Poll: Dragon Age 2 has "gone gold". Getting it?

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jpoon

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Mar 26, 2009
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Eh, probably not. The first one was fun enough, but now that I think about it I don't know that it was enjoyable enough to buy another one just about like it.
 

darth.pixie

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Jan 20, 2011
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I will try the demo first. I think it will be the beginning of the game.

I can think of a lot of things I dislike about it but it depends if I will enjoy it despite those flaws.

Like companions not changing armor for 10 years except with a couple of differences or those simplified skill trees. The cross class combos seem interesting and romancing someone with whom you're a rival, but I rarely even do the romances so ...

Have you guys seen the livestream? Combat seems so much faster now.
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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Onyx Oblivion said:
The fact that "OMG! BIOWARE! MUST BUY!" has more votes than "Yes" scares me a little.
Keep in mind that Bioware and Valve are the sacred cows of this forum.
 

Onyx Oblivion

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Sep 9, 2008
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archvile93 said:
No, I just can't enjoy the combat system of, "click enemy, pray stats are are higher."
If you have to pray that your stats are higher, you're doing it wrong. ;)

DA2 does lose the "invisible dice roll" feeling, from what I've seen, though. But is still very stat focused.



Woodsey said:
OT: Yes.

PCG review was overwhelmingly positive. I get the feeling this whole "streamlined" argument has gone way too far - you get a dialogue wheel and you have to be a human. Big wow.

Stats are all in there, party combat is a big focus, choices and their affects are being made more apparent. Same Dragon Age, better game.
Linky?

This game sounds fantastic to me. But I really do feel the dialogue wheel and humanity are indeed drawbacks! Especially as I never once played DA:O as a human. Dwarves are my weakness...Shame they can't be mages. Elves can rot. I'm sick of elves from Elder Scrolls and JRPGs.

The dialogue wheel doesn't bother me so much as what it represents. Clearer black/white morality. Mass Effect was always Up for Good, Down for Bad. Right for null or a blank space. Left for questions.

And it's often iffy about representing what you'll actually say.
 

Onyx Oblivion

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Sep 9, 2008
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RedEyesBlackGamer said:
Onyx Oblivion said:
The fact that "OMG! BIOWARE! MUST BUY!" has more votes than "Yes" scares me a little.
Keep in mind that Bioware and Valve are the sacred cows of this forum.
We should do a "Sacred Cow Barbecue", like Game Informer does.

Only let's actually be funny. And use valid points.
 

Woodsey

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Aug 9, 2009
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Onyx Oblivion said:
archvile93 said:
No, I just can't enjoy the combat system of, "click enemy, pray stats are are higher."
If you have to pray that your stats are higher, you're doing it wrong. ;)

DA2 does lose the "invisible dice roll" feeling, from what I've seen, though. But is still very stat focused.



Woodsey said:
OT: Yes.

PCG review was overwhelmingly positive. I get the feeling this whole "streamlined" argument has gone way too far - you get a dialogue wheel and you have to be a human. Big wow.

Stats are all in there, party combat is a big focus, choices and their affects are being made more apparent. Same Dragon Age, better game.
Linky?

This game sounds fantastic to me. But I really do feel the dialogue wheel and humanity are indeed drawbacks! Especially as I never once played DA:O as a human. Dwarves are my weakness...Shame they can't be mages. Elves can rot. I sick of elves from Elder Scrolls and JRPGs.

The dialogue wheel doesn't bother me so much as what it represents. Clearer black/white morality. Mass Effect was always Up for Good, Down for Bad. Right for null or a black space. Left for questions.

And it's often iffy about representing what you'll actually say.
It's only in the mag at the minute (subscriber so I've gotten it even earlier) so I'm a little reluctant to go into anymore detail, but it got 94% and the Editor's Choice award.
 

archvile93

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Sep 2, 2009
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Onyx Oblivion said:
archvile93 said:
No, I just can't enjoy the combat system of, "click enemy, pray stats are are higher."
If you have to pray that your stats are higher, you're doing it wrong. ;)

DA2 does lose the "invisible dice roll" feeling, from what I've seen, though. But is still very stat focused.
I really didn't get that feeling when I clicked on an enemy and my character proceeded to stab him without any input from me after that, except for occasionally pressing a special move button. I prefer winning at least partly because I know how to play, not dying with the game essentially stating, "it appears your stats weren't high enough. perhaps you should go back and grind."
 

lastwanderer

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Jan 29, 2011
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pre-ordered it so long ago i got the signature edition, though i had begun to wonder whether that was a good idea since they haven't put out many previews or trailers compared to something like mass effect but the 95% review in the new issue of PCGamer put my mind at rest (thankfully it only had two very minor spoilers as i been trying to avoid them)
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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archvile93 said:
Onyx Oblivion said:
archvile93 said:
No, I just can't enjoy the combat system of, "click enemy, pray stats are are higher."
If you have to pray that your stats are higher, you're doing it wrong. ;)

DA2 does lose the "invisible dice roll" feeling, from what I've seen, though. But is still very stat focused.
I really didn't get that feeling when I clicked on an enemy and my character proceeded to stab him without any input from me after that, except for occasionally pressing a special move button. I prefer winning at least partly because I know how to play, not dying with the game essentially stating, "it appears your stats weren't high enough. perhaps you should go back and grind."
But isn't proper stat management part of "knowing how to play"?

And Dragon Age really doesn't leave much room for grinding...Since there is a limited number of enemies in the game, meaning limited XP. But I know what you meant.
 

darth.pixie

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Jan 20, 2011
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archvile93 said:
Onyx Oblivion said:
archvile93 said:
No, I just can't enjoy the combat system of, "click enemy, pray stats are are higher."
If you have to pray that your stats are higher, you're doing it wrong. ;)

DA2 does lose the "invisible dice roll" feeling, from what I've seen, though. But is still very stat focused.
I really didn't get that feeling when I clicked on an enemy and my character proceeded to stab him without any input from me after that, except for occasionally pressing a special move button. I prefer winning at least partly because I know how to play, not dying with the game essentially stating, "it appears your stats weren't high enough. perhaps you should go back and grind."
The way I've seen, combat is slightly different. I think the main addition is the fact that there are no more spell combos and instead class ones. As in the warrior makes a special attack, mage finishes off. More unity in the party instead of each kills whatever they can. I think the build and how you use it counts more. That said, I never had trouble with DA:O and I played on nightmare.
 

dibblywibbles

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Mar 20, 2009
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to be honest I've only seen a couple trailers and considering how much I enjoyed the first one, I have little doubt I'm going to like this one. my fancypants edition is already paid for, so i don't really have a choice as to whether or not I'm getting the game, just whether I'm going to like it. sure it's going to be different, but is different bad? I just want some delicious rpg action with long cutscenes and good dialog with the ability to wander around and punch things...with a sword.
 

JWW

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Jan 6, 2010
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I might get it. I'm a little more tempted than I was with Origins. It looks like they've made some big improvements, including departing from Bioware's traditional story structure.
 

mireko

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Sep 23, 2010
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Onyx Oblivion said:
The dialogue wheel doesn't bother me so much as what it represents. Clearer black/white morality. Mass Effect was always Up for Good, Down for Bad. Right for null or a black space. Left for questions.

And it's often iffy about representing what you'll actually say.
I was under the impression that the dialogue wheel in DA2 is being used to clarify the tone of what you're saying. It'll be less "up for good, down for bad" than "up for friendly, down for hostile" and little lucky charms icons to show what you mean.

In other words: When you say something completely innocuous, people won't suddenly want to kill you.

They could easily have implemented something similar with a dialogue tree, so it does smack of making the game more console-friendly. Still, it's not all bad.
 

Onyx Oblivion

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Sep 9, 2008
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JWW said:
I might get it. I'm a little more tempted than I was with Origins. It looks like they've made some big improvements, including departing from Bioware's traditional story structure.
Intro -> 3-5 locations each with recruitable teammate -> Main plot point + new teammate -> 3-5 locations -> Endgame
 

A Weakgeek

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Feb 3, 2011
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Onyx Oblivion said:
http://social.bioware.com/forum/1/topic/260/index/6011608

It's all done, for better or for worse.

I'll be getting it, as it looks more streamlined, but not remotely to such a degree as Mass Effect 2. And the Rogue looks to actually play like a Rogue. With nimble movements and all. Unlike most Rogues, which are usually just stealth characters in most games. I am very mad about being forced to play as a human with the dialogue wheel, though.

But it still has stats like Strength and Dexterity. And skill trees. And all that good shit. Me likey that stuff. Me likey that stuff with respec of some sort more...but me still likey.
Well, its kinda like KotOR but medieval. KotOR is better but I just need something like it, since kotor 3 got scrapped. So yeah probably, though the story does not interest me at all.
 

veloper

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Jan 20, 2009
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I can accept the silly visuals, but I won't play it if Bio haven't improved the encounter design and increased the challenge overal.

Even if they have, I'll still wait for patches and a discount. The origins in the first one were the only ambitious feature that made the game more than plain average.
 

Marmal4de

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Apr 4, 2010
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"OMG! BIOWARE! MUST BUY!"
Or in other words, they have made a few drastic changes but I completely trust Bioware to make it work.