There's alway one.GiantRaven said:Fuck this shit, I'm loading up Bloodlines.
The general consensus seems to indicate that some Malks can and do have insights into certain things. They don't have control over it, however. Basically means that sometimes they just know, sometimes they don't.DoPo said:Also, that is a misconception - not all Malks have oracular powers, In fact very few of them have any. In fact it might just be a combination of the Malkavian Madness Network and Auspex that make it "seem" like they have some greater insight, when they don't.MammothBlade said:That itself is arguably a misconception. Malkavians aren't truly crazy, they have uncontrollable psychic powers which make them seem insane. Although you could say it's both at the same time.
Or maybe they do, who knows. The Malks themselves aren't exactly the best source of understanding Lunatics.
However, at the very least, they are mad, each and every one of them.
OT: I voted Malkavian. They. Win. The. Game. Like totally own it. It's impossible to compare them to the rest, they are that much cooler.
Second place goes to Nosferatu. Their dialogue is likewise awesome.
Third place is a tie between Tremere and Toreador. The Tremere have Thaumaturgy and the best haven in the game...but Thaumaturgy is only useful up to level 3, the other two powers are still cool and all but the rest of the XP is better spent elsewhere. And Toreador are playing the game on easy mode. Celerity+Auspex totally obliterate any type of danger.[sub]Also Celerity is pretty[/sub]
I wonder if you could play a nosferatu as the cliche' super hacker from spy movies. Have a campaign around robbing some prestigious all vampire staffed bloodbank, Sort of like a vampiric oceans 11.Ordinaryundone said:Yeah, the Toraedor don't really fit very well in a game as combat-focused as Bloodlines. Their entire schtick is seduction, glamour, and sex appeal, which works great if your stomping grounds are basically clubs and bars. Not so much when a Sabbat stooge is trying to ash you with a claw hammer in the back alley. And the game is mostly the latter.Daystar Clarion said:I believe that was a Toreador.hazabaza1 said:I can't remember what I played. The ginger one with the red shirt.
But Malk seems really cool! Shame I doubt I'm going to play through it again any time soon, I tried it recently and couldn't really re-get into it.
I don't blame you, my first character was a Toreador, and I couldn't really get into it. They're a pretty boring clan if I'm honest.
If you do try the game again, try a Malkavian, they really are a fun clan to play with.
My first character was a Toreador as well, both in P&P and in Bloodlines. They definitely don't carry over as well. Nosferatu, on the other hand, are actually more fun to play in Bloodlines than P&P, because of the set story and environments being more conductive to stealth play. A P&P Nosferatu is typically glamoured 100% of the time, making them no different than any other vampire. Cause its really hard to write a Masquerade scenario that doesn't involve humans and public places. Either that, or the Nos has to stay away from all the fun, which is boring.
Is it known whether the Steam version includes the community patching that makes the game actually work?DoPo said:Attention people - Bloodlines is now 5 bucks on Steam. If you don't have it - now is a good time to fix that mistake.