Poll: Fallout: New Vegas - No play after end?

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Creator002

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Aug 30, 2010
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I just completed Fallout: New Vegas a few hours ago. Here were my thoughts:

1. Wow, great game.
2. OK, credits. Skip.
3. Hmm. Reset to the main menu. Weird. I'll try clicking continue.
4. What? I can't continue? Damn it, damn it, DAMN IT!

I researched a little and found that the project director wanted the player to feel that the changes shown in the end slides were major, so decided to give it a definitive end instead of allowing the player to continue afterwards.

So, what are your opinions on this and should Obsidian release DLC to change this?

P.S. I have downloaded a mod that allows you to go on, but it just doesn't feel right. Oh, well.
 

loc978

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Sep 18, 2010
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Hopefully they release something Broken Steel-ish at some point... if not, I've always got my old saves.
 

deonte9109

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Sep 8, 2010
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Same here. Bu tit would have been nice to see how your actions actually changed teh Mojave in-game. Like for my first completion I sided with the NCR, so it woulda been nice to see the NCR all over New Vegas and occupying the Legion's bases.
 

RatRace123

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Dec 1, 2009
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I'm sure New Vegas will follow suit with some sort of Broken Steel-esque thing that continues the storyline.
 

FirstPersonWinner

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Apr 16, 2009
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Whoever said no was stupid.

I mean after the whole epilogue thing I want to see how the world changes with your actions. I mean it will to take time to make a DLC that would make separate worlds for NCR, the Legion, House, or You in control with the other teams pretty much gone, but that would be awesome. Go help NCR wipe out the last of the Legion, help House keep control of New Vegas, or help the Legion just take over rape/pillage/speak in latin or whatever.
 

Tartarga

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Yeah they should, in fact i'm surprised they didn't allow you to continue after beating the game consider how pissed off people got for not being able to in Fallout 3.
 

Internet Kraken

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Mar 18, 2009
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No

The original Fallout 3 ending had problems, but not being able to play the game afterwards was not one of them. Broken Steel just created even more plot problem and lead to an anticlimax. All because people were apparently shocked by an ending that doesn't let you keep playing even though it clearly outlines that you won't be able to play afterwards.

The Fallout 3 ending actually said little about the status of the world after your actions and they still couldn't avoid fucking up the plot. Imagine what would happen with a New Vegas expansion, in which the changes you make are enormous and explained in great detail.
 

FirstPersonWinner

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Internet Kraken said:
No

The original Fallout 3 ending had problems, but not being able to play the game afterwards was not one of them. Broken Steel just created even more plot problem and lead to an anticlimax. All because people were apparently shocked by an ending that doesn't let you keep playing even though it clearly outlines that you won't be able to play afterwards.

The Fallout 3 ending actually said little about the status of the world after your actions and they still couldn't avoid fucking up the plot. Imagine what would happen with a New Vegas expansion, in which the changes you make are enormous and explained in great detail.
Well the only reasons the story sucked after broken steel was the game goes. "You Die: END" and then broken steel loads up and it goes "not really, the insane amounts of radiation in that room didn't really effect you at all!" and then the game leads you on a dumb little "finish off the bad guys" quest.

If they can maybe find a new threat or enemy to New Vegas to actually continue on would be cool, and better if they would actually change the world more to each different ending's ruling faction. Wouldn't it be interesting to see what the Legion or NCR would do in control of New Vegas? Or If Vegas was free? Plus if you helped the new ruling faction finish off teh old enemies and fend off a new threat? (I don't know Border wars. Illegal Aliens from Mexico/Mothership Omega. Who knows.)
 

Kortney

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Creator002 said:
wanted the player to feel that the changes shown in the end slides were major, so decided to give it a definitive end instead of allowing the player to continue afterwards.
Nope. Real reason is plain and simple: They get more money if they require you to buy a DLC to continue. Some thing happened with Fallout 3 and the Broken Steel DLC.
 

MrGalactus

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I'm glad I found this thread. I haven't finished it yet so could someone please post the name of the last mission so I can be sure to finish all the side quests before I do it. (UNLESS IT'S A SPOILER)
Thanks :)
 

FirstPersonWinner

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Kortney said:
Creator002 said:
wanted the player to feel that the changes shown in the end slides were major, so decided to give it a definitive end instead of allowing the player to continue afterwards.
Nope. Real reason is plain and simple: They get more money if they require you to buy a DLC to continue. Some thing happened with Fallout 3 and the Broken Steel DLC.
Yep.




That's pretty much it. Also they barely finished creating the main world and story (Since for some reason they would rather release the game glitchy and unfinished instead of delaying it a bit) and so making the world different for the endings would have been more work and more time they didn't want to do because they wanted to launch.
 

NuOmicronMu

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It tells you that there's a point of no return, so why did you expect a return? I like the definitive ending, anyway.


A Broken Steel-ish DLC is only good in games like Fallout 3 because the ending was petty poor and a little ambiguous. Of course, there will be a Broken Steel-ish DLC as capitalism exists and there is an extra 4000 exp at the end which is unusable. But, hey, I just won't get it if it looks bad and poorly connected to previous events.
 

Creator002

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THEJORRRG said:
I'm glad I found this thread. I haven't finished it yet so could someone please post the name of the last mission so I can be sure to finish all the side quests before I do it. (UNLESS IT'S A SPOILER)
Thanks :)
A dialog pops up saying something like "point of no return" before the last battle.

NuOmicronMu said:
It tells you that there's a point of no return, so why did you expect a return?
Fable (not TLC) does the same thing, but after watching the credits you can continue on. The Guildmaster says you have to abandon everything to chase Jack of Blades. I expected something similar and, to be fair, I never played Fallout 3 without Broken Steel. I didn't know it was the same.
 

remmus

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Aug 31, 2009
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personally I don´t mind a ending...mostly because I don´t care if I changed the world...because a good post apoc game shouldn´t make you the hero the world problems rest on like a fantasy setting, you should be just like everyone else.

The world should be as deep in sh*t when the game ends as it was when you started playing.
 

Mr.PlanetEater

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May 17, 2009
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No, because the ending was perfectly fine the way it was besides what'd be the plot of the DLC? I mean either the NCR is now in control of Mojave, Legion is, No one, or Mr. House it leaves you no opportunity for Antagonists. Besides one of the Devs already said they're never releasing a Broken Steel type DLC for New Vegas. :/
 

MrGalactus

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Sep 18, 2010
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Creator002 said:
THEJORRRG said:
I'm glad I found this thread. I haven't finished it yet so could someone please post the name of the last mission so I can be sure to finish all the side quests before I do it. (UNLESS IT'S A SPOILER)
Thanks :)
A dialog pops up saying something like "point of no return" before the last battle.
Thank you. When I hear that I will back away.
 

Chaosweaver

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Jul 9, 2010
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I voted no.

The permutations in terms of endings mean that extending the game would be an immense amount of work, which would ultimately be for little reward. I have absolutely no problem with a fixed ending for New Vegas.

I'm guessing the DLC will be able to be played during the time of the original game (like Point Lookout etc), and there will probably be a raise in the level cap (if there hasn't been already, haven't played Dead Money yet. Hurry up and release it for PC...). I have no problem with any of this.
 

TheYellowCellPhone

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Sep 26, 2009
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Fallout 3's ending was terrific. I will not hesitate to say it was the best in any game I've played.

Enter Broken Steel. Wonderful! We can play again! But...

The game never has as good of a closure that Fallout 3 had. It's a climax, followed by several more hours of unsatisfying storyline.

So, no.