Poll: Far Cry 4 can F' off, probably.

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lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Far Cry 4 can F' off, probably.

This is probably the most passive-aggressive thing I've seen in months.

And since it's based on wild speculation, cynicism and pretty much nothing else, it's probably the most vapid thing I've read in months too.
 

Enamour

New member
Nov 30, 2010
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As I told the first poster. You seem to be mistaking the title for the content here.

It doesn't seem a little paradoxical that you're accusing me of vapidity without even expanding on your statement? If you're going to be rude at least do me the favor of being a little more thorough about it.

Also, I just noticed something fun about your post, a lingual feedback loop so to speak. Fun! Check it out.

I could, hypothetically, accuse you of the exact same thing. Let's have a look shall we?

Lacktheknack: "This is probably the most passive-aggressive thing I've seen in months.

And since it's based on wild speculation, cynicism and pretty much nothing else, it's probably the most vapid thing I've read in months too."

And the response:

"That was a very passive-aggressive statement you made there.

Since it doesn't look like you've actually read much of the thread(you don't mention anything) I'm going to say that you're rudeness stems from speculation, cynicism and pretty much nothing else, it's probably the most vapid thing I've read recently."

To which you could reply, again, identically. And I could just use your accusation again and so forth and so on. Feedback loop. To infinity and beyond!

Hopefully I've inspired you to at least mention some of the content in your reply. "This food is bad." is not a good statement if the word for food isn't in there. You'd just end up with "This is bad." What's the definition of vapid again?
 

RedDeadFred

Illusions, Michael!
May 13, 2009
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I'm not gonna lie, I didn't read the OP. It's just so long and I'm about to go to bed.

Personally, I found Farcry 3 to be an excellent game. It was incredibly fun systematically taking out an entire enemy compound without ever being detected. Chaining together knife kills and doing all kinds of crazy combo moves never got old.

My personal favourite moment came in the form of an unscripted sequence:
I was carefully planning my attack on an enemy base. It had a couple of heavies so I knew it was going to be tough (I wasn't too far into the game yet). I finally decided where I would approach from and the general order of how I was going to pick them off. I sneaked into the compound and hid in some tall grass near some cover to wait for the best opportunity. As I was waiting, I heard this low rumbling. I couldn't figure out what it was at first and so I looked around. Lo and behold, there is a fucking tiger strolling into the compound through the same entrance I had just crept through. The thing must have been stalking me. Luckily, the cover and tall grass I was hiding in had caused it to lose track of me. Instead, it set its sights on some new pray. Chaos ensued as the tiger began taking out the pirates. Everyone was focused on the tiger so I was able to get to a decent vantage point on top of one of the buildings. I took out two pirates with my bow and the tiger took out another three. The last two pirates managed to put the tiger down but they didn't know about me (the ones I'd taken out with my bow were near the other side of the camp so they hadn't been discovered yet). One passed near the building I was on so I leaped down, killed him, and threw his knife at his ally.

Stuff like that happening is what made me love this game so much. It makes you feel like the ultimate hunter.

Edit: And how could I forget the wing suit! That had to be one of the most fun toys I've ever been given in a game.
 

Sean Hollyman

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Jun 24, 2011
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I really enjoyed Far Cry 3. Will probably enjoy FC4 as well. One of the few games I'm actually looking forward to...
 

Vicarious Reality

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Jul 10, 2011
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Well that was a long ass book of a post, lol
The only problems i recall with Far Cry 3 were the invasively helpful UI and zombielike NPCs
Surely it had some console sickness like clicksprint but i can not recall
Very entertaining and improved sequel to FC 2, which i enjoyed several times despite its glaring shortcomings
 

MidnightSt

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Sep 9, 2011
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I didn't read most of the OP, I will later, but now I've got some other things to do.
Anyway, me? I liked FC3. I friggin LOVED IT. It's got its issues, sure, but I kind of liked the story (despite its obvious dumb moments), I LOVED the cutscenes (some powerful directing there), and I FRIGGIN LOVED THE SHIT OUT OF GAMEPLAY!

Visceral, powerful, dynamic... I mean, if you make it so. You can camp on a ledge and snipe out the whole camp, even on hardest difficulty, relatively no problem. You can also be totally stealthy and shit and kill everyone without anyone ever noticing. Or you can run in there, guns blazing. But if you do, that's your problem.

What I LOVED, and gave me a huge adrenaline rush comparable probably only to Dishonored's Back alley brawl 30 minutes into the last round, is equipping a *non silenced* (very important) Colt 1911 (my sweet Pinky pie... <3 because what can be more embarrassing that getting killed by a pink Colt 1911 while you're wielding an AK47?), and going in there with an "invisible terror" approach. Shoot someone first, to cause everyone get alerted, and then sprint and slide around, trying to be hidden from sight (just letting them hear me) right up until second before I kill the next one of them, gutting them with machette, or shooting them. Listening to their scared and confused shouts as they hear me there, and few seconds somewhere completely different, all around them, making them hear the screams of the next guy I killed before he could even react to me popping above him, behind him, in front of him, beside him, other than screaming "OH SHIT!".

For bonus points, don't tag anyone in the camp and don't disable alarms, and dispose of everyone before reinforcements arrive, offcourse.

BEST.
FEELING.
OF.
THIS.
KIND.
I.
EVER.
HAD.
IN.
A.
GAME...
...so far.

The sad thing is, throught the first playthrough you don't realize that by playing organically (using fast travel sparingly, liberating camps as you come across them) you make the game gradually easier (less pirate patrols on the roads), and you reduce the number of playgrounds (camps) for the time when you'll have the widest array of moves at your disposal, effectively leading to a situation where the more power you have, the less opportunity you've got to enjoy it.
So, second time around, I liberated the lowest minimum of hand-picked camps so I didn't have to travel 15 minutes to each story mission, was doing only the story missions and occasional road patrol XP farming, leaving all the awesome camp-action for the time after finishing the story, the time when I had the most toys to play with.

And yes, the aforementioned strange situation with "the more you progress, the less there is to do despite you having more tools to do it with, ergo the further in the game you are, the easier and less enjoyable it gets" is one of my main gripes with it.

Also, I played it on PC, but with an Xbox controller, because I fell in love with the thing, how it forces me to be all tactical (in any game) compared to when playing with mouse+keyboard, because it's less precise, so I cannot rely on my superhuman twitch reflexes and instincts (trained up in Unreal Tournament 1 when I was 12-17). It basically limits my abilities in a rather interesting way, making me feel more like a "realistic superhuman" (oxymoron, i know) without the game itself needing to limit me to an annoying degree to achieve this.

I tried playing FC3 with mouse and keyboard once, for about half an hour, after finishing it with controller, and it was annoying. First of all, it didn't feel so visceral (say what you want, but rumble function is GREAT for this, if used properly), and as I said, it turned it into a shooting gallery with almost no need for tactics.

FC4?
Interested. Hyped/stoked? Nope. If it's going to stay largely similar to FC3, and just iterate on the gameplay a bit, I'm okay with that, I welcome the same mechanics in a different setting, I've started growing weary of the tropical island, though I still fire it up once in a while to enjoy terror-liberating a camp or two with my Pink Sweety.

P.S.
First time I was very tempted to kill my friends on the end, just because I was afraid that letting them live really will make the game end and ship me off the island, but then I thought "oh what the hell, there's not much to do anymore anyway in this save, and I'll thoroughly enjoy going through it whole again immediately.", which is the main (non-roleplay) reason I let them live.

P.P.S.
Playing the hallucination parts (or the weed burning mission) while high as a kite = complete and utter awesomeness, which leads me to the other big gripe I've got with the game - it should have a mission replay system similar to Assassin's Creed. I know it doesn't make sense in it within its world, but having to savescum to keep saves before these parts, and having to replay the game to be able to store those saves away, a bit annoying...
 

Blood Brain Barrier

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Nov 21, 2011
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It'll be just like FC2 and 3, which is disappointing. FC1 is still the best, and the best shooter of all time. We've got enough open-world "move around the world picking missions and achieving more and more stuff until you win" games.
 

Flammablezeus

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Dec 19, 2013
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Yeah FC3 really seemed like a downgraded FC2. I don't get how they actually made so many things worse. They had a good game already, they just had to improve the good stuff and fix the problems. I really don't understand how it's possible to make something so much worse and still have it end up being more popular than it used to be.

Maybe the Far Cry title became popular in the years following FC2 and that was the reason for the rise in sales? I do wish that was a better explanation than the fact that the game was ridiculously dumbed down, and thus was able to appeal to a wider variety of people (simultaneously alienating the crowd that helped make the series popular in the first place.)
 

Briantb

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Feb 6, 2014
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Quite the rant you had, gotta say I do agree with your point of view about the layout of the camps it gets very repetitive going after each one. There really wasn't any skill involved in taking them and the enemy were not very smart to begin with. I would usually just sound the alarm for the extra carnage I could make.
 

fezgod

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Dec 7, 2012
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I think there is an unwritten law somewhere that states that whenever you compare anything to Hitler, your argument immediately loses all validity. Because comparing a business' pursuit of profits is the same as a genocidal asshole is totally a rational argument.

Why is FarCry 4 being released so relatively soon after FarCry 3? Because that's what the majority of people want. And majority doesn't mean a handful of people on a forum, it means sales numbers - and that's all Ubisoft cares about. Could FarCry 4 be a simple cashgrab in the vein of Assassin's Creed 2.5 or 2.75? Possibly. On the other hand, look at the improvements AC: Black Flag had over AC: 3, despite the fact that they were released only a year apart. Development time isn't always the most reliable indicator of a game's quality.

Also, video gamers are customers. I'm not sure why a lot of people are acting like the most entitled pieces of shit in regards to the videogame industry. Why do you think people make videogames? Sure there's the artistic and creative side of it, but do you think any videogame developer wants anything but a profit at the end of the day? Are videogame companies soulless bastards for using marketing and unscrupulous tactics to sell mediocre products? No more so than, I don't know, fucking every industry that ever exists and will ever exist.

Rants spat out onto an internet forum will not get companies to change their business models. It's up to gamers to become smarter consumers. Research a game before you spend money on it. Read reviews, check on forums to make sure that there aren't any serious issues with the game. Don't mindlessly preorder a game because of CGI laden commercial or because its part of a franchise you're a fan of.

Be an intelligent consumer. Yes, maybe doing some research on a game might take a little work but I guarantee that you'll be better served in the long run.

This wasn't an option on your poll but my response would be: Farcry 3, great game hampered by some massive flaws and you're full of it. Not sure why disagreeing with your point meant that I have to state that FC3 was the greatest game ever made.