It was released in February of 2011. You want a reason we Novembergeddon? That is why. We tend to forget about everything that came out before around September and think it came out last year. See also Witcher II not being on that list. It feels like it already had its bite at the GOTY apple but didn't.Hectix777 said:Finally, why the heck is Portal 2 up there? Wasn't that released exactly one year ago from today? Anybody?
Touche sire, but you must agree with me on the grounds that trying to decide GOTY candidates right now will be most ineffective due to the hype generated by Skyrim's release and that these discussions are best saved for a later date where such hype has died down and the mist of rancor produced by new titles fades allowing for gamers to select the cream of the crop as the chosen GOTY with unmolested eyes.j0frenzy said:It was released in February of 2011. You want a reason we Novembergeddon? That is why. We tend to forget about everything that came out before around September and think it came out last year. See also Witcher II not being on that list. It feels like it already had its bite at the GOTY apple but didn't.Hectix777 said:Finally, why the heck is Portal 2 up there? Wasn't that released exactly one year ago from today? Anybody?
I'd love a reason as to why it would be the least deserving.Slayer_2 said:Battlefield 3, hopefully. I have the sinking feeling it will be Skyrim, which is the least deserving of the bunch (excluding MW3, which doesn't deserve any awards).
They had a good base structure for the game, but IMO they failed at the highest points of attention, that is not only the boss battles but also the endings. I don't just mean the three choices where you lie into someone's pocket (or you take the fourth option and none of the things you did mattered in the grand scheme of things), I also mean the "little ending" after defeating the three bosses where you think most stuff has been resolved, but apparently the designers couldn't make up their mind and slapped on another finale.Absolutionis said:Personally, I want Deus Ex: Human Revolution to win. It's a great RPG with a great storyline hampered only by the questionable design choices of the outsourced bosses.
Absolutionis said:Personally, I want Deus Ex: Human Revolution to win. It's a great RPG with a great storyline hampered only by the questionable design choices of the outsourced bosses.
Realistically, I think the following will win based purely on hype:
Best 1st Person Shooter: Modern Warfare 3
Best 3rd Person Shooter: Uncharted 3
Best Action/Adventure Game: Skyward Sword
Best RPG: Skyrim
Best Puzzle Game: Portal 2
Best Tech: LA Noire (category inevitably added for LA Noire alone)
Best Graphics: Uncharted 3
Best Multiplayer: Modern Warfare 3
Best Wii Game: Skyward Sword
Best XBox Game: Portal 2
Best PS3 Game: Uncharted 3
Best Portable Game: Super Mario 3D Land
Best Overall: Skyward Sword or Skyrim
This is one of the many flaws with GOTY, yes.Hectix777 said:Touche sire, but you must agree with me on the grounds that trying to decide GOTY candidates right now will be most ineffective due to the hype generated by Skyrim's release and that these discussions are best saved for a later date where such hype has died down and the mist of rancor produced by new titles fades allowing for gamers to select the cream of the crop as the chosen GOTY with unmolested eyes.j0frenzy said:It was released in February of 2011. You want a reason we Novembergeddon? That is why. We tend to forget about everything that came out before around September and think it came out last year. See also Witcher II not being on that list. It feels like it already had its bite at the GOTY apple but didn't.Hectix777 said:Finally, why the heck is Portal 2 up there? Wasn't that released exactly one year ago from today? Anybody?
Now I haven't had time to play Sonic yet, but it's on my to do list and if it's anything like Sonic 4 or Sonic Adventure 2 then I will love it. I played the demo and form that I am seriously impressed.jackpackage200 said:im sure i will be in the minority but i believe sonic generations was fucking awesome
I'm sorry but I have to disagree with you there. As someone who's been playing Skyrim and not just hyping over it, the interface, the atmosphere, the quests, the combat, and the gameplay in general were all vast, vast improvements over Oblivion, not to mention to sheer magnitude of the game.Lilani said:I kind of find myself hoping Skyrim doesn't win overall. Call me nitpicky or snobby, but I think we need to stop taking poor NPC animation out of the equation when it comes to critiquing games for this, and Skyrim's NPC AI and animation really got on my nerves. I'm really hoping Portal 2 takes it all. Valve's attention to detail and design really deserves to be recognized more. Of all the games I've played, theirs have consistently held my attention with the minimal amount of flow-breaking instances caused by poor animation or AI.
With how monolithic Bethesda is and how much money they threw at Skyrim, having NPCs standing stock-still with their arms to their side whether they're just standing there or having an argument is just sloppy. Square Enix started doing this ages ago with their NPCs, and Valve has damn near turned it into an art. We can do better than that, because we have done better than that.
Because I dislike Skyrim, and this is a completely subjective question. Although, reading over the choices again, I dislike all the games EXCEPT Battlefield 3, so it's partly that, too.kortin said:I'd love a reason as to why it would be the least deserving.Slayer_2 said:Battlefield 3, hopefully. I have the sinking feeling it will be Skyrim, which is the least deserving of the bunch (excluding MW3, which doesn't deserve any awards).
I'm not finding reasons to dislike it. After years of playing Final Fantasy XI, which since 2003 has had emoting and gesturing NPCs and has been gradually improving and upgrading those gestures over the years, and playing through all of the Half-Life games I'm afraid my standards for that have been raised a bit. Anytime I see NPCs not moving their arms or body while they're talking I start wondering what on earth is wrong with them.Glass Joe the Champ said:I'm sorry but I have to disagree with you there. As someone who's been playing Skyrim and not just hyping over it, the interface, the atmosphere, the quests, the combat, and the gameplay in general were all vast, vast improvements over Oblivion, not to mention to sheer magnitude of the game.Lilani said:I kind of find myself hoping Skyrim doesn't win overall. Call me nitpicky or snobby, but I think we need to stop taking poor NPC animation out of the equation when it comes to critiquing games for this, and Skyrim's NPC AI and animation really got on my nerves. I'm really hoping Portal 2 takes it all. Valve's attention to detail and design really deserves to be recognized more. Of all the games I've played, theirs have consistently held my attention with the minimal amount of flow-breaking instances caused by poor animation or AI.
With how monolithic Bethesda is and how much money they threw at Skyrim, having NPCs standing stock-still with their arms to their side whether they're just standing there or having an argument is just sloppy. Square Enix started doing this ages ago with their NPCs, and Valve has damn near turned it into an art. We can do better than that, because we have done better than that.
Now, I loved Portal 2 and wouldn't mind if it won GOTY, but the reason Valve could polish it so much is because it's an 8 hour, linear adventure. They also didn't have to deal with human animation which is notoriously difficult, especially with thousands of different looking NPCs. There's nothing wrong with that, but if they had to tackle a huge, epic game like Bethesda does, they'd make a few mistakes to.
TL;DR: Slightly funky talking animation does a bad game make. Stop trying to find reasons to hate Skyrim and enjoy it for what it is, even if you don't think it's the best game of the year.