mouse controls are unnatural.
 

gigastrike

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Jul 13, 2008
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I said no, but then I remembered that I do that in flight sims...or do I? I can't remember now...
 

soren7550

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Dec 18, 2008
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Never. Pushing up/forward should make you go/look up/forward, not down/backwards.
 

Gunn01

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Feb 13, 2009
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I always invert. It feels more natural. I only play consoles and use controlers though
 

vampirekid.13

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May 8, 2009
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Jordan Deam said:
I always invert, which can be pretty annoying when I'm passing the controller back and forth with someone who doesn't. I've theorized in the past that whether you invert or not depends on your formative shooter experience - if it was an FPS, it makes more sense not to invert; if it was a flight sim, it makes more sense to invert. Since I started out playing TIE Fighter and Chuck Yeager's Air Combat, inverting is the only control scheme that makes sense to me. But if I started with a game like Quake or Counter-Strike, I could see that being different.

i invert for flight sims and keep it normal for FPSes.


inverting in FPSes makes no sense, while inverting in Flight Sims makes PERFECT sense....


but i can see how if you start with a particular game and get used to a scheme you might not find it worthwhile to switch from it haha.
 

Demon_Zeya

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Nov 10, 2008
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I use inversion because it simulates the muscles in our neck: if we look up, a muscle must pull down; if we look down, a muscle is pulling up. Make sense? also, I notice that more left-handed people use inversion than right-handed. I actually polled my class on this some years ago.
 

DreamKing

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Aug 14, 2008
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Sergeant M. Fudgey said:
OH GOD NO! I hate inverting, and can't play. I end up running into a wall and rubbing against it for five minutes before someone kills me.
Same here, but what happens to me is that I normally look at the ground until I get used to inverted controls, but that time I am most likely dead.
 

ZerOmega

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Sep 14, 2008
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Sometimes yes. Depends on the game really. Sometimes I do it just to catch myself off guard and to learn to play with both ways.
 

F17

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Apr 10, 2009
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Pretty much always on consoles, but never on PC. I definitely have to have it inverted for shooters, though, since I think of it like real-life, in that if you raise the butt of the rifle the front goes down, and vice versa. With the controller I'm controlling the rifle's butt, so it's inverted.
 

sky14kemea

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Jun 26, 2008
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i think my controls were already set like that by my bro... XD
so yes i guess i do invert :p
 

similar.squirrel

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Mar 28, 2009
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I never have. Are there any benefits, besides the neck thing?
I'm playing an Ocarina of Time ROM [quiet, I don't own a Nintendo console yet] at the moment and that inverts the axis when I use the slingshot. It throws me off balance every time.
 

Time Travelling Toaster

The Toast with the 'Tache
Mar 1, 2009
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I can play with it on (often I try to use inverted control when its normal) but mostly it's more fun to change your friends on splitscreen if he leaves for a minute and when he comes back he starts getting confused :D
 

Wide White

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May 5, 2009
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Blank__ said:
Inverted always, because it's insanely more logical. If you picture the imaginary camera floating behind your character (be it his/her/its back or his/her/its eyes), think of the movement you make to have the camera point to the sky. You tilt back on the base of the camera to angle the front upwards. You tilt back your head to look at the clouds. You pull back on the thumbstick, joystick, or mouse. The opposite occurs when angling the camera down. Besides the fact that flight controls respond in the same manner.

Flying or shooting, it doesn't matter. I'm liking how more and more games invert by default, so the "invert" setting actually does that horrible flip-flop where pushing up on the stick makes the camera go up. At least 'round these parts, every time I jump on someone's XBOX to Halo or whatever, it's almost always inverted. The host will point out profiles that aren't inverted because they are weird and counter-intuitive.

Oh. Wargamer just posted the exact same thing. I agree! So much more natural. And JagoGuy's explanation was pretty deep. Interesting thoughts...


Edit: What I want to know is who inverts their x-axis, because I see that option in games, but it scares me. Who wants pushing right on the stick turn their avatar left!? Madness.
Ummmm... like you said you would have to push the back of the camera left to look right and vice-versa