lax4life said:
What's your favorite MMO? Personally it's a tie between WoW and WAR. If I left any MMO's that you think are good that I forgot to list, please tell me.
and don't go whining about how WoW is the only good MMO in the world. Give other things a try to suck your soul in before you go on ranting on about how Blizzard are the greatest Game Developers in the world. Cause everyone knows it's Valve.
(I'll also add to the poll as I remember more games)
If some of these games have almost none or no votes is because i just added them in at about 21:21
I would say COH. You can roleplay as a somewhat powerful being, rather than a worthless maggot who needs 39 other trolls to kill a SINGLE OTHER TROLL WEARING IDENTICAL GEAR. Warcraft, by it's very design, renders roleplaying as a truly powerful warrior impossible, and in point of fact roleplay itself impossible. (Having to do a dungeon quest 300 times in a row to complete a set MAKES NO CANONICAL SENSE.) Having roleplaying servers just makes no sense for that game. It also has suffered horrendously from class imbalances throughout it's existence, truly hellish inflation, and is just a bad game overall. I think the only reason people like it is because the Artists, Voice Actors, and Story Writers did a incredible job-thus making the 'packaging" the gameplay comes in some of the best, if not THE best, out there.
But personally, I don't want to play as a worthless maggot who needs 39 other friends to take down one member of his own species. That's pathetic. Personally, I like for a world to have cohesion, enough so that ROLE-PLAYING is actually possible, and where the player is powerful enough to kill opponents honorably. Sadly, COH/COV is the closest there is on that subject.
Oh, and in COH/COV you can adjust the size of your female character's breasts. Case Closed.
However, I actually consider Star Wars Galaxies to have the best game DESIGN of any MMO I have ever seen. However, SWG had the worst EXECUTION I have ever seen also. Pistoleer, for example, wasn't underpowered for several years- it was BROKEN for several years. Disarming Shot, your ultimate attack, never actually worked, period. What was truly dissapointing is that it's DESIGN was the best for roleplaying. It was the most pro-freedom design I have ever seen..you could any skill sin the game within a set poitn allotment, thus preventing god modding and allowing Freedom of expression at the same time. In Warcraft, Your warrior is infintesimally different from all the other warrior clones.