Poll: Dragon Age 2 was it that bad?

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bob-2000

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I really enjoyed it. Yes, it was most certainly rushed out by EA, but the characters were very well-written, and the storyline was quite refreshing.
 

trooper6

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I thought it was an excellent game and an excellent addition to the Dragon Age Universe. I enjoyed it immensely. Yeah, sure...there was map reuse, due to a too short development time. But I thought the game was wonderful.
 

Sonic Doctor

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theevilgenius60 said:
I liked it. The thing that would have made it better is just a name. Don't call that Dragon Age 2, all that leads to is disappointment that it wasn't as great as origins and awakening. Call it something like The Rise of Hawke: an adventure in the Dragon Age universe,or something like that. It just didn't feel as urgent as origins or even awakening. Literally, all it was about was Hawke going from no name scrub to bad ass Viscount. If they would have been more open about that in the title, then I believe there wouldn't be as much complaining about it.
Or no name to just the Champion, I sided with the Mages, so I didn't take the throne.

They could have called it:

Dragon Age: Champion of Kirkwall

DA: The Silly Templar Clown Cart O'Evil

DA: The Zany Mage Rebellion.

DA: Ooooh! Look! Qunari!

DA: Hawke and the Deep Roads of Doom

DA: Varric's Tale.

DA: The Story of Bianca
 

johnnnny guitar

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Oh my god people stop making threads about this every 2 weeks it makes me nerd rage
Was it as good as dragon age origins no
Was it a rushed cash in yes
Was it a bad game no just below average Bioware games (for DA:O fans yes it was a disappointment)
 

Virgilthepagan

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Bebus said:
I enjoyed it.

I accept all of your criticisms, but I still enjoyed it.

I just wish they had spent an extra, say, 6 months on it. To make a couple of extra dungeon maps, to make the story flow a little better, to make the combat, especially the CCCs (which were excellent in theory) a little more interesting. It is like the idea of a good game, squeezed through the generic game making machine of EA. I loved the feeling of being a city's hero, making his own way and carving a name out for himself in his little corner of the world. No enormous demons, no world threatening enemy. One man, his companions and a city to fight for.

It pales in comparison to the first, but I thought it was a solid game I have enjoyed twice through.

My captcha is dollars to donuts, which I guess is a fairly good (if abstract) metaphor for Dragon Age's progression...
Eh. This pretty much sums me up, my one sad point was realizing that Anders' character had been completely rewritten.
 

keosegg

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So, these are my thoughts on Dragon Age 2:

To start with, the gameplay. I believe the gameplay in DA2 is a big step forward from DAO. In Origins, your characters felt so bloody clunky, they felt like tabletop miniatures being moved around, rather than seasoned warriors engaging vicious eldritch abominations in a fight to the death. It just irritated me to no end when my characters would shuffle around the enemy, or struggle to push past an ally that was in the way as they get into backstabbing range. In addition to that, the way the characters used their weapons felt clunky and uninspired. The dual wielding rogues felt no swifter than your greatsword wielding warrior. The way the warriors use their weapons is just so *meh*, there's no flare. The mages, however were OK, I suppose, nothing to write home about.

Compare DA2. No shuffling, no struggling to push past an ally as they get into position. When my characters fight, the feel like warriors, rather than tabletop miniatures shuffling around. Additionally, the way the characters use their weapons has improved. The dual wielding rogues feel swift and graceful. There's so much more flare in the warriors now, they leap when using mighty blow and the shield bash ability violates a few laws of aerodynamics when used. The mages also feel less squishy, especially when they engage their foes in close combat (that's not to say they aren't squishy, they are, very much so).

The leveling system in DA2 is also improved. Your abilities aren't tied to your stats, so you don't have to wait until you meet the prerequisite stat mark, which took a long time in Origins due to how few stat points were given when leveling up. Skills trees are no longer linear, so you don't have to waste skill points buying useless abilities. Additionally, I must say the Reaver specialisation has been greatly improved. I've always loved the idea behind the Reaver, but due to the way it was implemented in Origins, I just didn't use it. Now that it has been improved, this is no longer the case. No longer is Blood Frenzy a sustained ability, rather it's a passive ability. Devour targets a single enemy, rather than affecting corpses only. The other specialisations aren't anything to write home about (though I am rather saddened that they got rid of the Arcane Warrior specialisation).

Now, I must say that the decision to give Hawke a name and a voice was the right choice. The Warden in Origins felt like a big mass of inconsequential nothingness, he never reacted to anything, EVER (aside from the death of Ser Jory and killing the Archdemon). He ended up feeling like a McGuffin, or a Chekhov's gun, a plot device rather than a character.

Hawke, on the other hand, feels like a character. He reacts to things, he cocks an eyebrow when something puzzles him, he facepalms when something stupid happens and his voice reflects the mood he's in. All of this comes together and makes Hawke feel like a proper character. This, however, has the added result of narrowing down your conversation options to about three. I don't mind it however, I would much rather have limited choice and a proper character as my player character than unlimited choice and a plot device as my player character. I should probably point out that my opinion stems from the fact that I don't like "blank slate" characters.

As for the voice actors chosen for Hawke, I must say, Jo Wyatt, the voice of, Lady Hawke has the better voice actor, her husky voice is heaven to the ears...

*ahem*

Additionally, Jo Wyatt, can emote better then Male Hawke's Nicholas Boulton. An example would be where Hawke's mother goes missing, Lady Hawke genuinely sounded utterly terrified, whereas Male Hawke, not so much. However, that's not to say Nicholas Boulton is a bad VA, he's a brilliant VA, it's just Jo Wyatt is better. However, I must say, the way Nick Boulton channels Brian Blessed during battle makes the fights so much more enjoyable "FOLLOW MY LEAD!", "NEED MANA!".

As for the supporting characters, they're all great in their own special way. It would take too long for me to describe them all. However, one thing ticks me off greatly.

Anders.

In Awakenings he was this snarky, womanising, laid back sort of fellow, a real great guy. Come DA2 he's this whiny, pathetic, little... thing, I half expect him to bring out the Linkin Park any moment. I absolutely hate the change Anders went through. Though I have to admit, all my hate stems from the impotent nerd rage that arose when the writers took Anders in a direction that I didn't like, and I have to (grudgingly) admit there's a strong justification storywise.

I found the storyline very refreshing, it was no longer about a hero saving the world but rather about some guy and the stuff he gets caught up in. It's a more personalised. Some people say the storyline is too segmented, I believe it adds to the story. A real life doesn't have an overarching theme, or a main conflict, or a main villain. A real life is a series of random events that have no relation to one another.

To be honest, I personally think DA2 is better than Origins, it improves everything Origins had, and adds a little more to the mix.
 

theevilgenius60

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Sonic Doctor said:
theevilgenius60 said:
I liked it. The thing that would have made it better is just a name. Don't call that Dragon Age 2, all that leads to is disappointment that it wasn't as great as origins and awakening. Call it something like The Rise of Hawke: an adventure in the Dragon Age universe,or something like that. It just didn't feel as urgent as origins or even awakening. Literally, all it was about was Hawke going from no name scrub to bad ass Viscount. If they would have been more open about that in the title, then I believe there wouldn't be as much complaining about it.
Or no name to just the Champion, I sided with the Mages, so I didn't take the throne.

They could have called it:

Dragon Age: Champion of Kirkwall

DA: The Silly Templar Clown Cart O'Evil

DA: The Zany Mage Rebellion.

DA: Ooooh! Look! Qunari!

DA: Hawke and the Deep Roads of Doom

DA: Varric's Tale.

DA: The Story of Bianca
True, but you have to admit that any of those names, even the silly ones, describe the game better than Dragon Age 2. Well, maybe not the clown cart o'evil, but who's counting?
 

hverhey

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Overall I enjoyed Dragon Age 2 very much. There are a lot of issues which everyone seems to have pointed out already. I will admit that it was harder to go back through the game for multiple play throughs, compared to the first where I played through about 20 times now.

So overall Dragon Age 2 was a good game, but compared to the other games Bioware have made it was lacking but that does not mean it should be as hated as it is.
 

Electric_Sunshine

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Didn't enjoy it, played demo for half an hour and was dissapointed. However I wasn't really a fan on number 1, characters weren't very likable for me.
 

Sonic Doctor

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Jan 9, 2010
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theevilgenius60 said:
Sonic Doctor said:
Or no name to just the Champion, I sided with the Mages, so I didn't take the throne.

They could have called it:

Dragon Age: Champion of Kirkwall

DA: The Silly Templar Clown Cart O'Evil

DA: The Zany Mage Rebellion.

DA: Ooooh! Look! Qunari!

DA: Hawke and the Deep Roads of Doom

DA: Varric's Tale.

DA: The Story of Bianca
True, but you have to admit that any of those names, even the silly ones, describe the game better than Dragon Age 2. Well, maybe not the clown cart o'evil, but who's counting?
True true, I guess not all the Templar's are evil, just the one and the rest are just misguided.

Besides, I'm most partial to "DA: The Story of Bianca", other than Varric and Merrill, she was the most interesting character of all. =P

Electric_Sunshine said:
Didn't enjoy it, played demo for half an hour and was dissapointed. However I wasn't really a fan on number 1, characters weren't very likable for me.
One thing I have been meaning to ask people that have a stance like yours, what was the demo like?

The reason I ask is that from experience, demos of late aren't a good measure of what the game will be like.

What was in the demo, what did you do in it?

I didn't get around to playing the demo before my pre-order copy arrived.

You say you weren't really a fan of DA:Origins. I am in the same boat, I still haven't got hardly anywhere in my first play through. But with that said, I loved DA2 and have set up two more play throughs and have been playing them.

Edit: If you have a console, give it a rent.
 

inFAMOUSCowZ

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Combat was really the only improvement for the game. Characters were just as god as in the first one. While the story wasn't as good it set it up for a series (which is good or bad depending how you look at it). But the problems were big, lack of customizing your people. I couldnt change what anyone expect for me looked like in my party. Also there werent many areas to explore. It made the game drag and feel longer then the 40 or so hours it took to beat
 

Sonic Doctor

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Jan 9, 2010
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Jake Martinez said:
Susan Arendt said:
Is it bad? Nope. Is it a large departure from Origins? Yes, which understandably left a sour taste in a lot of people's mouths. If you went in expecting a certain kind of game, you were likely going to wind up sorely disappointed.

It certainly had its flaws, not the least of which was the overuse of environments, but I enjoyed it a great deal.
I would challenge you to say that perhaps the reason why you felt like it wasn't a bad game, was because it was a sequel to a much better game that you had some affection for.

It only stands to reason that if some people disparaged the game because of it's sequel nature (eg, "left a sour taste" in their mouths) then there should be a similar group of people that overlooked many of the downsides of this game because it was a sequel. Think of it as brand loyalty, which is not an unheard of phenomina and something we're all somewhat familiar with to one degree or another.

All that being said, DA2 is a pretty mediocre game from a company that usually publishes strong titles. I think I actually own every single Bioware RPG, and I would rank this one dead last by a mile. My hope is that the rebuke that Bioware is getting from it's customers over some of their more dubious design choices with DA2 was heard in time to have an impact on the subsequent Mass Effect 3 sequel.

I hate to sound like a "PC Master Race" jerkwad, but if the net effect of companies targeting console releases is a continual dumbing down of gameplay mechanics, then I don't think anyone will benefit from this in the long run.
You left one important factor in your variable, a person like me. A person who sees DA: Origins as a slow moving clunky hulk of a game that was poorly handled, while I see DA2 as 10 times better and fixes all the problems(dialogue, combat, and the leveling system), though I understand that it had the dungeon problem(which can be blamed on EA's rushing).

I would rather have another game like DA2 with the one problem it had, then another game with the world size and variety of environments with all the clunky brokenness still in it.
 

StraightToHeck

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Oct 13, 2010
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a game that can I can play for 6 hours in one day and still come back for more tomorrow is alright in my book

a vast improvement over the unrelenting deluge of tedium from the first Dragon Age
 

Kahunaburger

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Sonic Doctor said:
You left one important factor in your variable, a person like me. A person who sees DA: Origins as a slow moving clunky hulk of a game that was poorly handled, while I see DA2 as 10 times better and fixes all the problems(dialogue, combat, and the leveling system), though I understand that it had the dungeon problem(which can be blamed on EA's rushing).

I would rather have another game like DA2 with the one problem it had, then another game with the world size and variety of environments with all the clunky brokenness still in it.
Did you play both games on a console, or on a PC?
 

Rule Britannia

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I didn't hear that many people hear they hated it, the only thing that made it bad for me was that party members couldn't get new/different armour, it could only be upgraded.
I liked the new combat
I liked how my own character spoke

Lots of other things I enjoyed in the game but those were off the top of my head favourites.
 

Sonic Doctor

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Jan 9, 2010
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Kahunaburger said:
Sonic Doctor said:
You left one important factor in your variable, a person like me. A person who sees DA: Origins as a slow moving clunky hulk of a game that was poorly handled, while I see DA2 as 10 times better and fixes all the problems(dialogue, combat, and the leveling system), though I understand that it had the dungeon problem(which can be blamed on EA's rushing).

I would rather have another game like DA2 with the one problem it had, then another game with the world size and variety of environments with all the clunky brokenness still in it.
Did you play both games on a console, or on a PC?
I played them both on the console, but that is besides the point. The only thing that might come into play between platforms is the controls.

But unless on the PC version of Origins I could have control on where my special attacks hit(not just meaning the one I target) and they are performed faster, and I would have control of my normal attack, then my clunky complaint still stands.

The not being able to control how fast my character attacks in battle was the biggest problem.

My warrior in Origins: The normal swords attack was out of my control. My warrior did this: Swing sword......swing sword......swing sword.

My warrior in DA2: Swing, swing, swing. I don't even have the time to say "Swing sword".

Keosegg here puts best what I mean by clunky.

keosegg said:
To start with, the gameplay. I believe the gameplay in DA2 is a big step forward from DAO. In Origins, your characters felt so bloody clunky, they felt like tabletop miniatures being moved around, rather than seasoned warriors engaging vicious eldritch abominations in a fight to the death. It just irritated me to no end when my characters would shuffle around the enemy, or struggle to push past an ally that was in the way as they get into backstabbing range. In addition to that, the way the characters used their weapons felt clunky and uninspired. The dual wielding rogues felt no swifter than your greatsword wielding warrior. The way the warriors use their weapons is just so *meh*, there's no flare. The mages, however were OK, I suppose, nothing to write home about.

Compare DA2. No shuffling, no struggling to push past an ally as they get into position. When my characters fight, the feel like warriors, rather than tabletop miniatures shuffling around. Additionally, the way the characters use their weapons has improved. The dual wielding rogues feel swift and graceful. There's so much more flare in the warriors now, they leap when using mighty blow and the shield bash ability violates a few laws of aerodynamics when used. The mages also feel less squishy, especially when they engage their foes in close combat (that's not to say they aren't squishy, they are, very much so).
 

muhitatsu

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I thankfully managed to get the game for only twenty bucks, and I'm glad I didn't pay more. I wouldn't go so far as to call the narrative an insult, but it felt overall unimportant. Part of the appeal of the original Dragon Age was in how you became a hero and had interesting adventures in different lands. The problem with Dragon Age 2 was that it felt less like an adventure, and more like a tale of a minor/side character in a bigger narrative. It was way too easy to die in DA2, even on easy, and doing everything in Kirkwall go boring really fast. It wasn't a terrible game, but I expect way better from Bioware, and it felt like an experience that was deliberately dumbed down for console players, especially the beer/Mountain Dew drinking Halo/Call of Duty players.

Don't get me wrong, DA2 could have been something great, and if there's going to be a DA3 I'd welcome it, but it needs to focus more on the big picture and less on the tale of one city.
 

ScreamSlayer

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Kungfu_Teddybear said:
Catie Caraco said:
Radeonx said:
No. A lot of people stupidly assumed it would be in the same vain as Dragon Age: Origins, and were disappointed.
Yes, there were many flaws, but it wasn't as terrible as everyone said it was.
Why would it NOT be in the same VEIN as Origins? They share a title, for Christ's sake! I can understand if people were complaining that Assassin's Creed wasn't in the same vein as Grand Theft Auto, but COME ON. It was supposed to be a sequel, hence the "2" in the name. And the differences between Mass Effect and Mass Effect 2 are NOWHERE near as jarring. This is the stupidest argument I've ever heard, and I pray it was sarcasm I missed.
Just because it's the same series doesn't mean it has to be the exact same game with each new instalment, like Call of Duty is. It's a good thing to change it up every now and again otherwise the series will get stale.

The problem is, people will complain about how it's the same game every sequel and then the dev will try something new and then everyone will ***** about how it's changed.
LOL , you think COD " changes it up"

OT: It was incredibly disappointing, especially after the orgasm-in-disc-form origins was, and I fucking hated how everything looked the exact same