I don't mind playing as the warrior. It's (usually) the simplest class and helps me get into the game with the least bit of trouble.
Same here dude. My first tabletop character was an insane Wookie with a huge ass axe and rage issues. Six years four campaigns and several characters later and I have yet to play a Jedi in a Star Wars game, and my first DND character is a Monk. Straight up fighters are just freakin' fun. Who wants to mess with that pansy ass magic shit when you can just wail on some ass with a freakin' sword?Valkraye said:Depends on the game, now.
I've played roughly equal time mage, stealth and warrior based classes on most computer games. DA:O, DA2, Oblivion, Morrowind, etc).
In D&D I have, so far, exclusively played a warrior-type character. This is only our second campaign but I have little to no inclination to play a mage. While I wouldn't mind playing a stealth-based character, I'd have to really sit down and study the potential builds to see which I might enjoy the most because, man, I love my warrior.
Not to burst your bubble, but Bioware has released statistics on several occasions. The most played origin in Dragon Age was Human Noble, a.k.a warrior and over 50% of Mass Effect players picked Soldier as their class of choice. I'm sure that this isn't the case in the your circle, but you do not represent the majority.Glass Joe the Champ said:I feel like I've noticed a trend among class options for games (although it's not exactly a new or hidden phenomenon): that although they're always front and center in the promotions or box art for video games, no one likes playing a warrior/soldier character. It seems a large majority of people, including myself, prefer magic, ranged, and stealth elements to pure brawn. This is apparent in every game from Dragon Age to Dues Ex to the Bethesda RPGs.