All great stuff, but I can't believe there is not more love for NWN. That game had it all. D&D 3.0 ruleset, toolset to make your own modules, server (even a linux version!!) so you could self-host multiplayer games, a DM client to run just like table top, scripting and databases to run persistent worlds. Then for good measure, you had a HUGE community building new modules or hosting their own worlds. I must have played that game for at least five years. I would still play it today had the people at Obsidian not destroyed multi-player in NWN2.