Poll: Doom, Inner chains or Shadow warrior 2 - Which is going to be best old school hardcore Shooter?

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DefunctTheory

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B-Cell said:
PapaGreg096 said:
B-Cell said:
Hawki said:
Shadow Warrior looks juvenile,
my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.
You misspelled Wolfenstein New Order

But to answers the OPs queston then Doom 4, I know its a little slow but its still looks like a good game as for SW2 while I'm excited for that I found the last one a little bullet spongey and the guns being useless

new order was not true wolfenstien game. it was COD with transformers, have forced linear path, iron sights, too much cinematics etc. waste of time
I'm not sure you are aware of what a 'true' Wolfenstein is. The game has, classically, been linked to movement based combat (While New Order did have a bit of cover and stealth in it, it was still primarily movement based), HP and armor linked to pick ups, 'arcade' weapons (No restrictions), arena combat, and Nazis. It's always had mecha of some kind...


They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.

On topic (Though it's getting a bit tiresome), probably Doom. It looks like it's going to be closest to the 'old school' (I'm assuming you mean Doom/Doom Clone genre) shooters. Inner Chains looks slow as molasses, and is called a 'horror' FPS, which makes me nervous, and honestly, though its probably bad form to say so, and childish for me to think, your flabbergasting need to bring up Shadow Warrior 2 at every conceivable moment has turned me off to the game.
 

major_chaos

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Inner Chains looks like garbage, and I have zero faith in SW2 after the amateurish repetitive slog that was the first game, so out of the three I'll go with DOOM.
 

B-Cell_v1legacy

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AccursedTheory said:
B-Cell said:
PapaGreg096 said:
B-Cell said:
Hawki said:
Shadow Warrior looks juvenile,
my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.
You misspelled Wolfenstein New Order

But to answers the OPs queston then Doom 4, I know its a little slow but its still looks like a good game as for SW2 while I'm excited for that I found the last one a little bullet spongey and the guns being useless

new order was not true wolfenstien game. it was COD with transformers, have forced linear path, iron sights, too much cinematics etc. waste of time
I'm not sure you are aware of what a 'true' Wolfenstein is. The game has, classically, been linked to movement based combat (While New Order did have a bit of cover and stealth in it, it was still primarily movement based), HP and armor linked to pick ups, 'arcade' weapons (No restrictions), arena combat, and Nazis. It's always had mecha of some kind...



They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.

On topic (Though it's getting a bit tiresome), probably Doom. It looks like it's going to be closest to the 'old school' (I'm assuming you mean Doom/Doom Clone genre) shooters. Inner Chains looks slow as molasses, and is called a 'horror' FPS, which makes me nervous, and honestly, though its probably bad form to say so, and childish for me to think, your flabbergasting need to bring up Shadow Warrior 2 at every conceivable moment has turned me off to the game.
I was talking about RTCW and new order really suck compare to that. RTCW was classic game. one of the best FPS of all time and new order is not even a shadow of it.
 

step1999

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Everything about Shadow Warrior 2 looks awesome IMO, though I'm also pretty hyped for Strafe, which isn't on this list for some reason. Also,

AccursedTheory said:
They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.
The rest of your description of Wolfenstein 3D was pretty accurate, but the first 2 Wolfenstein games had a lot of side paths and rooms filled with treasure to explore, and doors you needed to find a key for like Doom. They definitely weren't totally linear. It wasn't until Return to Castle Wolfenstein that the series' level design got like that. (BTW, I actually like New Order and I'm OK with linear design, I just wanted to correct you).
 

DefunctTheory

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step1999 said:
Everything about Shadow Warrior 2 looks awesome IMO, though I'm also pretty hyped for Strafe, which isn't on this list for some reason. Also,

AccursedTheory said:
They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.
The rest of your description of Wolfenstein 3D was pretty accurate, but the first 2 Wolfenstein games had a lot of side paths and rooms filled with treasure to explore, and doors you needed to find a key for like Doom. They definitely weren't totally linear. It wasn't until Return to Castle Wolfenstein that the series' level design got like that. (BTW, I actually like New Order and I'm OK with linear design, I just wanted to correct you).
I wouldn't call a few dead ends non-linear, lest I accidentally give FF13 some sort of benefit.

And anyway, I seem to recall New Order had the occasional side corridor, that usually had the additional benefit of being useful towards progress. But at that point we're bickering over a design threshold, which I have no interest in here.

B-Cell said:
AccursedTheory said:
B-Cell said:
PapaGreg096 said:
B-Cell said:
Hawki said:
Shadow Warrior looks juvenile,
my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.
You misspelled Wolfenstein New Order

But to answers the OPs queston then Doom 4, I know its a little slow but its still looks like a good game as for SW2 while I'm excited for that I found the last one a little bullet spongey and the guns being useless

new order was not true wolfenstien game. it was COD with transformers, have forced linear path, iron sights, too much cinematics etc. waste of time
I'm not sure you are aware of what a 'true' Wolfenstein is. The game has, classically, been linked to movement based combat (While New Order did have a bit of cover and stealth in it, it was still primarily movement based), HP and armor linked to pick ups, 'arcade' weapons (No restrictions), arena combat, and Nazis. It's always had mecha of some kind...



They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.

On topic (Though it's getting a bit tiresome), probably Doom. It looks like it's going to be closest to the 'old school' (I'm assuming you mean Doom/Doom Clone genre) shooters. Inner Chains looks slow as molasses, and is called a 'horror' FPS, which makes me nervous, and honestly, though its probably bad form to say so, and childish for me to think, your flabbergasting need to bring up Shadow Warrior 2 at every conceivable moment has turned me off to the game.

I was talking about RTCW and new order really suck compare to that. RTCW was classic game. one of the best FPS of all time and new order is not even a shadow of it.
Do you have any opinion on any game that isn't 'this literally sucks worse then Hitler' or 'Second coming of Jesus in video game form?'
 

CaitSeith

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I just read the thread title, and totally knew who was the OP. That unique semantic style of stating the future with such certainty, is recognizable anywhere.

OT: Doom.
 

MysticSlayer

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I don't know. I'm only expecting to pick any of them up when they're ten dollars or less, play them for five hours, and then moving on to something else. I rarely play old school shooters all the way through (generally get bored first), and I refuse to rank anything I don't finish. So if any of them can manage to hold my interest all the way through, it'll probably be that one that's the best.

Zhukov said:
I think Mafia 3 is going to be more old school, more hardcore and more best than all of them put together,
Because someone on a forum told you it would be?
 

Hawki

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B-Cell said:
Hawki said:
Shadow Warrior looks juvenile,
my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.
You...do realize that you didn't actually address my complaint, right? Most of those statements are absolutes and routed in opinion with no attempt to back them up. And saying Lo Wang is "badass," if anything, adds to my point. If "badass" is the be all and end all of character description, then your character usually isn't that compelling.

Silentpony said:
Wait, didn't we already do this? I could have sworn there was a thread just like this a while back.
http://www.escapistmagazine.com/forums/read/9.934618-Poll-What-are-your-most-anticipated-FPS-of-2016?page=1

Yep. It's the same thread, only with all the old options bar Doom and Shadow Warrior 2 taken out, and Inner Chains put in.

Adam Jensen said:
My money's on Shadow Warrior 2. But all three look pretty damn good to me. We need this. It's the new FPS Renaissance after years of modern military rut. I guess WW2 is next again.
While I'm not fond of MMS games, I'd hardly call this a Renaissance. The Renaissance was marked as Western culture breaking out of the dark ages, and sparking a proliferation in art, music, culture, etc. Using these games as examples, this doesn't match that criteria. We have yet another Doom reboot which is trying to capture the glory of the "good ol' days," a sequel to a reboot that has the context of "guy must kill demons while wielding a katana" (or something), and while Inner Chains is a new IP, it doesn't look promising, and is likewise mired in 90s sensibilities. This isn't a Renaissance, this is trying to ape the Renaissance, and when I think of a game like Doom (a game I actually enjoy mind you) being associated with the word "Renaissance"...ugh.

Right now there seems to be two trends in the FPS genre - marrying it to open-world, RPG mechanics (Destiny, The Division, Far Cry remains open-world even if that was long the case) and marrying it to class-based mechanics (Overwatch, Battleborn, Paladins, Paragon, Evolve, to an extent). Granted, there's some that don't fit in those classifications (Titanfall, Halo's still going strong) or are in flux (Call of Duty seems more like a future shooter than a MMS now), but that seems to be the way the cookie crumbles. How one feels about this is going to differ, but it's at least taking the genre forward rather than trying to emulate the past.

...bloody hell, didn't I say I actually liked the look of the Doom reboot? :(

B-Cell said:
I hope not my friend. WW2 are no better than modern military shooters.
Yeah...no. Medal of Honour, Battlefield, and Call of Duty say hello.

(Yes, I'm praising Call of Duty's WWII games. The thread has actually taken me there. 0_0)

Now, since I prefer not to speak in absolutes, I'll explain the difference. Well, difference as I see it in that I haven't played many, if any MMS games, but WWII games tend to lack what gripes people have about them, i.e.:

-Jingoism (WWII has the benefit of at least being set in a conflict we understand the context of, and in my experience, tend to lack jingoistic elements)

-Regenerating health (while I don't see RH as being inherently negative, I can't recall a WWII game that had it).

-Setpieces (while MoH and CoD did ocassionally give us moments of awe (e.g. Normandy), they didn't take us out of the gameplay itself).

-Weapon limits (Battlefield enforced this, but since that was class-based, that's hardly a con. I can't recall if CoD had the weapon limit back then, but MoH didn't, and besides, I don't see weapon limits as being inherently negative anyway).

So, yes. I'm not clamoring for WWII shooters to return, but in the scope of personal experience, there was plenty to like about them. Feel free to disagree, provided your response isn't in absolutes.



MysticSlayer said:
Zhukov said:
I think Mafia 3 is going to be more old school, more hardcore and more best than all of them put together,
Because someone on a forum told you it would be?
B-cell's likewise lumped Mafia 3 in the "coming of Hitler" category. Bit of riling and all that.
 

Neurotic Void Melody

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What sorcery is this? The OP showing appreciation for new (albeit aping classic gameplay) games? Has he been visited by the three ghosts of modern gaming? Eh, nonetheless i shall compulsively, foolishly spill my useless opinions.

Doom: Aesthetically boring, from what i have seen. I do not really understand the hype other than brand recognition. Doesn't look bad, just a bit samey. No unique enemy designs or strategies for fighting. Just lots of red and brown. Yes, it was only a snippet...but thinking back to the other dooms, level variety seemed not particularly a thing they were willing to practice. Am an appreciator of visual diversity quite a bit. However i shall leave judgement till after release.

Inner Chains: Never heard of till now, will look into it. Will leave judgement till after release.

Shadow Warrior 2: Ahah! Yes. This looks like a worthy evolution of the first's gameplay. Admittidly, its' humour initially appeared childish which usually annoys me. But i really started to grow to like the characters and their banter, the demon is a useful, colourful rebound for your main character's...faults? The humour has its' high points and i found each weapon useful with enemies that require different tactics. And i very much love zipping around at top speed, chopping people up. There are bullet sponges, yes, but it felt really good to play. It got through my usual miserable cynicism, so kudos for that too. I will still hold judgement till after release, but this is the one that gives me hope. :)
 

MysticSlayer

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Hawki said:
(Yes, I'm praising Call of Duty's WWII games. The thread has actually taken me there. 0_0)
And now I'm getting nostalgic. Among Allied Assaults, Pacific Assault, the WWII CoD games, and BF1942, WWII shooters were responsible for some of my favorite shooters of all time!

-Regenerating health (while I don't see RH as being inherently negative, I can't recall a WWII game that had it).
Actually, CoD2 was responsible for introducing it to military shooters, though it took a while to catch on beyond CoD. Airborne had a weird system where the player had four mini-health bars, and if you could get to cover before one ran out, then it would regenerate. Otherwise, it was the standard system of finding a med kit.

-Weapon limits (Battlefield enforced this, but since that was class-based, that's hardly a con. I can't recall if CoD had the weapon limit back then, but MoH didn't, and besides, I don't see weapon limits as being inherently negative anyway).
It really depends. Call of Duty gave you four weapons (two primary, a handgun, and a grenade) for the campaign and I believe only three weapons (primary, secondary, grenade) for the multiplayer. CoD2 started the weapon system currently being used by Call of Duty. Medal of Honor played around with it a bit more before settling on the same weapon system.

Personally, I didn't really mind either regenerating health or weapon limits too much. Military shooters have always had somewhat of a Hollywood spin to them. After all, Steven Spielberg worked on the first Medal of Honor, and inspirations from Saving Private Ryan and Band of Brothers was constantly apparent in the genre. Making the player a little more "immortal" while keeping the carrying limit more believable always seemed to fit.

To me, the big thing was that WWII games always seemed aware of being both a game and a way to tell the stories of the soldiers that fought in WWII. Sure, few, if any, were narrative masterpieces, but they didn't seem so much concerned with "LOOK, EXPLOSION!" or "'MURICA!" as more modern games do.
 

Ryallen

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So far, all I've seen is some gameplay of Doom 4. I've seen the trailer for Shadow Warrior 2, but not much else, and I haven't even heard of Inner Chains before today. Basically, what I'm trying to say is that you shouldn't be asking us questions about what we think is going to be the best based on nothing but promises from developers. It's like saying what's your favorite TV show based on what your friends have said about it. Walking Dead isn't my favorite show because everyone I know loves it. Futurama is my favorite because it's smart, funny, and I've seen every episode at least once.
 

Souplex

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Those aren't shooters, those are turdwaffles.
A turdwaffle is the other terrible extreme to Yahtzee's "Spunkgargleweewee". Games such as Serious Sam that ignore any advances shooters have made since 2001 to their own detriment.
 

Silentpony_v1legacy

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Souplex said:
Those aren't shooters, those are turdwaffles.
A turdwaffle is the other terrible extreme to Yahtzee's "Spunkgargleweewee". Games such as Serious Sam that ignore any advances shooters have made since 2001 to their own detriment.
To be fair does that make them bad or simply tone deaf? Because you can totally have a perfectly fun game that's just a 90s shooter. Pain killer was damn fun for like an hour! And that's better than most games do.
 

Souplex

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Silentpony said:
Souplex said:
Those aren't shooters, those are turdwaffles.
A turdwaffle is the other terrible extreme to Yahtzee's "Spunkgargleweewee". Games such as Serious Sam that ignore any advances shooters have made since 2001 to their own detriment.
To be fair does that make them bad or simply tone deaf? Because you can totally have a perfectly fun game that's just a 90s shooter. Pain killer was damn fun for like an hour! And that's better than most games do.
There are good examples of turdwaffles, just like there are good examples of spunkgargleweewee. CoD4 was aboot as good as a spunkgargleweewee can be.
PainKiller is a good Turdwaffle. It could have been better if it weren't so needlessly anachronistic.
 

BrawlMan

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My response


That said, I am also looking forward to Shadow Warrior 2. The other game I don't know much about, but it looks intersting and the closest we're gonna get to a Painkiller 2.
 

SweetShark

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I vote for Doom just cause it is the one I know will come very soon.
In reality I am extra hype for Shadow Warrior 2.
Just look the 15 gameplay video man!!!

 

Hawki

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MysticSlayer said:
And now I'm getting nostalgic. Among Allied Assaults, Pacific Assault, the WWII CoD games, and BF1942, WWII shooters were responsible for some of my favorite shooters of all time!
Oi, where's Frontline ya bastard?! :p

Being slightly less snarky, while I do laud all those examples, I actually hold Medal of Honour: Frontline as my favorite MoH game (closely followed by Pacific Assault), and it actually takes the #9 spot in my top 10 shooters list.

MysticSlayer said:
To me, the big thing was that WWII games always seemed aware of being both a game and a way to tell the stories of the soldiers that fought in WWII. Sure, few, if any, were narrative masterpieces, but they didn't seem so much concerned with "LOOK, EXPLOSION!" or "'MURICA!" as more modern games do.
Yeah, absolutely agree there. Maybe it was because WWII was a multinational effort, but for whatever reason, WWII games seemed to be free from the more iffy elements of MMS games. Pacific Assault is actually a favorite of fine, in that it's certainly a patriotic game (e.g. phrases of the marines defending freedom), but never steps into jingoism. Partly because of the sombre tone, partly because of the little touches that humanize the Japanese. One thing that stood out in my mind was a death animation where, if the player loses all their health in close proximity of the enemy, a soldier would come, draw out a pistol, and turn away before firing. It always struck me as a poignent moment, a little touch to show that the game's enemies are still human beings (computer-generated of course), and still have an aversion to killing that most humans, even soldiers possess. Now? I can't help but think of Call of Duty: Ghosts, where, as far as I can tell, South America forms the Federation and invades the US because...reasons? I can't help but recall how the early Call of Duty games had us playing as the US, British, and Soviets, and differentiated the missions accordingly. Seems since Modern Warfare that diversity has gone.
 

B-Cell_v1legacy

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Hawki said:
Yeah...no. Medal of Honour, Battlefield, and Call of Duty say hello.
The only decent MOH game was allied assault and that was also average game. series as whole is terrible. COD1 and 2 were only good COD games i agree. dont care about battlefield.

the best WW2 shooter is RTCW. thats count as WW2 even its more of science fiction.

I prefer lone character shooting thousands of enemies, demons, monsters etc then group of squad fighting a war.
 

SweetShark

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B-Cell said:
Hawki said:
Yeah...no. Medal of Honour, Battlefield, and Call of Duty say hello.
The only decent MOH game was allied assault and that was also average game. series as whole is terrible. COD1 and 2 were only good COD games i agree. dont care about battlefield.

the best WW2 shooter is RTCW. thats count as WW2 even its more of science fiction.


I prefer lone character shooting thousands of enemies, demons, monsters etc then group of squad fighting a war.
I agree with you on CoD 2, Indeed very good game, especially the beggining.
I wouldn't mind to be honest if there was a Co-Op version of DOOM. Maybe the Map Editor allow to do that.