CD Projekt REDZhukov said:Just out of curiosity, who's the other developer?The SettingSun said:Aside from one or two devlopers (valve in particular) there seems to be a blatent disregard for the customers.
CD Projekt REDZhukov said:Just out of curiosity, who's the other developer?The SettingSun said:Aside from one or two devlopers (valve in particular) there seems to be a blatent disregard for the customers.
I think that nowadays, the way most gamers think that companies owe them something makes the company less inclined to show their appreciation. I've sent some companies love mail (fan/Your a great company mail) and I've sent one or two disappoint mails, and most of the time they just don't answer. I think that the mutual respect between the fans of a series/company is torn now because so many companies are "looking for money" and so many players are saying you owe me "this" and "that" because I'm a fan.The SettingSun said:I was reading an ign article today about Harvest Moon 3DS and when I was scrolling through the comments section this particular comment caught my eye:
'brabb555
you know, i grew up on Harvest Moon 64, and being 21 years old i still feel the urge to play them. I have respect for Natsume. My friend once sent them a letter of appreciation, stating that they made the perfect game of all time (at the time at least). listing details about how he always had healthy cows and named one Betsy. In return they sent him a plush cow with a tag that said Betsy on it... You don't get that today, do you? instead for your loyalty you get charged DLC. I'm not saying i need plush toys, i'm grown up now, but it's nice to see things like that happen.'
I completely agree with that statement. Aside from one or two devlopers (valve in particular) there seems to be a blatent disregard for the customers. It seems like the developers are working on the "lets get them to spend as much money as possible" basis. I'm not saying that's wrong but you think loyal customers would be rewarded in some way.
Well, rather than ***** about it, why don't you take action? Vote with your dollar. Buy the products that compete with the crap, and ignore said crap. There are gaming groups out there - join them and encourage them to write open letters to companies making shit decisions and to endorse the companies making good decisions.The SettingSun said:I wasn't around for the good ol' days so I am relying on peoples nostalgia herefunguy2121 said:I have to say, I'm beyond tired of all the cynicism. It's not even thoughtful. Someone said in the comments section on a website that a company sent them a plush cow, and you took it as gospel? An exercise, then.The SettingSun said:I was reading an ign article today about Harvest Moon 3DS and when I was scrolling through the comments section this particular comment caught my eye:
'brabb555
you know, i grew up on Harvest Moon 64, and being 21 years old i still feel the urge to play them. I have respect for Natsume. My friend once sent them a letter of appreciation, stating that they made the perfect game of all time (at the time at least). listing details about how he always had healthy cows and named one Betsy. In return they sent him a plush cow with a tag that said Betsy on it... You don't get that today, do you? instead for your loyalty you get charged DLC. I'm not saying i need plush toys, i'm grown up now, but it's nice to see things like that happen.'
I completely agree with that statement. Aside from one or two devlopers (valve in particular) there seems to be a blatent disregard for the customers. It seems like the developers are working on the "lets get them to spend as much money as possible" basis. I'm not saying that's wrong but you think loyal customers would be rewarded in some way.
I am a cherubim from the 7th choir of angels (I'm a tenor).
...did you also believe that?
It is certainly true that some of the bigger developers are focused on watering down their games for broader consumption, assuming that most people are too stupid to play a challenging game. But I can't agree with your grandpa-on-the-porch-whittlin' assertion that today ain't like the good ol' days.I just feel that this "get as much money for the elast effort possible" (yes i changed it abit) is affecting the way developers make games way too much. For example, the wii sequel to Animal Crossing DS was extremely similar. The laziness that had gone into game was a direct insult to the strong fanbase the game had.
this, it's not always up to the developer on their budget/time/scope of work, if the publisher is fueling the money you bet your ass the developer is gonna have a tight grip on their balls.Catchy Slogan said:Damn those Gane Developers! ;P
Depends completely on the developer, and some don't get the choice to be nice. It's taken away from them by certain Publishers, who shall remain unnamed.
lol, that was awesome. definitely laughed out loud because of your postmireko said:It is their job, after all. They wamt us to buy their ganes, amd get 10/10 from Ganespot so they can wim gane of the year awards, amd the fumctiom of those thimgs is that they cam ship nore ganes. There are services like Good Old Ganes that offer nore deals amd such to the custoner, but the poimt is to keep you conimg back amd purchasimg nore ganes.
Still, whem it cones to gane developers like Platimun Ganes and Epic Ganes, I would thimk they care about their custoners in the semse that they wamt to provide a good service in the forn of a good gane. Frills like what you're describimg are hardly the only evidemce of a gane developer who cares.
Ganes.
Do you know how they released extra content back in the days? they sold you the same game with minor pallet/texture swaps...full price.The SettingSun said:I'm not just judging it on how they respond to fan-mail. It's how they charge for every bit of extra content such as map-packs, new character models etc. You think they'd just package that stuff in.poiumty said:So have you sent letters of appreciation to every single one of the developers to support your research?
Making a poll doesn't actually reveal the truth in this, you know.
No, that is exactly what you are doing. You are comparing how that developer responded to the Harvest Moon fanmail to how developers conduct their business today. And frankly, they aren't comparable. The reason DLC didn't exist in the days of Harvest Moon is simply because the technology wasn't there. It's not because the developers "cared for their customers" more--it's just because that wasn't a part of their business model back then. The only thing they had to offer was the physical game. And I'm sure if they could have done something like DLC, they would have.The SettingSun said:I'm not just judging it on how they respond to fan-mail.
Sorry, I didn't mean to come off as bitching. I guess what I'm really trying to say is that I think companys should try and do something which shows that they appreciate the long term fans.funguy2121 said:Well, rather than ***** about it, why don't you take action? Vote with your dollar. Buy the products that compete with the crap, and ignore said crap. There are gaming groups out there - join them and encourage them to write open letters to companies making shit decisions and to endorse the companies making good decisions.The SettingSun said:I wasn't around for the good ol' days so I am relying on peoples nostalgia herefunguy2121 said:I have to say, I'm beyond tired of all the cynicism. It's not even thoughtful. Someone said in the comments section on a website that a company sent them a plush cow, and you took it as gospel? An exercise, then.The SettingSun said:I was reading an ign article today about Harvest Moon 3DS and when I was scrolling through the comments section this particular comment caught my eye:
'brabb555
you know, i grew up on Harvest Moon 64, and being 21 years old i still feel the urge to play them. I have respect for Natsume. My friend once sent them a letter of appreciation, stating that they made the perfect game of all time (at the time at least). listing details about how he always had healthy cows and named one Betsy. In return they sent him a plush cow with a tag that said Betsy on it... You don't get that today, do you? instead for your loyalty you get charged DLC. I'm not saying i need plush toys, i'm grown up now, but it's nice to see things like that happen.'
I completely agree with that statement. Aside from one or two devlopers (valve in particular) there seems to be a blatent disregard for the customers. It seems like the developers are working on the "lets get them to spend as much money as possible" basis. I'm not saying that's wrong but you think loyal customers would be rewarded in some way.
I am a cherubim from the 7th choir of angels (I'm a tenor).
...did you also believe that?
It is certainly true that some of the bigger developers are focused on watering down their games for broader consumption, assuming that most people are too stupid to play a challenging game. But I can't agree with your grandpa-on-the-porch-whittlin' assertion that today ain't like the good ol' days.I just feel that this "get as much money for the elast effort possible" (yes i changed it abit) is affecting the way developers make games way too much. For example, the wii sequel to Animal Crossing DS was extremely similar. The laziness that had gone into game was a direct insult to the strong fanbase the game had.
It seems that widespread internet connectivity has given them the excuses they need to do this. First of all I don't think we'll ever see R* release another title that is as big or as feature-full as San Andreas right out of the box. We might get that game eventually but it will cost the fans the original $60 and then a few $20 dlc packs.The SettingSun said:Aside from one or two devlopers (valve in particular) there seems to be a blatent disregard for the customers. It seems like the developers are working on the "lets get them to spend as much money as possible" basis. I'm not saying that's wrong but you think loyal customers would be rewarded in some way.