Lets see what my stats say:
- Sniper: 109 hours
- Engineer: 12 hours
- Soldier: 10 hours
- Scout: 8 hours
etc etc.
Soooo take a guess. But honestly though, I've been playing Scout more and more. Sure in total Sniper might reign supreme but the past few weeks I think I more than doubled my Scout hours, and only added a couple more on the Sniper. I'm loving the Soldier as well.
But still, getting a clean, high-speed headshot kill is so satisfying.
I mean sure I can get a backstab off, or even a proper sapper, but to really reign havoc on the right moment...can't for the life of me do it. The Scout is rather straight-forward, the Spy has so much variables to take into account. When, where and what to disguise as, how to act, the precise moment to strike.
From what I've seen it's not nearly as simple as waiting > stabbing/sapping. At least to do it properly.
The true masters of destruction are the ones who can master the other watches. And I just can't for the life of me get the proper hang of it. I keep getting discovered!
- Sniper: 109 hours
- Engineer: 12 hours
- Soldier: 10 hours
- Scout: 8 hours
etc etc.
Soooo take a guess. But honestly though, I've been playing Scout more and more. Sure in total Sniper might reign supreme but the past few weeks I think I more than doubled my Scout hours, and only added a couple more on the Sniper. I'm loving the Soldier as well.
But still, getting a clean, high-speed headshot kill is so satisfying.
Waitwhat? Is the Scout harder to play than the Spy?! I could get the hang of the Scout rather quickly, the whole harassing and flanking business, hit-and-run, but the Spy requires a really dastardly mind to play.Flying-Emu said:Demo is the second hardest class to play, next to Scout.
I mean sure I can get a backstab off, or even a proper sapper, but to really reign havoc on the right moment...can't for the life of me do it. The Scout is rather straight-forward, the Spy has so much variables to take into account. When, where and what to disguise as, how to act, the precise moment to strike.
From what I've seen it's not nearly as simple as waiting > stabbing/sapping. At least to do it properly.
Problem is with the Dead Ringer is that it's so overused that no-one assumes a Spy is actually dead (unless a server has body-removing animations). At least where I play it makes Dead Ringer Spies very ineffective.The Youth Counselor said:Previously I would've said that the Spy was the hardest class, to play. In the original form the cloak lasted barely enough to make it half past 2fort, and could only be filled with time and not pickups. (I would kill myself or exploit, rejoining as a spy once again in the Spawn room) To get to the enemy you had to get behind enemy lines, with mostly just the disguise and not the cloak and close enough to an an enemy who was slow enough for that backstab animation to finish playing. However ever since the Cloak and Dagger and Dead Ringer were introduced with the Spy Update, it's a breeze. I have the longest lifespans as them now.
The true masters of destruction are the ones who can master the other watches. And I just can't for the life of me get the proper hang of it. I keep getting discovered!