Poll: Followers of Chaos, choose your side!

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Bobbovski

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May 19, 2008
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Hmmm... Tzeentch or Slaanesh

*edit*

Nouw said:

This thread is unclean brethren, we must purge it immediately.
Oh sh***

errr... I mean I reject all chaos gods! Long live the emperor!
 

Arkzism

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Jan 24, 2008
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as humans, no matter how much we love chaos it will always form into some kind of law
 

Scorched_Cascade

Innocence proves nothing
Sep 26, 2008
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I see the lackeys of the corpse god turned up to ruin the gathering. They are still to blind to see the true powers in the galaxy.

Are you proud of your military prowess? Hypnotised by the thrill of combat? Do you love to kill us? Khorne Doesn't mind at all

Do you think your plots and strategy are amazing? Do you use deception to fight us? Do you aspire to be promoted? Tzeentch grows in power

Do you take pleasure in killing us? Do you cause us pain? Slaanesh rejoices

Do you pity us? Do you think that by killing us we are defeated? That our corpses are lifeless and useless? Nurgle's laughter shakes the warp
 

TheAbominableDan

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Jun 2, 2009
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Well I have an Alpha Legion army and recently started work on a World Eaters one. But if I had to pick just one to follow for myself it would be Great Grandfather Nurgle.
 

iwinatlife

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Aug 21, 2008
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Tzneetch because every loss and every victory and every single event from the beginning to the end is in fact just as planned
 

Spade Lead

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Nov 9, 2009
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TriggerOnly said:
Khorne - God of Blood, Force, Anger, Bravery, Retribution, unrelenting Fury and War.
Tzeentch - God of Change, Evolution, Subtlety, Mutation, Magic and endless Schemes and Plots.
Nurgle - God of Decay, Deformity, Neuroses, Necrosis, Pity, Disease and Physical Corruption.
Slaanesh - God of Hedonism, Masochism, Sadism, Beauty, Addiction, Sex, Wealth, and Psychological Corruption.
You mean I have to choose just one? I can't do both sex AND vengeance?
 

Rusman

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Aug 12, 2008
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LogicNProportion said:
Khorne, for the mere fact that it has Kharn. Kharn is such a badass that the God of SLAUGHTER brought him back to life after he died during the Horus Heresy.

Take that in for a moment.
I'll call your Kharn and raise you a Lucius. A man who took so much ecstacy in dying that the prince of pleasure him/herself took notice and bought him back by making the man who killed him become him. Slaanesh loves him so much that this happens everytime he is killed!

OT: After that it should be fairly obvious I am all for Slaanesh, Tzeentch interests me as well though.
 

Scorched_Cascade

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Sep 26, 2008
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Nouw said:
Original Image
Original words:This thread is unclean brethren, we must purge it immediately.

[HEADING=1]Glory to the Dark Gods[/HEADING]​
Bow before the power of the Changer of Ways!

 

Eclectic Dreck

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Sep 3, 2008
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Largely because of Dawn of War 2, I favor Khorne.

The reasons (From that game's perspective at least) is pretty simple. All chaos armies have access to the Heretic (the basic unit. Largely expendable but fantastically useful at all points in the game) and the heretics can cease their direct offensive action in order to worship which conveys benefits to the immediate are based upon the champion you've chosen for the game. Khorne Heretics allow all infantry in the area to move faster and it allows for faster and more damaging attacks. Tzeench offers an area of invisibility and is largely useful for ambushes. Nurgle offers the ability to heal units more rapidly. Of the three, Khorne is the one that is the most useful. The heal is far to slow to be truly useful later in the game as firepower ramps dramtically and the advantage of the cloak can be countered by a single unit (not to mention the fact the worshiping heretics providing the cloak are not themselves cloaked, generally telling a decent player that there is probably a sizable force in the vicinity). By contrast, Khorne is always useful. It gets melee units into range quicker (reducing the potential damage they take on the approach), and it increases all damage output by a significant margin (nothing huge mind you, something like 5%, but that slim margin counts for a lot in a close fought game).

Beyond that, the follower of Khorne, the Chaos Lord, is a nigh unstoppable melee powerhouse who has an ability that is more or less a "win skirmish against poorly managed light infantry" button. With worship, his one flaw (he's god damn slow) is eliminated. Your staple infantry choice, the Chaos Space Marine squad, can go one of two routes: the mark of Khorne (they are fast high intensity and highly durable melee fighters that are even adequate against vehicles) or mark of Tzeench (they become superior ranged combatants and are upgraded with weapons that easily defeat heavy infantry armor). Often, from simple lack of numbers, you'll find that you can't really outgun your foe so the melee route is the way to go. When paired with worship, the beserkers move at hilarious speed and quickly arrive to bury chain axes in faces with wild abandon.

And, on the demon front, the two most generally useful T2 units are servants of khorne. The bloodletters do absurd damage and are great for breaking up formations or just drawing fire (they are incredibly flimsy but they can become immune to attacks (though they cannot themselves attack) for 10 seconds). The Bloodcrusher is all but immune to most standard weapons and does significant damage in melee. It is a bit vulnerable to anti-tank weapons but unless the enemy has a significant number of such things it generally isn't an issue. Better still, worship actually heals these guys rapidly at a significant distance so not only do they move faster, they do more damage and can take more in return!

By contrast, the Nurgle Demon is the Chaos super unit, the Great Unclean One. While it's hard to kill it also does absolutely MISERABLE damage (compared to other super units) and it moves at a speed that makes even the Chaos Lord look speedy.

From any other angle, I'd still say Khorne. Khorne is honest in his dealings. He is no master manipulator like Tzeench. He doesn't seduce with promises of pleasure and power like Slaneesh. He doesn't offer immortality like Nurgle. All he offers and all he demands is blood. Blood from the faithful. Blood from his foes. Blood from the bystanders. Khorne is unadulterated violence made manifest, destruction personified. He doesn't care if you fight for him or against him so long as you fight.
 

TriggerOnly

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IndianaJonny said:
Tzeentch; always seems to get a bit of a raw deal in terms of coverage in comparison with the other Gods.
Also,I found the story of the Thousand Suns chapter to be one of the most tragic and compelling tales in the 40K universe.
Have you read up on the Alpha Legion ?
 

IndianaJonny

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Jan 6, 2011
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TriggerOnly said:
IndianaJonny said:
Tzeentch; always seems to get a bit of a raw deal in terms of coverage in comparison with the other Gods.
Also,I found the story of the Thousand Suns chapter to be one of the most tragic and compelling tales in the 40K universe.
Have you read up on the Alpha Legion ?
Yeah, the criticism of their victory on Terrstra Prime has that same 'spurning of good intentions' though I don't think their decision to turn was tragically forced on them like it was for the Thousand Sons. After all, the Alpha Legion were quite happy to participate in the pre-mediated ambush on Istvaan V (but then, that's a VERY Alpha legion modus operandi).

On a wider point: I have to admit as extended universes go, 40K is amazingly well-envisioned, I mean the whole Horus Heresy arc has a wonderfully 'Greek epic' feel to it. That's not something you just stumble upon so all kudos to them.
 

Scorched_Cascade

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Sep 26, 2008
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IndianaJonny said:
TriggerOnly said:
IndianaJonny said:
Tzeentch; always seems to get a bit of a raw deal in terms of coverage in comparison with the other Gods.
Also,I found the story of the Thousand Suns chapter to be one of the most tragic and compelling tales in the 40K universe.
Have you read up on the Alpha Legion ?
Yeah, the criticism of their victory on Terrstra Prime has that same 'spurning of good intentions' though I don't think their decision to turn was tragically forced on them like it was for the Thousand Sons. After all, the Alpha Legion were quite happy to participate in the pre-mediated ambush on Istvaan V (but then, that's a VERY Alpha legion modus operandi).

On a wider point: I have to admit as extended universes go, 40K is amazingly well-envisioned, I mean the whole Horus Heresy arc has a wonderfully 'Greek epic' feel to it. That's not something you just stumble upon so all kudos to them.
I think that poster meant the whole "loyalist traitor" thing. Basically during the Horus Heresy an alien seer foresaw two outcomes from the Horus Heresy and informed the Alpha Legion of the two choices they had.

One was the grim reality that 40k is today where untold trillions are massacred or brutalized in an eternity of war where humanity clings to its half life. Humanity is destined never to grow ascendant again but instead to wither and die jealously guarding its territories and bickering amongst themselves. This would come to pass if Alpha Legion stayed loyal.

The other possibility was an unthinkable decision. If the Alpha Legion turned traitor and fought against their sworn brothers there was the possibility of a bright future. In this possible future humanity goes out with one big bang, Horus strikes down the Emperor and every human is killed but in their death throes the Imperium takes all the Chaos Gods with it into non-existence. All the other residents of the galaxy get to live in a universe akin to pre-chaos times where souls can reincarnate back into new bodies when they die, fast travel has no dangers, no one needs fear for their souls and the warp is a calm place.

That is why their warcry is "For the Emperor!" for they are the most loyal of the loyalist. They chose a great sacrifice in the hopes of making the galaxy a greater place. Unfortunately fate had other designs and the actions of others caused the bright future not to come to pass. Namely Horus' overconfidence/hesitation in the siege of Terra when he lowered his ship shields which allowed the Emperor and Sanguinius to teleport aboard. Basically Horus screwed the plan by seeing what he had become at the last moment and lamenting.

Their sacrifice was all for naught and no one knows.