Poll: Fallout MMO Classes

Recommended Videos

edinflames

New member
Dec 21, 2007
378
0
0
Having thought this through for a moment, the Fallout MMO is probably going to butcher the wonderful setting regardless of how they choose to do it.

Makes me sad.
 

JediMB

New member
Oct 25, 2008
3,094
0
0
No classes, except for standard character sheets you can choose if you're too lazy to create your own character properly.

There could be a number of factions, however. Not sure if you should choose one when you create your character or be able to meet and possibly join one later on.

Joining factions like the Brotherhood of Steel or the Enclave should be HARD AS FUCK, though, and if anyone complains about the difficulty you should just kindly as them to shut the hell up.

Hell, some factions could stand having a maximum number of members, so if someone better than you comes along you might find yourself kicked out.
 

Crash486

New member
Oct 18, 2008
525
0
0
Ah man... why must you tempt us with such a wonderful idea. I would love a fallout MMO, but they'll never make one. ;_;

I would also be a regulator. The duster totally sells the class. Could I be a supermutant regulator? A abdass 7 foot tall green skinned monster with a duster and a cowboy hat. Now that's a class.
 

New Troll

New member
Mar 26, 2009
2,984
0
0
Crash486 said:
Ah man... why must you tempt us with such a wonderful idea. I would love a fallout MMO, but they'll never make one. ;_;
Just because Interplay ain't making it anymore, I wouldn't call it out of the works. Course we'll just have to wait and see.

And for people who complain about classes, I actually wouldn't expect there to be classes on start-up, but I was thinking more of how you would desire to guide your character. Would you want to try and join the first raider camp you came across, or would you try and press your luck trying to get into the Brotherhood or Enclave? Or just go swimming till your skin starts to rot off?

Like I stated before, I don't really see me trying to get into any faction, though because of my goodie-goodie nature, I wouldn't be surprised if I got invited into the Regulators, and if so, I might just take them up on thier offer.

Pyre00 said:
What about TRIBALS??
I did have Tribal and also Merchant/ Scrounger and Civilian in the poll but removed them due to lack of slots. Figured they would likely get the least amount of votes anyways.
 

Johnn Johnston

New member
May 4, 2008
2,519
0
0
edinflames said:
None.

I hope to god that the Fallout RPG does not use such a simple class system.

The whole point of Fallout lvl system is that you don't choose a 'class' you choose 'skills'. These skills are then gradually improved over time. Decent equipment should be extremely rare and tbh you should not be able to join either the Brotherhood or the Enclave or else *every* player is going to do so for the obvious tech benefits.

If Fallout mmo ends up with a WoW style class system then nearly everyone will choose 'Brotherhood of Steel Paladin' or 'Enclave Soldier'. This will create a world of people running around in power armour, aka EPIC SETTING FAIL.

Sure everyone wants to be Mr. Badass but in the Fallout world power armour doesn't grow on trees, hell it is *supposed* to be rare even for Brotherhood members (until Fallout3 came along and b0rked the setting...).

Imo if the Fallout MMO goes down the traditional MMO route then it is going to totally ruin the franchise.
I feel that in this case, he means not so much Class as he does Faction. That way, people would level up the same and not start out with imbalances, but would still be in their groups with others who chose the same, and would achieve bonuses and hinderances as a result of which they picked.
 

Undyingmarksman

New member
Apr 14, 2009
32
0
0
definitely an enclave soldier, access to badass tech and helicopters in a world filled with men and women armed with sticks and sharp rocks just speaks to me. Also feeling like I'm doing more than just retardedly trudging around the wastes is a plus to.
 

Whistler777

New member
Nov 14, 2008
529
0
0
Enclave, without a doubt. I'm offended that you didn't include your future overlords in the poll selection.

One Enclave, one America. Now and forever!
 

Devil's Due

New member
Sep 27, 2008
1,244
0
0
Enclave for life. They're the American government, has the best tech, flying machines, and best discipline. I would gladly work as a Telsa Trooper or even just a regular Shock Trooper fighting to purge the Super Mutants and Ghouls from our country.

"For Eden!"
 

edinflames

New member
Dec 21, 2007
378
0
0
Johnn Johnston said:
edinflames said:
None.

I hope to god that the Fallout RPG does not use such a simple class system.

The whole point of Fallout lvl system is that you don't choose a 'class' you choose 'skills'. These skills are then gradually improved over time. Decent equipment should be extremely rare and tbh you should not be able to join either the Brotherhood or the Enclave or else *every* player is going to do so for the obvious tech benefits.

If Fallout mmo ends up with a WoW style class system then nearly everyone will choose 'Brotherhood of Steel Paladin' or 'Enclave Soldier'. This will create a world of people running around in power armour, aka EPIC SETTING FAIL.

Sure everyone wants to be Mr. Badass but in the Fallout world power armour doesn't grow on trees, hell it is *supposed* to be rare even for Brotherhood members (until Fallout3 came along and b0rked the setting...).

Imo if the Fallout MMO goes down the traditional MMO route then it is going to totally ruin the franchise.
I feel that in this case, he means not so much Class as he does Faction. That way, people would level up the same and not start out with imbalances, but would still be in their groups with others who chose the same, and would achieve bonuses and hinderances as a result of which they picked.
But still, who is going to choose to be a 'prospector', or a 'claim jumper' when they can choose to be 'super mutant', 'enclave' or 'brotherhood of steel'.

If you could choose to be anything other than 'lone wanderer' from the start its going to result in a gross oversimplification of the Fallout setting.

The only way factions like the Enclave or Brotherhood could be included properly is if they were GM controlled with an extremely limited membership and some very strict rules that members will have to follow. Otherwise the PvP/economy/everything will be dominated by hordes of power-armoured chumps ganking new players and anyone dumb enough not to have joined brotherhood or enclave.

Best thing they could do is set the game approx Fallout 1 time around the West Coast. That way everyone starts as a lone human, there is no enclave, the Brotherhood are secretive, suspicious of everyone and hide their technology and with The Master and his FEV Vats still kicking around it would be possible to become a Ghoul or Supermutant. Also at this time energy weapons are bloody hard to come by (instead of common as muck like in Fallout3) and the Raiders/Slavers factions would be worth playing. Equally it would be difficult yet very rewarding to be a heroic character, since the innocents you protect can provide you with ammo/equipment etc which evil characters would have to steal/make/acquire for themselves.

But they won't do that. Trust me. The Fallout MMO will probably be Fallout3 with piss poor PvP and an abundance of ridiculous equipment. It will be full of annoying meta-gamers that care nothing for the setting. There will probably be a psychic mage class just to retard the setting even further.
 

JediMB

New member
Oct 25, 2008
3,094
0
0
Right, so I'd like to be one of Reilly's Rangers.

Preferably her favorite Ranger. >_>

But, yes, Mercenary.
 

Jack and Calumon

Digimon are cool.
Dec 29, 2008
4,190
0
41
Henzi said:
Enclave scientist, that way I could be safe inside a base and tinker will all the cool new tech.
I killed all the enclave scientists in Fallout 3, with a Missile launcher and Flame thrower.
How safe do you feel now?
 

Henzi

New member
Apr 29, 2009
68
0
0
Catkid906 said:
Henzi said:
Enclave scientist, that way I could be safe inside a base and tinker will all the cool new tech.
I killed all the enclave scientists in Fallout 3, with a Missile launcher and Flame thrower.
How safe do you feel now?
Safe enough when I hide behind the unpickable lock I've just designed =].
 

Henzi

New member
Apr 29, 2009
68
0
0
Catkid906 said:
Henzi said:
Enclave scientist, that way I could be safe inside a base and tinker will all the cool new tech.
I killed all the enclave scientists in Fallout 3, with a Missile launcher and Flame thrower.
How safe do you feel now?
Safe enough behind the unpickable lock I just designed; I'd just need to install a lock complicated enough to befuddle a bobby pin and it's smooth sailing!