I hope not my friend. WW2 are no better than modern military shooters.Adam Jensen said:I guess WW2 is next again.
I hope not my friend. WW2 are no better than modern military shooters.Adam Jensen said:I guess WW2 is next again.
I'm not sure you are aware of what a 'true' Wolfenstein is. The game has, classically, been linked to movement based combat (While New Order did have a bit of cover and stealth in it, it was still primarily movement based), HP and armor linked to pick ups, 'arcade' weapons (No restrictions), arena combat, and Nazis. It's always had mecha of some kind...B-Cell said:PapaGreg096 said:You misspelled Wolfenstein New OrderB-Cell said:my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.Hawki said:Shadow Warrior looks juvenile,
But to answers the OPs queston then Doom 4, I know its a little slow but its still looks like a good game as for SW2 while I'm excited for that I found the last one a little bullet spongey and the guns being useless
new order was not true wolfenstien game. it was COD with transformers, have forced linear path, iron sights, too much cinematics etc. waste of time
I was talking about RTCW and new order really suck compare to that. RTCW was classic game. one of the best FPS of all time and new order is not even a shadow of it.AccursedTheory said:I'm not sure you are aware of what a 'true' Wolfenstein is. The game has, classically, been linked to movement based combat (While New Order did have a bit of cover and stealth in it, it was still primarily movement based), HP and armor linked to pick ups, 'arcade' weapons (No restrictions), arena combat, and Nazis. It's always had mecha of some kind...B-Cell said:PapaGreg096 said:You misspelled Wolfenstein New OrderB-Cell said:my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.Hawki said:Shadow Warrior looks juvenile,
But to answers the OPs queston then Doom 4, I know its a little slow but its still looks like a good game as for SW2 while I'm excited for that I found the last one a little bullet spongey and the guns being useless
new order was not true wolfenstien game. it was COD with transformers, have forced linear path, iron sights, too much cinematics etc. waste of time
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They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.
On topic (Though it's getting a bit tiresome), probably Doom. It looks like it's going to be closest to the 'old school' (I'm assuming you mean Doom/Doom Clone genre) shooters. Inner Chains looks slow as molasses, and is called a 'horror' FPS, which makes me nervous, and honestly, though its probably bad form to say so, and childish for me to think, your flabbergasting need to bring up Shadow Warrior 2 at every conceivable moment has turned me off to the game.
The rest of your description of Wolfenstein 3D was pretty accurate, but the first 2 Wolfenstein games had a lot of side paths and rooms filled with treasure to explore, and doors you needed to find a key for like Doom. They definitely weren't totally linear. It wasn't until Return to Castle Wolfenstein that the series' level design got like that. (BTW, I actually like New Order and I'm OK with linear design, I just wanted to correct you).AccursedTheory said:They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.
I wouldn't call a few dead ends non-linear, lest I accidentally give FF13 some sort of benefit.step1999 said:Everything about Shadow Warrior 2 looks awesome IMO, though I'm also pretty hyped for Strafe, which isn't on this list for some reason. Also,
The rest of your description of Wolfenstein 3D was pretty accurate, but the first 2 Wolfenstein games had a lot of side paths and rooms filled with treasure to explore, and doors you needed to find a key for like Doom. They definitely weren't totally linear. It wasn't until Return to Castle Wolfenstein that the series' level design got like that. (BTW, I actually like New Order and I'm OK with linear design, I just wanted to correct you).AccursedTheory said:They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.
Do you have any opinion on any game that isn't 'this literally sucks worse then Hitler' or 'Second coming of Jesus in video game form?'B-Cell said:AccursedTheory said:I'm not sure you are aware of what a 'true' Wolfenstein is. The game has, classically, been linked to movement based combat (While New Order did have a bit of cover and stealth in it, it was still primarily movement based), HP and armor linked to pick ups, 'arcade' weapons (No restrictions), arena combat, and Nazis. It's always had mecha of some kind...B-Cell said:PapaGreg096 said:You misspelled Wolfenstein New OrderB-Cell said:my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.Hawki said:Shadow Warrior looks juvenile,
But to answers the OPs queston then Doom 4, I know its a little slow but its still looks like a good game as for SW2 while I'm excited for that I found the last one a little bullet spongey and the guns being useless
new order was not true wolfenstien game. it was COD with transformers, have forced linear path, iron sights, too much cinematics etc. waste of time
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They were also fairly linear. The rest of its, well... we don't live in that kind of gaming world anymore.
On topic (Though it's getting a bit tiresome), probably Doom. It looks like it's going to be closest to the 'old school' (I'm assuming you mean Doom/Doom Clone genre) shooters. Inner Chains looks slow as molasses, and is called a 'horror' FPS, which makes me nervous, and honestly, though its probably bad form to say so, and childish for me to think, your flabbergasting need to bring up Shadow Warrior 2 at every conceivable moment has turned me off to the game.
I was talking about RTCW and new order really suck compare to that. RTCW was classic game. one of the best FPS of all time and new order is not even a shadow of it.
Because someone on a forum told you it would be?Zhukov said:I think Mafia 3 is going to be more old school, more hardcore and more best than all of them put together,
You...do realize that you didn't actually address my complaint, right? Most of those statements are absolutes and routed in opinion with no attempt to back them up. And saying Lo Wang is "badass," if anything, adds to my point. If "badass" is the be all and end all of character description, then your character usually isn't that compelling.B-Cell said:my friend, shadow warrior 2 is what FPS games need. the reboot is still best FPS in last 3 years and sequel looks even better. Lo wang is such a badass character.Hawki said:Shadow Warrior looks juvenile,
http://www.escapistmagazine.com/forums/read/9.934618-Poll-What-are-your-most-anticipated-FPS-of-2016?page=1Silentpony said:Wait, didn't we already do this? I could have sworn there was a thread just like this a while back.
While I'm not fond of MMS games, I'd hardly call this a Renaissance. The Renaissance was marked as Western culture breaking out of the dark ages, and sparking a proliferation in art, music, culture, etc. Using these games as examples, this doesn't match that criteria. We have yet another Doom reboot which is trying to capture the glory of the "good ol' days," a sequel to a reboot that has the context of "guy must kill demons while wielding a katana" (or something), and while Inner Chains is a new IP, it doesn't look promising, and is likewise mired in 90s sensibilities. This isn't a Renaissance, this is trying to ape the Renaissance, and when I think of a game like Doom (a game I actually enjoy mind you) being associated with the word "Renaissance"...ugh.Adam Jensen said:My money's on Shadow Warrior 2. But all three look pretty damn good to me. We need this. It's the new FPS Renaissance after years of modern military rut. I guess WW2 is next again.
Yeah...no. Medal of Honour, Battlefield, and Call of Duty say hello.B-Cell said:I hope not my friend. WW2 are no better than modern military shooters.
B-cell's likewise lumped Mafia 3 in the "coming of Hitler" category. Bit of riling and all that.MysticSlayer said:Because someone on a forum told you it would be?Zhukov said:I think Mafia 3 is going to be more old school, more hardcore and more best than all of them put together,
And now I'm getting nostalgic. Among Allied Assaults, Pacific Assault, the WWII CoD games, and BF1942, WWII shooters were responsible for some of my favorite shooters of all time!Hawki said:(Yes, I'm praising Call of Duty's WWII games. The thread has actually taken me there. 0_0)
Actually, CoD2 was responsible for introducing it to military shooters, though it took a while to catch on beyond CoD. Airborne had a weird system where the player had four mini-health bars, and if you could get to cover before one ran out, then it would regenerate. Otherwise, it was the standard system of finding a med kit.-Regenerating health (while I don't see RH as being inherently negative, I can't recall a WWII game that had it).
It really depends. Call of Duty gave you four weapons (two primary, a handgun, and a grenade) for the campaign and I believe only three weapons (primary, secondary, grenade) for the multiplayer. CoD2 started the weapon system currently being used by Call of Duty. Medal of Honor played around with it a bit more before settling on the same weapon system.-Weapon limits (Battlefield enforced this, but since that was class-based, that's hardly a con. I can't recall if CoD had the weapon limit back then, but MoH didn't, and besides, I don't see weapon limits as being inherently negative anyway).
To be fair does that make them bad or simply tone deaf? Because you can totally have a perfectly fun game that's just a 90s shooter. Pain killer was damn fun for like an hour! And that's better than most games do.Souplex said:Those aren't shooters, those are turdwaffles.
A turdwaffle is the other terrible extreme to Yahtzee's "Spunkgargleweewee". Games such as Serious Sam that ignore any advances shooters have made since 2001 to their own detriment.
There are good examples of turdwaffles, just like there are good examples of spunkgargleweewee. CoD4 was aboot as good as a spunkgargleweewee can be.Silentpony said:To be fair does that make them bad or simply tone deaf? Because you can totally have a perfectly fun game that's just a 90s shooter. Pain killer was damn fun for like an hour! And that's better than most games do.Souplex said:Those aren't shooters, those are turdwaffles.
A turdwaffle is the other terrible extreme to Yahtzee's "Spunkgargleweewee". Games such as Serious Sam that ignore any advances shooters have made since 2001 to their own detriment.
Oi, where's Frontline ya bastard?!MysticSlayer said:And now I'm getting nostalgic. Among Allied Assaults, Pacific Assault, the WWII CoD games, and BF1942, WWII shooters were responsible for some of my favorite shooters of all time!
Yeah, absolutely agree there. Maybe it was because WWII was a multinational effort, but for whatever reason, WWII games seemed to be free from the more iffy elements of MMS games. Pacific Assault is actually a favorite of fine, in that it's certainly a patriotic game (e.g. phrases of the marines defending freedom), but never steps into jingoism. Partly because of the sombre tone, partly because of the little touches that humanize the Japanese. One thing that stood out in my mind was a death animation where, if the player loses all their health in close proximity of the enemy, a soldier would come, draw out a pistol, and turn away before firing. It always struck me as a poignent moment, a little touch to show that the game's enemies are still human beings (computer-generated of course), and still have an aversion to killing that most humans, even soldiers possess. Now? I can't help but think of Call of Duty: Ghosts, where, as far as I can tell, South America forms the Federation and invades the US because...reasons? I can't help but recall how the early Call of Duty games had us playing as the US, British, and Soviets, and differentiated the missions accordingly. Seems since Modern Warfare that diversity has gone.MysticSlayer said:To me, the big thing was that WWII games always seemed aware of being both a game and a way to tell the stories of the soldiers that fought in WWII. Sure, few, if any, were narrative masterpieces, but they didn't seem so much concerned with "LOOK, EXPLOSION!" or "'MURICA!" as more modern games do.
The only decent MOH game was allied assault and that was also average game. series as whole is terrible. COD1 and 2 were only good COD games i agree. dont care about battlefield.Hawki said:Yeah...no. Medal of Honour, Battlefield, and Call of Duty say hello.
I agree with you on CoD 2, Indeed very good game, especially the beggining.B-Cell said:The only decent MOH game was allied assault and that was also average game. series as whole is terrible. COD1 and 2 were only good COD games i agree. dont care about battlefield.Hawki said:Yeah...no. Medal of Honour, Battlefield, and Call of Duty say hello.
the best WW2 shooter is RTCW. thats count as WW2 even its more of science fiction.
I prefer lone character shooting thousands of enemies, demons, monsters etc then group of squad fighting a war.