Poll: Do you like Saints Row 3?

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SFMB

New member
May 13, 2009
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It's a good thing that GTA made free-roaming city crime spree-things popular. Saint's Row is far more better than any of the 3D Grand Theft Autos, just like Apple made a touch phone, but everybody else made it better.
 

Captain Epic

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Jul 8, 2010
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Sr2 is loads better. Better character creator, better clothing options, cooler cars and most importantly, it's clever. I get in a taxi and i start a diversion, I carjack a family and hold them for ransom. Sr3 has none of this, just boring "KILL THEM RIVAL GANG FUCKS." What about "Fight Club" and "Escort?" Also the characters are much more likable. Shaundi was a ***** in 3.
 

lumenadducere

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May 19, 2008
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SR3 in co-op is some of the most fun I've had in gaming. I love that a bunch of the missions are actually designed with co-op implemented in a good (and surprising) way as well - for example, in the tiger driving minigame the second player actually takes control of the tiger and can totally screw with you. Plus the fun diversions like cat 'n mouse, etc. Yes, it's shallow, but it got rid of the strange disconnect someone else mentioned where in SR2 the main story was serious and then the rest of it was crazy. I found that off-putting and prefer the crazy fun of SR3 with a friend than the back-and-forth of SR2.
 

Rule Britannia

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Apr 20, 2011
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Haven't played saints row 2 but I have played 3. I have also played GTA IV and I much prefer Saints row, the game is just whackier and more fun to play than the grim and grumpy russian guy.
 

Hylke Langhout

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Mar 2, 2011
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I never actually played Saints Row 2, but I did however play Saints Row 1. Comparing those two, I enjoyed Saints Row 3 a lot more. The missions were more varied and the characters were a lot more memorable. Then again Saints Row 1 was nothing more than a slightly wackier GTA clone, so make of that what you will.
 

Snotnarok

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Nov 17, 2008
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I liked 3 better because it took it to the next level having not just cops and gang members to worry about but these elite monsters with inhuman abilities that you had to worry about. In previous games it was just harder and harder enemies, now you have these monsters and they're a bigger threat and change up the gameplay.

There's more stuff, more missions, more memorable missions, more absurdity, has REAL co-op with co-op events, even looks better. I can't say much was better about 2 minus the cesspool truck and having more insurance fraud missions.
 

Redlin5_v1legacy

Better Red than Dead
Aug 5, 2009
48,836
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I haven't played it but as I'm finishing up Saints Row 2 right now I have to say I'm curious about people's thoughts with it. I did watch a few episodes of an LP on it and I'm unconvinced I want to buy it.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
10,312
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0
Your poll needs an option for those who didn't play 2.
I liked it, and I don't usually like GTA and its ilk..
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
888
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The game is wasted potential. The characters are much more interesting, but the story is so short they don't have time to developt.

The story is as interesting as SR2, but the game is so focused on paroding itself that it forgets it exists.

The choices are a ground-breaking innovation...
Or at least they would have been, if the decisions that actually mattered got any consequences.
For example, after I chose to use Josh Birk as a homie, I was expecting for him to show up and help if I chose to save Shaundi. But nope. He never gets mentioned again.

The homie system is also wasted potential, but it already was in SR2, although that's not an acceptable excuse.

Overall, the game had huge potential to be epic, but it settled on being just good/great. It was fun, no doubt about that. But the lack of depth makes that fun really unsubstancial.

And that is a big fucking fall, considering the game started with the most sensible event that SR players ever seen.
 

elvor0

New member
Sep 8, 2008
2,320
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I like them both the same for different reasons. Like some people have said, it became a parody of itself in SR3. It just got wackier and wackier over the course of the game, which is great and fun. But SR2 was at least somewhat grounded. And The Boss was a bit of a ***** in SR3, he was just a murderous psychopath in SR2, who wouldn't take shit from no one, but he just seems to roll over and take abuse in SR3. Saying that, Co Op in SR3 is some of the best fun I've had in a long fucking time.

Although I hated how Shaundi was changed in SR3, she just wasn't the same character anymore. Like at all.

I will say though that I don't think it's fair to compare SR and GTA, they're too divergent at this point, and I think GTA 5 will be great, as I think Rockstar will take what they've learned in writing Red Dead Redemption and LA Noire to make a really compelling story, GTA 4 had some real glaring narrative pacing issues, but hopefully GTA 5 will improve on that. There's just no point in Rockstar trying to make a silly sandbox crime game anymore, Saints Row has that covered, so they might as well go the serious route.
 

Megacherv

Kinect Development Sucks...
Sep 24, 2008
2,650
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Cowabungaa said:
Saints Row 2 was vastly superior. Why?


Why the hell did they scrap that station?!

Other than that SR3 was an amusing diversion. Just one of those 'for the lulz' games.

rwllay said:
I've often found myself saying that Saints Row 2 was the game GTAIV should have been, but Saints Row 3, has gone to the opposite end of the scale becoming a wacky cartoon of itself and the genre
Can you blame them? It's foolish to compete with GTA so they carved themselves their own niche. Smart move if you ask me.
I haven't watched that video or read any other comments, but is it 107.4 Funk FM?
Street Scene has the funkiest intro ever.

What it lacked in substance it made up for in structure and solidity (and s'). SR3 plays much better (discounting how well they ran, they both ran pretty poorly on my laptop) but I prefer SR3's structure (well, maybe not the missions but I'll get to that later).

One example is the upgrade system. Instead of having to go through the activities and do other bizarre stuff or things that some players may find difficult, you can simply buy them. Now, this may be dumbing things down, but it also allows them to have other activity rewards which make sense in context with the activity without overloading the player with gifts and allowing the game to be better paced (c'mon, who else didn't do the Barrio Fuzz, Downtown Snatch and/or the Hitman missions before the campaign to get infinite pistol/SMG/rifle ammo?)

Another example is how they introduce challenges. Yahtzee said that there's no introduction video to them, however each activity is introduced in the campaign where you do an introductory level for each one (which includes a cutscene or ties into an already established plotline)

Missions...ehh, you can split them up and they have separate paths for each gang, but it's not as defined as SR2, which kinda makes sense as they're all part of the Syndicate, however after...

...Loren is killed, which is fucking early on...

...it seems to make a little less sense.

THE FUCK DO YOU MEAN GAT IS ACTUALLY DEAD?! CUNTS! *ahem*
 

Username Redacted

New member
Dec 29, 2010
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Viewed in a vacuum SR3 is an excellent game. A fun romp through a psycho sandbox land that's populated by lots of squishy mortals. Looked at in comparison to SR2 the view of SR3 becomes far less pleasant.

Why does the sequel have a much shorter story mode?

Why does the sequel have waaaaaaaay fewer customization options (Hint: weapon upgrades don't count as customization)?

Why are the villains so lacking in personality that we might as well be fighting against the cardboard cutouts of Twilight stars found in the display outside an FYE store?

Why does it seem like the developers where determined to jump as many sharks as possible in an extraordinarily forced effort to make the game as "wacky" as possible?

SR3 is about the most disappointed I've ever been with a game. I was looking forward to it for a long time. I picked it up on launch day. Beat it a few days later and then let out an exasperated: "That's it?".
 

MrTub

New member
Mar 12, 2009
1,742
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Yes I like it but since I havent played Saints row 2 I cannot really vote.
 

Fijiman

I am THE PANTS!
Legacy
Dec 1, 2011
16,509
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1
Why is there not a simple yes answer? I did like SR3 (although it did get kind of boring after I did pretty much everything) but I've not had the chance to play the previous games so I can't say whether it was better or worse than SR2.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
6,092
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The PC port was done very well compared to Saints Row 2, however it was still a step back from Saints Row 2. The customization wasn't as good, though it was OK I guess. I only care about customizing cars anyway. However there's just something about it that I don't like as much. It might be that I ruined it by expecting too much, but for some reason I don't like it as much as the second. All in all it was enjoyable.
 

Ryotknife

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Oct 15, 2011
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There are things about each game that are superior.

SR2 had better music (at least music that i prefer), better clothes customization, and a more serious and emotional story.

SR3 has better graphics, better mechanics, better driving, better missions, and honestly just more fun in general with a silly story that had little to no emotional impact other than "F YEA!"

combat in SR2 was laughably bad compared to SR3. Seriously you could wade into the middle of 30 gang members and emerge unscathed without even trying. Also, 90+% of the cars in SR2 drove like bricks. That might be more realistic, but boring as hell.

overall i enjoyed both games, but i had more fun with SR3.
 

RatRace123

Elite Member
Dec 1, 2009
6,651
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41
It's fun, but it lacks the same depth, both in gameplay and story content of it's predecessor.

SR2 is the better game in my opinion.