Poll: Game genre that needs the NEXT BIG GAME.

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Atmos Duality

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Mar 3, 2010
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Hmm. Random brainstorming...

Imagine: Space Flight/Starfighter, but with elements in which you can also board enemy ships as marines to try to take them over.

You can win either by capturing enemy capital ships, or destroying them.
Basically like Battlefield I guess, but with much more emphasis on vehicles.

And you can customize the layout of your side's ships to make them more secure or to change the combat environment.
 

Cohradoesr

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Nov 11, 2010
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Space flight sim games need to come back. I have not used my joystick since X-wing Alliance came out. MAKE IT HAPPEN PLEASE. PRETTY PLEASE. WITH A CHERRY ON TOP.
 

meowchef

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Oct 15, 2009
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RTS. The best RTSs, Company of Heroes and Rise of Nations, came out 4 and 8 years ago respectively. We need some new ones.

Heres hoping Company of Heroes 2 comes out soon.
 

RPJesus

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Nov 20, 2007
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mindlesspuppet said:
LoL and HoN simply don't seem like huge successes, or even a real step forward.
Uh, have you played LoL? Aside from basically being DotA except built using a system made exclusively for DotA, it's at the very least a shining example of how a free game SHOULD be done. None of that "Want a sample of this cake? Here's a cup of sugar." BS like with WoW or "It's free to play, if you don't mind the crap starter deck." from Pox Nora and Alteil.
Cheesepower5 said:
Zelda-style adventure.
Skyward Sword?

Regarding the topic, much as I'd like another Skies of Arcadia, RPGs don't need the help, so I'ma go with Horror. Been playing Clock Tower lately, and I think games need to go back to the day when games were actually scary because their designers had to put actual effort into things due to system constraints.

That being said, where the hell is Luigi's Mansion 2? The Wii was basically designed to play that game.
 

OniaPL

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Nov 9, 2010
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It could be nice if someone actually would even bother to try to make an original shooter. All FPS's go keep going Halo and TPS's go Gears Of Wars. We need a Call of Fallout: Philadephia.

It would be so awesome. Just think combining Fallout world with CoD's FPS gameplay... *drools*

But actually rather than that, we need that Fallout MMO now. Now I tell you!
 

lacktheknack

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Jan 19, 2009
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Pure Adventure. The last great one was Grim Fandango, which shrivels in comparison to Day of the Tentacle... WHICH WAS RELEASED NEARLY TWO DECADES AGO.

Seriously, did everyone except Telltale just leave it to die?
 

Ordinaryundone

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Oct 23, 2010
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lacktheknack said:
Pure Adventure. The last great one was Grim Fandango, which shrivels in comparison to Day of the Tentacle... WHICH WAS RELEASED NEARLY TWO DECADES AGO.

Seriously, did everyone except Telltale just leave it to die?
Well, Lucasarts did release those remakes of Monkey Island 1 and 2 a while back, and IIRC they sold pretty well. In the wake of them I had heard rumors that some of their franchises would see a similar treatment (Indiana Jones and the Fate of Atlantis and Full Throttle were the big names being thrown around). Sadly, it looks like it never came through.
 

lacktheknack

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Ordinaryundone said:
lacktheknack said:
Pure Adventure. The last great one was Grim Fandango, which shrivels in comparison to Day of the Tentacle... WHICH WAS RELEASED NEARLY TWO DECADES AGO.

Seriously, did everyone except Telltale just leave it to die?
Well, Lucasarts did release those remakes of Monkey Island 1 and 2 a while back, and IIRC they sold pretty well. In the wake of them I had heard rumors that some of their franchises would see a similar treatment (Indiana Jones and the Fate of Atlantis and Full Throttle were the big names being thrown around). Sadly, it looks like it never came through.
Let alone Maniac Mansion. Or Beneath a Steel Sky.

These games were a big part of my childhood! (And Beneath a Steel Sky was my first taste of horrifying atmosphere... damned living subways...)
 

Lancer873

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Oct 10, 2009
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I'd say just Platformer, but LBP2 just came out. =D

Overall, I'd say the 3D action platformer. A new Jak and Daxter game would be sweet.
 

mindlesspuppet

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RPJesus said:
mindlesspuppet said:
LoL and HoN simply don't seem like huge successes, or even a real step forward.
Uh, have you played LoL? Aside from basically being DotA except built using a system made exclusively for DotA, it's at the very least a shining example of how a free game SHOULD be done. None of that "Want a sample of this cake? Here's a cup of sugar." BS like with WoW or "It's free to play, if you don't mind the crap starter deck." from Pox Nora and Alteil.
Ha, yeah, I've been around LoL since the friends and family beta. No it's not basically DoTA, it's gameplay mechanics are watered down to appeal to a more casual market -- which it needs to sustain its pay model.

It's MM is, and has always been a disaster. It has little to no support for competitive gameplay (replays, obs, guilds, etc). The front-end client is terrible, they been talking about redoing it forever. Riots focus is on skins and not things that will actually add to the game or the genre.

It's a perfect example of why that type of game should not be free. I'd rather pay straight out, ala HoN. Hell, I'd rather pay a monthly fee which would allow them to shift their attention to more important matters.

That aside, LoL adds nothing at all to the genre. There's nothing in LoL that weren't in previous attempts at the genre. Demigod, while it failed because of early network shenanigans and lack of launch content, was a great attempt to add more depth to the base DoTA style gameplay.

I'm not saying LoL is bad. It's a fun game. It is not, however, the step forward the genre needs to be recognized the same way FPSs, RTSs, etc are. The AoS genre needs its Doom, its Everquest, etc and LoL simply isn't it.
 

DeadlyFred

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Aug 13, 2008
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"Next Big Things" are a myth. You know how companies make a game which ends up being the "next big thing"? They set out to make a GOOD game. Both developers AND consumers really ought to know by now that setting out with the implicit purpose of making something "big" is pretty much just pretentious and inviting a horrible failure. Can you name a "hyped" game which actually delivered and blew the doors off the industry? Can you name a game which went on to become "the next big thing" which started out with hype and pretense to that effect? I can't.

It's called Daikatana syndrome. Developers should focus on making GOOD GAMES, not on keeping up with the Joneses and not trying to pander and impress people -- it just doesn't work, it never has and it never will.

Until you can code subliminal suggestion.

Personally I would like to see any genre make a comeback at this point, they're all pretty washed up.
 

Jaime_Wolf

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Jul 17, 2009
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I feel like we've had some pretty big gamechangers in most genres lately, but RPGs have remained pretty stale. Every game ever has RPG elements now, and it's been revolutionary for some genres, but RPGs themselves haven't seen anything new really. Morrowind is the last RPG (it's actiony, but there's so much depth in the world and focus on the story that I think it's fair to call an RPG) that both made it big and offered a relatively new take on the genre.

I'd like to see an RPG that married genre conventions with new ideas in an appealing way. Recent RPGs seem to do only one or the other. Ignoring genre conventions makes the game an RPG in name only, usually due to hybridization with another genre. Ignoring new ideas just gives you an old game with a new coat of paint. Where it gets truly tricky though, is in that you still need POLISH. Too many new and independent games use new ideas as an excuse not to polish their games. They begin to act as though it's a choice between innovation and polish and you can't have both. The best games are a polished amalgam of established conventions and new ideas.
 

Sutter Cane

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Jun 27, 2010
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I think the turn based rpg needs to make a comeback, but i know it probably won't happen, as it seems I'm the only person on the planet who still likes turn based combat