Poll: Greatest Hand to Hand fighting video game character

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OtherSideofSky

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None of those people normally fight hand to hand.

The best is obviously Gene from God Hand (the most perfect game ever made), followed closely by Viewtiful Joe.
 

Hollock

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Jun 26, 2009
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well I'm going to have to say prince just for his ability to make doves cry.
 

Geo Da Sponge

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kanada514 said:
Geo Da Sponge said:
To be honest, I didn't read your massive ramble about God Hand, because I could see that you had already missed the point when you first started talking. You can get through the story with a minimum of skill. You can even get three 'stars' on all of the combat challenges without anything too amazing. But when it comes to topping the leaderboards, that's where it get's really fun.

Arkham Asylum isn't about intricate, self constructed combos. It isn't about any of the traditional qualities of hand to hand fighting games. It's based on a very simple control scheme for a reason; topping the charts is all about spatial awareness, maneouvering yourself to be in the right place at the right time, always aware of that extra goon who's runoff to pickup a stun baton, getting the most out of every enemy in terms of points.

The very fact that you complain about Batman's 'choreography' shows this better than anything else. The very beauty of the always flowing combat is what makes the game so very rewarding; while 'God Hand' is rewarding due to being brutally difficult, Arkham Asylum achieves this without having to punish the player. This is not a sign of weakness, it is a sign of quality. Anyone can make a game rewarding by making it hard.

Overall, Arkham Asylum is not about singly controlling every jab, block or kick. It is about controlling the fight itself and using a combination of quick thinking, reflexes and experience to get the most out of every fight. It's not deep or complex, and is all the better for it. And if your view of what makes a good fighting game is so narrow that you can't see this, then I truly pity you.
To be honest, I didn't read any of your ramble about Batman, but you clearly seem to know nothing about combat in games, so I will regard everything you say on the subject as trash.

Batman is good because it makes you position yourself according to the goons? WOW dude, I thought I could just be anywhere at any time and it wouldn't matter. Note that Pacman already had this feature in 1982 and or whenever the fuck it came out and that every single video game that came out after it also had it, so your point here (like all others you make is really weak (just like Batman Arkham Asylum is really weak).

If you like the beauty of a constantly flowing combat, rent a martial arts movie.

Oh, and this: "Overall, Arkham Asylum is not about singly controlling every jab, block or kick. It is about controlling the fight itself and using a combination of quick thinking, reflexes and experience to get the most out of every fight. It's not deep or complex, and is all the better for it. And if your view of what makes a good fighting game is so narrow that you can't see this, then I truly pity you.

What you wrote above is utter bullshit, and you know it. You could be using that sentence for Mario Bros NES and it would still work.
Combination of quick thinking and experience....Quit lying. All you need is a quick combination of mashing the controller mindlessely.

The very fact that you like this scrub Batman game angers me. You're just one of the gullible consumer that will buy and like whatever he's told to. You're always into the flavor of the month, and you probably listen to Lady Gaga as you read this.

You're the reason video game companies can afford to release shitty games and still sell them. They know an ignorant like you will just buy them without being able to figure what the deal is.
Seriously, you're here praising a mindless button masher in front of everyone. You are the one in need for pity.
I am really tempted to simply make a 'U MAD?' style comment and leave this thread altogether. You're certainly getting yourself wound up enough about someone else's opinion to warrant it. I particularly enjoy your assertion that I'm into 'flavour of the month' stuff, apparently able to predict my entire personality based purely on the fact that I enjoyed one game.

But onto your points. 'Combination of quick thinking and experience....Quit lying. All you need is a quick combination of mashing the controller mindlessely.' Apparently you missed out the part where I admit that the story mode fights are all comparatively easy and that the real challenge is in beating your own high score and those of other people in the challenge maps. Not because it's hard to survive, but because you then have to start considering every move you make in terms of points. Ground takedowns net you the most points, but pose the big risk of being interrupted. They can also cause you to lose points in terms of Variety Bonus and knocking out an inmate prematurely, preventing you from building up your combo as high as you could. This is just one example of the things you have to consider while 'mindlessly button mashing'.

'Batman is good because it makes you position yourself according to the goons? WOW dude, I thought I could just be anywhere at any time and it wouldn't matter.' Maybe if you'd actually read something into what I'd said rather than simply taking it at face value we might somewhere past your childish insults. What I meant is that you have to keep in mind where all your enemies are at all times, which gets trickier when those about twenty of them fighting you at once. Not only to avoid getting surrounded, but also to plan ahead of yourself in order to maintain your combo. If one thug runs off to tear something off a wall to hurl at you, you better keep track of him before he breaks your combo with it. Obviously, losing your combo is not really a problem in the main story, but this is why I focused on the challenge mode.

Also, ignorant is an adjective, not a noun.
 

SteakHeart

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Jul 20, 2009
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Sam Fisher.

Sideways pistolwhip followed up by a gunshot. Or a shot in the foot followed by a jab to the throat.

Okay, it's more CQC, but I still like it.
 

omega 616

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May 1, 2009
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s69-5 said:
Wait a minute!?
Where are the hand to hand fighters?
Swords, knives, Blades of Athena, etc aren't hand to hand.
In one way it's hand to hand 'cos your not using a gun but in another way your using a weapon so I am a little on the fence.

On topic. I think Lei Wulong from Tekken is the best, he can kick your ass laying down, Literally.
 

Katana314

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kanada514 said:
Geo Da Sponge said:
I'm sorry, you appear to have forgotten the THE GOD DAMN BATMAN.

Seriously though, Arkham Asylum is probably the best hand to hand combat game ever.
It's in fact the worst I have seen actually. It looked nice, sure, but you weren't really playing.

If the hand to hand combat system was so great in Arkham Asylum, how then did I make my way across the game by mashing a single button?
You just hold the analog stick in the enemy's direction and you press the attack button while Batman will do all these crazy looking contextual moves.

Sorry to say, but you have been fooled by the good looks. No shame, that's what they intended to do. It's much easier to sell a game that LOOKS good than that plays good.
Arkham Asylum plays itself (combat-wise) and leaves the player aside pressing only a single button. The game does not allow you to progress, you master the combat system 3 seconds in the game.

I don't care if Batman does all these nice combos. I don't even get to decide what Batman does, it's all contextual. Basically, I press X or Square or whatever it is and watch Batman fight.
I would rather watch a Tony Jaa movie then. Same interaction.
Someone never stepped in the challenge rooms.
There, you run into so many knife-inmates, rock-throwing goons, stun-mooks, and just sheer numbers that mashing X will get you killed pretty damn fast.
Admittedly, it's an idea that starts off simple with one button. That's actually what I'm looking for; some actual difficulty curve that leads up to something more awesome, complicated and intricate without seeming like it, rather than just "HERE ARE 5 COMBOS GO"

I have had to put up with my roommate's incredible rage when he dies 10 times over in Batman because he's playing precisely as you're describing.
 

koeniginator

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Jul 29, 2009
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Altair?
Altair from Assassin's creed?
Seriously?
First of all, that game's combat was horrible, and altair was incapable of doing anything with his fists besides punching and blocking. And his skills with weapons aren't all that spectacular either.

I'd have to say Either Mario for his unique combat style.
 

PHOENIXRIDER57

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Mar 2, 2010
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Master Chief! with his awesome melee attack! Just kidding guys, but seriously its anybody from the Matrix. I had the game Enter the Matrix for Gamecube and I would run up to agents just to fight them. The moves you could do were pretty kick-butt and the slow-mo made for some sweet combat.
 
Sep 14, 2009
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Space Spoons said:
Ryu from Street Fighter. Hand-to-hand fighting is his life, past, present and foreseeable future. He's almost always wearing that ratty karate gi, just in case he runs into someone who's willing to drop everything and duke it out in the streets. Hell, the man travels around the world on foot and doesn't even own shoes.
very true...i hear a "HHAAOOOODDYYUUKEEENNN" in the backgroundanytime i uppercut in a video game

ryu is definitly up there by far, one i'd like to contribute for hand to hand is obviously anyone from dragon ball z...my goodness, you dont even see the fighting, you just see little pinches of light and teleports half the show (not bagging on them, loved the show to death, but damn)
 

StarStruckStrumpets

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Phoenixlight said:
I don't really think that Dante from devil may cry should be in this poll as he never fights without a gun or sword.
Ifrit - Devil May Cry
Gilgamesh - Devil May Cry 4

Erm...they were both hand-to-hand weapons?

In fact, I'm going to stick with that. Yeah, Dante will destroy you all...except for Frank West. He's covered wars y'know!
 

Phoenixlight

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Ifrit - Devil May Cry
Gilgamesh - Devil May Cry 4

Erm...they were both hand-to-hand weapons?

In fact, I'm going to stick with that. Yeah, Dante will destroy you all...except for Frank West. He's covered wars y'know!
Yeah but he's still using weapons all the time, he's not just punching.
 

azncutthroat

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May 13, 2009
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Yoshimitsu

I don't think there's ever been a character that can win by committing suicide in the air and falling on the enemy. Or heals through sword masturbation.
 

blankedboy

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azncutthroat said:
Yoshimitsu

I don't think there's ever been a character that can win by committing suicide in the air and falling on the enemy. Or heals through sword masturbation.
Definitely this. Did you get the two-level helicopter on Tekken 5?

It roxes...
 

BlindMessiah94

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Nov 12, 2009
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Cheveyo said:
Does it count as hand to hand when they all use weapons of some kind?


When I picture hand to hand, I see no weapons. Just their bare fists.
Yes a very misleading title. Everyone he listed uses weapons.

I was thinking more like games where you can actual do hand to hand combat, like Enter The Matrix.
 

Aurora219

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Aug 31, 2008
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You do realise you've left a close-quarters god killer up on a poll against a closet homosexual, a cartoon character and a number of other ranged killers, right?