Chipperz said:
Are you joking? Throwing stuff into stuff on top of stuff was hilarious! The word stuff can be pretty much anything in the game world.
I wouldn't mind if they gave the new prototype (Please lord don't bring back Mercer) the ability to learn more than one form, so you could save a soldier AND an old person for when you want to randomly sprint round the city as a possessed OAP.
I thought about that, but that would really change the difficulty of the game into something near as easy as pissing in a pool. I wouldn't mind them keeping the single form mode, since that kept it fairly challenging when you're being harassed by soldiers.
AjimboB said:
Bah, muscle mass is not useless. Muscle mass allows your punches to be almost as powerful as hammerfist, yet your attacks are faster than hammerfist (allowing you to actually do more damage per second), and they increase your throw power and distance. If anything was useless it was the claws, since they suck against hunters, and you never pull them out again after you get the blade arm.
Nah, I never used the thing. Sure, your punches were stronger, but since most of the time I was too busy wanting to see spikes and slices through as many pedestrians as I could, I went usually kept to the tentacle, the blade (especially later for the hunters, when you get that overpowered move that chops them in half in a single hit), and the claws, for it's radial attack. Hammerfist I used against tanks until I picked up that blade-drop upgrade, and then never needed it again, though it was quite useful against early hunters. Musclemass...I used once, found it bland and not up to the rest of the game's carnage level, and cast it aside.