Poll: Does anyone actually like being the "warrior"?

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Knight Templar

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That depends on the game, in the Fallouts I use stealth to make the first strike as powerful as it can be, then use my guns to clean up. I always try to have my problems solved with thought and word, violence is the last refuge of the incompetent after all.
But I also deal honestly, and thus I am very good at ending disputes if I am too incompetent to solve them. By and large I take the warriors path or spellsword if it's an option, emphasis on sword (or in games like Mass Effect/System Shock 2 it's the Jedi with a shotgun).
 

cryogeist

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OpiateChicken said:
cyrogeist said:
i only use mages only in oblivion because of how OP they are.
and in everything else i love being the tank/warrior
either being able to kill someone in one hit. or just having their weapons bounce harmlessly off. from fire emblem to guild wars. and pretty much every Tactical/MMO/RPG game
Shamans SUCK!

Well not true, they fucking own Archers and even Snipers.

But I still prefer Ert/Lucius.
Ewan as a shaman kicks total ass.
i think the stats from his pupil class really help...and when he's a druid...damn is he good...
 

svenjl

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I like armour, I like big heavy weapons, I like charging into battle. I am...THE WARRIOR.

Rated M for mature audiences.
 

TheCowman

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Oct 22, 2011
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Yes.

I'll try the other classes too, but my go-to character is always a warrior/soldier. I just prefer the more straight-forward play style. Plus, in games like Mass Effect where all the other classes have special powers, playing the "normal" soldier makes me feel like Batman. :D
 

idarkphoenixi

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Well it depends, sometimes being a warrior can take just as much skill as being a stealthy backstabber.

Honestly though I think it's more of an issue about being different. We see the classic warrior in armour and a big sword everywhrere. Wheres the movie about a cunning mage, or a sneaky assassin?
 

Zeraki

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The Warrior/Soldier is usually the first class type I use.

In WoW I was a prot warrior.
My primary Shepard is a Soldier
In Dragon Age: Origins, my first character was a dual wield warrior.
In Dragon Age 2, Sword & Board.

The warrior class generally fits my personality and play-style. I like to be in the fray and smash things, whilst I break my opponent's face in with a shield. Sitting in a lawn chair outside of a battle, while throwing fireballs, and drinking of Slurpee isn't all that fun for me.
 

Togs

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Its rare I pick anything else, and when I do Im always itching to get up in the front ranks and start wailing on dudes.
 

technoted

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Love it, if there's a warrior it's always the first class I'll roll! I just love it more than a mage or a rogue. Mages stand at the back and rogues hide in the shadows. Warriors on the other hand man up and charge straight in.
 

51gunner

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I liked playing tanky classes in MMO's (okay, WoW) as I found tanking properly was probably the most complex job and your skills can singlehandedly make or break the attempt on the boss. Managing aggro on multiple targets while taking care of yourself and positioning a boss: good times.

For single-player games, I find they generally scale in quite the satisfying manner. Unless your game is straight-up broken, Mages and Rogues generally tend to die if hit hard. I never get that delightful feeling of omnipotence in levelling up. Take my Morrowind character: He was immune to fire, frost, lightning, any form of disease, while being resistant to poison, all-purpose magic effects, and any given spell only had a 50% chance to do anything at all. Combine that with a big health pool and a lot of physical armor and after all that levelling up it's quite satisfying to look at an enemy that would have murdered you not long ago and saying "you can't actually hurt me..."
 

DPSSOC

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It really depends on the game but normally I love playing as a Warrior. There's just something satisfying about closing in with your enemy and beating them down. While I like rogues and mages there's too much running involved. In most games as a mage I constantly have to reposition myself because enemies have gotten past the front line (or in DA2 been warped in behind the line). Rogues aren't as bad for it but there's still entirely too much avoidance in the play style. Warriors tap into that part of my brain that still finds Rock 'em Sock 'em Robots fun.
 

Thaa'ir

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I hate it enough in video games, though my favorite character in Dragon Age was a human warrior, but it is all but unbearable when I play DnD. I stare daggers whenever anyone even so much as hints that I should be a fighter or barbarian. That is simply...not happening. I'd rather be forced to be the healer.
 

Vrach

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It's because more and more people are turning whatever is the alternative into mainstream. Not saying that that's necessarily a bad thing, but just something I've noticed and it goes for a lot more than gaming.

Personally, yes, I never find a pure warrior too interesting, but I've always had a profound love for stealth, magic, rangers etc. Warriors were always just too brute force for me and that's never the approach I like to take. I'll take a stealth character and occasionally go bananas with him rushing ahead, but that's another thing.
 

Assassin Xaero

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I usually am a warrior in those games since it seems to be the only thing that is human and not some stupid fairy creature like an elf or troll.
 

t3h br0th3r

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Why the warrior hate op?

A warrior, when done correctly, is the biggest badass within the in-game world.

the warrior is this guy (NSFW)http://www.youtube.com/watch?v=FiOLXqlod6w

the warrior is pure agression, not giving a single fck about nothing or nobody. he rips your spine out though your anal cavity and impales your lifeless corspe with it.
 

Blow_Pop

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I have yet to find a game that I don't like playing a Rogue/Thief/Stealth character of some shape in. That's all I play as. I do terribly with everything else.
 

Axyun

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I often wonder why RPGs that let you pick a class don't exploit the cool factor of being a warrior. To me, warriors should play kinda like Dante from DMC. Give them a basic combo system, good movement and maneuverability, a few on-demand skills and some finishers, then top it all of with a bit of style and voila! There's a warrior class I'd love to play.

But since they don't, I usually go caster with a rogue/ranger as a secondary character.
 

Darkmantle

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I actually really enjoyed playing the sword and shield based fighter from dragon age origins.

I mean the abilities were really cool, I loved shield bash so much I almost married it, the pure expression of raw power it shows when your character smashes an enemy right off his feet with his shield. Another time in DA:O when fighting an orge I was treated to this wicked in'game cutscene of my dwarven warrior shield bashing the thing in the face with enough force to send it reeling backwards, and then tackling the creature to the ground and embedding his axe in it's head. That is just Bad Ass.

And sometimes MMOs do it right as well, I made a dwarven sword and shield warrior(noticing a theme? :p)and my favorite moment came when me and my buddy (a rogue) were exploring these catacombs a necromancer had set up shop in. We got to the final room, there was probably about 30 zombies and the necromancer was just behind them. I charged forward into the pack and used cleave(hits all enemies in about 180 degree radius) and great cleave (ditto except 270) and drew all the aggro of the zombies and the caster. but just as said necro was about to cast a spell at me, the rogue leaped clear over the battle and landed dagger first(attack while in midair and got crits with both daggers) in the necromancer, and I made short work of the remaining zombies. no other character type would have been able to pull that off, you think a mage or rogue character would be able to not only deal, but take the kind of damage needed to win that scenario? not a hope in hell, if it had been another rogue or a wizard they would have been toast

Basically, I love playing Warriors if they are made right, with cool abilities :)

EDIT: also, the game also has to have a well made rogue. in DDO for example the rogue class is greatly outclassed in pure damage dealing power, except when he can get behind the enemy and sneak attack. Me and my pre-mentioned fried play up this style to it's fullest. I barge in and start bashing in skulls, why he rolls behind the pack to get off some sick backstabs and/or targeting mages as the need requires. but if the enemy turn and face him, he's all but useless, so he needs me, the warrior to take the heat while he plys his trade from the enemies own shadows
 

Gudrests

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If the other things are done right I think they are better, Take The fable games for example.. If you did ranged or magic, you were doing it wrong. Melee was the most powerful and easest to use, a few ranged things here and there and a few magic but you spec melee. Its easy to make and easy to use therefore normally OP as shit
 

Moronical

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If the gameplay for the warrior is simply select a target and wait for your character to beat the turd out of them, then no. Especially if the skills are all passive and buffs. If it has some strategic form of shield blocking and bashing, then yes.
 
Sep 14, 2009
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Darkmantle said:
I mean the abilities were really cool, I loved shield bash so much I almost married it, the pure expression of raw power it shows when your character smashes an enemy right off his feet with his shield. Another time in DA:O when fighting an orge I was treated to this wicked in'game cutscene of my dwarven warrior shield bashing the thing in the face with enough force to send it reeling backwards, and then tackling the creature to the ground and embedding his axe in it's head. That is just Bad Ass.
this is exactly how i felt, and the exact same game i was thinking of when the OP mentioned warriors.


that is what it reminded me of the first time i used it in DA:O, and i instantly fell in love =]


oh and also, welcome to the escapist!