I haven't really experienced classic/gritty medieval fantasy settings before Dragon Age, so I easily got hooked after buying it.
Though, as with all modern games, it's just so frikkin' short! Throughout the entire game, the focus was logically put on setting up the story and overall world of the game. Needless to say, I swallowed it whole. Such cultures, such political and historical tension in rich detail! Yet it seemed insistant on the classic "defeat monster, save the world" story. Which I in all honesty just wanted to get over with, so that I could explore the world further and interact with all the problems and conflicts that plauged the every day life of the people there. I got that to an extent with Awakenings, but it felt rushed. It didn't give much if any closure as to what happened to -YOU-.
This was the reason I purchased Witch Hunt in the hopes of being able to know the final chapter of my character's story atleast, but at the ending scene it ends in a way that could only be described as the game pulling down the curtains, going "Nyah nyah!" in my face. So... my character just disappeared to some place, putting me back in the same state of cluelessness as before.
Quite... frustrating I must say. I just hope I'll live long enough for them to make an MMO out of this story universe. Should WoW by some turn of events die.
Dragon Age 2 should be refreshing if anything, with that timeline structure implemented.