Which kind of trend do Bayonetta and Lollipop Chainsaw "buck"?chiefohara said:Yet in spite of them, in spite of numbers, in spite of trends, in spite of market predictions presumptions and assumptions, games that expand the boundaries, games that challenge social norms, games like journey, bayonetta, lollipop chainsaw, limbo, tomb raider, mass effect 3, dragon age, dragon age 2, Spec ops the line, FTL and innumerable other titles out there still get made and still buck trends in spite of that.
I can't speak for actual feminists, but since I'm apparently some kind of gaming feminist, perhaps I'm qualified enough to make a comment. No, I don't think you are wrong. I also fail to see what purpose such a day would actually serve. It reminds me at "Girl's Days" for science and engineering professions (and correspondingly, "Boy's Days"). Those days are a good thing, I think, but what would be the analogy here? To make publishers aware that female gamers exist and they'd be just as happy to be catered to as the guys are? I'm pretty sure they know that.BathorysGraveland2 said:Enlighten me if I'm wrong, but isn't this the very thing feminists are fighting against? Being treat differently? A day devoted to cater to female gamers with female protagonists seems like a thing they'd be very much against. I might be wrong, in fact I probably am. But I always saw feminism as an ideal to be treat the same as men, so unless we have some "Male protagonist day", this seems to be pretty backward for the goals of that fight, if my knowledge stands true.
I believe there are plenty of other ways that require equally little effort but lead to better results in making games more appealing to women.
And, yea, I agree with Morgan Freeman as well.