Poll: Dragon Age 2 Demo Impressions

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DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
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Boobs update!

Korten12 said:
This may be perveted but when they first show Hawke, and the girl with him: Holy Big Boobs Batman! I mean seriously, those things are huge. O_O
Joe Deadman said:
Someone said they get smaller when the dwarf stops telling the fake version of the story(I see what they did thar)... but I have no idea since I wasn't paying attention to her chest sooooo.
I feel like a perv for following up on this...but it seems whoever said that is right.


Look at the video at 3:33 and then at 9:32.

 

Hader

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Jul 7, 2010
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AC10 said:
Hader said:
I won't go into too much depth but...

Overall I can't say I was too disappointed, nor too impressed. Graphically this feels like a step down from Origins, things are less shiny and textures feel more bland than before. Usually this isn't a big problem in games, but here it is just too obviously different from Origins to not notice and ask yourself "why?"
My largest problem (graphically) is probably the absolutely dead background environments. Look at the skyline at the start of the demo. It's just... like nothing. It's basically a static picture we used in the 1990s because technology prohibited.

Also, what's the deal with the diablo-esque class picker? They sure splurged on the background in that one; A SOLID BLACK FILL! You're blowing my mind Bioware, don't put them in a nicely rendered castle courtroom or anything, a quick old screen fill will be just as good.
That area didn't even feel like Ferelden, let alone the area near Lothering and the Korcari Wilds. And I don't mind Flemeth's new look or anything, but why the inconsistency? She looks completely different in Origins at this same point in time. I know they are changing a ton of things with DA2 but I don't get their motivations for small things like this.
 

Weaver

Overcaffeinated
Apr 28, 2008
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Hader said:
AC10 said:
Hader said:
I won't go into too much depth but...

Overall I can't say I was too disappointed, nor too impressed. Graphically this feels like a step down from Origins, things are less shiny and textures feel more bland than before. Usually this isn't a big problem in games, but here it is just too obviously different from Origins to not notice and ask yourself "why?"
My largest problem (graphically) is probably the absolutely dead background environments. Look at the skyline at the start of the demo. It's just... like nothing. It's basically a static picture we used in the 1990s because technology prohibited.

Also, what's the deal with the diablo-esque class picker? They sure splurged on the background in that one; A SOLID BLACK FILL! You're blowing my mind Bioware, don't put them in a nicely rendered castle courtroom or anything, a quick old screen fill will be just as good.
That area didn't even feel like Ferelden, let alone the area near Lothering and the Korcari Wilds. And I don't mind Flemeth's new look or anything, but why the inconsistency? She looks completely different in Origins at this same point in time. I know they are changing a ton of things with DA2 but I don't get their motivations for small things like this.
Now that you mention the geographic location, I think I'm feeling what was so off-putting about the environments: There were no trees. Not a single one.

This is what felt so weird about the first mass effect to me, when you landed on those alien worlds they were all completely devoid of vegetation.
 

Hader

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Jul 7, 2010
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AC10 said:
Now that you mention the geographic location, I think I'm feeling what was so off-putting about the environments: There were no trees. Not a single one.

This is what felt so weird about the first mass effect to me, when you landed on those alien worlds they were all completely devoid of vegetation.
It isn't even the Blight's fault that place is so barren, it's just reaching those lands.

Just feels so...*bleeeaaaggghhhhhhhhhhhh*. Kirkwall also felt a bit drab, but then again we only saw one street really.
 

bushwhacker2k

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Jan 27, 2009
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I liked the combat overall, btw in the PC version you DON'T need to tap A to auto-attack, which makes sense. In a hack and slash styled game, if I tapped buttons to attack, there would have to be multiple buttons, so I could use varied attacks and different combos, but if it's just one button I'd rather just press it to activate it and then focus on the area around me and using other abilities. So I agree that tapping the button is silly, but in the PC version you don't have to! :D

I rolled my eyes at the "dagger slipping through armor and not leaving so much as a scratch" bit too, you'd think a multi-million dollar company devoted to good story would notice something like that.

Overall I like it better so far. I felt like Mass Effect 2 was dumbed down too much compared to 1 in some areas, namely the loot, which was almost removed, but so far I feel like this is a good change.
 

FlyAwayAutumn

Rating: Negative Awesome
May 19, 2009
747
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Well some people will like it some will hate. I personally liked it but I'm one of the console gamers soooo... it was basically made for me. I love the mage but while playing as the mage with your sister, another mage, around it was ridiculous watching them in sync practically dancing. It would be nice if there was more variation. Mage also has the best armor during the "Legend" bit at the beginning. All in all I'm pumped up.

And another thing, how the hell does Flemeth get her hair to look like horns? What the hell?
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
5,161
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I really wish they stuck with the Dwarf-addled version of Hawk-e's sister, rather than going to the sober, real version.

It was at least more interesting.

Also, I see major plot derailment if your Origins save has you offing Flemeth. She might be able to still do the beginning part, but "Sword-through-skull" generally has a negative impact on further help.
 

Mcface

New member
Aug 30, 2009
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it was so tedious to play.

very boring mindless gameplay, mediocre voice over.

and the motion capture was just awful.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
5,161
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Because if I'm going to have to stare at a woman for the next 30-40 hours, then damn it she better have a nice rack, because Light knows there is a 99% chance I'll stop giving a damn about the words coming out of her mouth partway through the story, and will need something else to pay attention to.

Also, bigger is better, so.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
5,161
0
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Xzi said:
Paragon Fury said:
Because if I'm going to have to stare at a woman for the next 30-40 hours, then damn it she better have a nice rack, because Light knows there is a 99% chance I'll stop giving a damn about the words coming out of her mouth partway through the story, and will need something else to pay attention to.

Also, bigger is better, so.
Thanks for epitomizing the stereotypical console gamer. Ugh.
What?

1: I read a fuck-ton faster than 99% of people on this planet and in games can speak. Which means I've read, re-read 4 times and understood what characters are trying to say before they reach the first adjective. Having to listen to them say it is just annoying, unless I'm confused about the tone.

2: I'm usually four or five steps ahead of the story. I don't need to listen, because I can damn well already tell what is going to happen. I could probably give half the speeches given in games, given enough practice.

3: I have fairly good "useless/uninteresting banter" filter. If its not;

-Vital to the story
-Vital to the quest at hand
-Funny
-Otherwise peculiar or interesting

I ignore it.

And if I epitomize the average console gamer, what does that make the average PC gamer, considering they're the ones for whom the most popular/downloaded mods for games like Oblivion, DA, Fallout etc. are the ones that add ridiculous sexual elements to games.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
5,161
0
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Xzi said:
Paragon Fury said:
Xzi said:
Paragon Fury said:
Because if I'm going to have to stare at a woman for the next 30-40 hours, then damn it she better have a nice rack, because Light knows there is a 99% chance I'll stop giving a damn about the words coming out of her mouth partway through the story, and will need something else to pay attention to.

Also, bigger is better, so.
Thanks for epitomizing the stereotypical console gamer. Ugh.
What?

1: I read a fuck-ton faster than 99% of people on this planet and in games can speak. Which means I've read, re-read 4 times and understood what characters are trying to say before they reach the first adjective. Having to listen to them say it is just annoying, unless I'm confused about the tone.

2: I'm usually four or five steps ahead of the story. I don't need to listen, because I can damn well already tell what is going to happen. I could probably give half the speeches given in games, given enough practice.

3: I have fairly good "useless/uninteresting banter" filter. If its not;

-Vital to the story
-Vital to the quest at hand
-Funny
-Otherwise peculiar or interesting

I ignore it.

And if I epitomize the average console gamer, what does that make the average PC gamer, considering they're the ones for whom the most popular/downloaded mods for games like Oblivion, DA, Fallout etc. are the ones that add ridiculous sexual elements to games.
I didn't say you were dumb, now did I? Maybe just focused on the wrong aspect of things. You can skip each line of dialogue by pressing escape, so that's not an issue. I'm just wondering what kind of person plays a video game for the boobies, rather than interacting with an actual person or simply watching porn.
I don't play for the breasts; but the version with the bigger breasts was more interesting to watch.

Besides, porn is boring, and most women in real life don't have breasts even worth mentioning.
 

Miss_Nel

New member
Dec 18, 2010
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*Shrug* I really quite enjoyed it. Found it easier and smoother to play than the first.
 

cainx10a

New member
May 17, 2008
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Disappointed. Even Wesker bites the dust, he couldn't handle the potency of the D-Virus :(

Totally skipped all the cutscenes and dialogues, and didn't bother watching any videos prior to playing the demos. I felt like information I gathered from the preview in the first game spoiled countless encounters and made them less interesting.

All I know, BioWare won't let us down on the storytelling.