Poll: Half-Life 2

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Plazmatic

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May 4, 2009
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imaloony said:
Yeah, so I just borrowed The Orange Box from a friend, and decided to play Half-Life 2.

I'm about 8 hours in, and it's easily one of the most frustrating games I've ever played in my life.

Firstly, lots of the enemies are just plain annoying. From the pimples hanging from the ceiling that snag you and pull you up to the head crabs that seem like the Infection form Flood from Halo on a permanent sugar high, to the Head Crab thing that THROWS crabs at you that reduce your health to 1 hit point, and the guy who throws them can take an unnatural amount of damage, often ranging from an exploded barrel and a grenade to 10 shotgun blasts. It almost seems like Valve tried their hardest to make the most annoying enemies of all time. Plus, those giant crawler things take a ton of damage to. For something that seems like a grape held up by three toothpicks, it can take an upwards of 8 rockets. I bet I could cut through that thing's leg with a butter knife, and it takes 8 rockets? Get out of here!

The plot is also nonsensical. Maybe it's because I never played Half-Life 1, but all I can gather is that Gorden Freeman is a very famous Scientist that is better trained in combat then any soldier on the planet. Other than that, I know there's a rebellion going on, and very little else. Often, I just walk along, praying that I'll hit a safe zone for long enough to collect a little ammo before being kicked out on my own.

The level design is what kills it for me. To its credit, there are some pretty cool puzzles, but so often I can never find where I need to go! I end up walking around for up to 20 minutes before I find an inconspicuous vent, or a little staircase tucked away in the corner. This is not good game design. If the places you are supposed to go are not easy to find, you put WAYPOINTS in the game, or objectives, or something to help me figure out what the hell I'm supposed to be doing.

Oh, and why is it that whenever you have a plot-important ally around, they can die? That makes me groan whenever Alex or someone else rears their ugly head, because suddenly things turn into an escort mission!

So, I suppose the point of this rant of mine is, am I missing something? People rave about Half-Life 2 as one of the best Single Player FPS games ever, and while it can be fun at times, I've certainly played better FPS games before. If the design was less sloppy so I wouldn't get lost all the time, I might amend that statement, but really, am I missing something here?
Well, your post shows that you are obviously a troll, but I will reply any way, just as a notice to other people who might ACTUALLY have these problems.

Ill start this off by saying I beat half life 2 before I was just a kid on hard mode, and no walk-through what so ever, when it first came out, and I found none but one of the problems you faced, which were the confusing puzzles, which only one or two, were a problem for, and once I figured them out, it felt like a total "duh!" moment since the answer to the puzzle was right in my face.

"Firstly, lots of the enemies are just plain annoying. From the pimples hanging from the ceiling that snag you and pull you up to the head crabs that seem like the Infection form Flood from Halo on a permanent sugar high, to the Head Crab thing that THROWS crabs at you that reduce your health to 1 hit point, and the guy who throws them can take an unnatural amount of damage, often ranging from an exploded barrel and a grenade to 10 shotgun blasts. It almost seems like Valve tried their hardest to make the most annoying enemies of all time. Plus, those giant crawler things take a ton of damage to. For something that seems like a grape held up by three toothpicks, it can take an upwards of 8 rockets. I bet I could cut through that thing's leg with a butter knife, and it takes 8 rockets? Get out of here!"

1, its pretty easy to see the "barnacles" (just thought I'd point that out so you don't look like an idiot in the future) due to the hanging green tounge, and if you couldn't figure it out, you can both kill them easily and AVOID them.

2. head crabs came out WAY before halo, in the origional half life, and that "Head Crab thing that THROWS crabs at you" is called a poison zombie, or a poison head crab zombie. The head crabs it throws at you are called poison headcrabs, and they dont leave your health at 1, if you can get away from the zombie you can bring your health back up to what it was, (your suit even notifies you of this) and you CAN use your crow bar to hit them in mid air, no matter on what difficulty, and kill them instantly, or you could hit them when they crawl on the ground, that works just as well.

3. Ok this is deffinitive proof you are a troll,

"Plus, those giant crawler things take a ton of damage to. For something that seems like a grape held up by three toothpicks, it can take an upwards of 8 rockets. I bet I could cut through that thing's leg with a butter knife, and it takes 8 rockets? Get out of here!"

They are called striders, and while they do, do a lot of damage, they are easily out run on any difficulty, and any explosive will damage them. Now on to why you are obviously a troll because of this, it take 3 rockets/grenades/secondary smg ammo to kill a strider on normal mode, on hard mode it takes 5.


Now on to the next part, this will be quick.

"The plot is also nonsensical. Maybe it's because I never played Half-Life 1, but all I can gather is that Gorden Freeman is a very famous Scientist that is better trained in combat then any soldier on the planet. Other than that, I know there's a rebellion going on, and very little else. Often, I just walk along, praying that I'll hit a safe zone for long enough to collect a little ammo before being kicked out on my own."

No reason for you to say this at all since you basically say why YOU don't understand it.

Now on to the level design, another quicky

its called google.


NEXT

"Oh, and why is it that whenever you have a plot-important ally around, they can die? That makes me groan whenever Alex or someone else rears their ugly head, because suddenly things turn into an escort mission!"


On ANY mode, its pretty hard to get your ally killed, you would have to physically TRY to kill him/her. Another point on you being a troll.


In conclusion, your a troll, and on the off chance you aren't you are REALLY bad at the fps genera, and you need to turn the difficulty down and use a walk-through. Your probably a little too young to playing the game any way though, if your just started playing it.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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I didn't like it much. To me, the weapons felt weak, the plot was stupid, the premise of super awesome arse kicking scientist was utterly retarded, characters bored me, level design wasn't bad, but wasn't good either.

Recently, I've been playing Metro 2033, and it was on here, I believe, that I heard someone say that it's like Stalker and Half Life mixed together. I've only played it for a few hours, but it seems to have surpassed both of them.
 

MarsProbe

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Dec 13, 2008
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Counterwise said:
Boring, played half life 2, never considered buying episodes 1 or 2. You start off with no explanation, you meet some guys you're supposed to know from the last game, something happens, you run around, kill a bunch of guys with crappy shooting mechanics, and before you know it, it ends. I was like, wtf? And this is supposed to be one of the greatest games of the decade? Didn't get attached to anyone, gameplay was boring. I got more attached to jar-jar than anyone in that game. Storytelling was awful and there wasn't even any significant story to be told.
I said bonk this Shakespeare and never looked back.
Oh, and the gravity gun didn't live up to the hype or it's potential.
Did you even play the original? There wasn't even any need to explain what is happening in the second game. If you can't figure out from just playing the game what is happening, then you really are a bit stuck.

You should really be a bit more respectful to what you call "crappy shooting mechanics" - Valve had been sending out competent FPSs while your Halos, Modern Warfares and the like were still just in the foetal stage.

All in all, it seems pointless to say anymore, as it's clear from your overly simplistic summary of Half-Life 2 that you just don't have the smarts to get your head round it.

In conclusion though, can these HL2 threads just stop now. Yes, the game is now quite old. it was a brilliant game when it was released and for those that played it when it was released, it still is. If you're just playing it for the first time now, you're still free to either like or dislike it, but don't go boring anyone with your thoughts of how underwhelming and dated you think the whole thing is.
 

Dioxide20

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Aug 11, 2009
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Great game!

Loved the Characters, the Story, gameplay, everything.

Also the support from Valve makes the game keep its "shine" after many years since its release. Upgrading the games engine, catering to the massive modding community, just an all around great game.
 

imaloony

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Nov 19, 2009
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oktalist said:
imaloony said:
Oh, and why is it that whenever you have a plot-important ally around, they can die? That makes me groan whenever Alex or someone else rears their ugly head, because suddenly things turn into an escort mission!
Neither Alex nor Barney can die, AFAIK.

But, have you completed the game yet? For me, the final level made it all worthwhile. It was too short and ended too abruptly, though.
They could die for me. I think it only happened two or three times, but what I remember happening was, once I ran around a corner and was ambushed by six guards. While I was busy tackling the first two, the other four were kicking the shit out of Alex, resulting in a Game Over.
And once, I think Barney was hit by and explosive and then ambushed by 2-3 soldiers.

Speak of the devil, I just finished the final level like an hour and a half ago, and it was quite good. That Strider bit was annoying as hell because trying to aim the Gravity Gun at the "Grape on a stick" is like trying to piss in a shot glass at a hundred yards. Then, I said "Fuck it" and just ran past it.
But yeah, the Ultra Gravity Gun was actually really cool, and it made the final level quite enjoyable.
Other than that, I fucked up some platforming and had to redo the level a few times, causing me to swear at Valve for the bad checkpoint system in that final bit, but overall, the end of the game WAS really good. It's just a shame the level design in the rest of the game blew so hard.
 

Bananafoam

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Feb 6, 2010
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It's safe to say, Half Life 2 is like the modern day Doom, it's basically a revolution.
Lets face it, Modern Warfare 2 and Halo and the like wouldn't exist if it weren't for this game.

And it's obvious your way to young to appreciate it. The game broke away from the mindless shooty generic FPS's that have been spawned today, and released a massive variety of enemies, combined with puzzles and a fairly good plot, which by the way is much better than the shit "get out of plot free" card of blaming Russains and having a war with almost no backstory. And unlike games like Halo, where the plot was good but nobody will give a shit aspecrt shined.

All I'm saying is your experiencing the syndrome of "It's unfamiliar so I don't like it" stage, where everything that breaks away from the generic shoot Russains gameplay of today won't be respected because it doesn't follow the formula.
 

CrashBang

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Jun 15, 2009
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I don't get the hype behind it, it's just ok. I don't care for the characters and the environments are very dull and depressing and void of any character at all
If I had to compare it to another fps that everyone loves, I'd say it's nowhere near as good as Bioshock, not by a long long shot
 

imaloony

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Nov 19, 2009
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Bananafoam said:
It's safe to say, Half Life 2 is like the modern day Doom, it's basically a revolution.
Lets face it, Modern Warfare 2 and Halo and the like wouldn't exist if it weren't for this game.
That's untrue. Halo would have existed regardless, although perhaps MW2 MIGHT not have existed.

Half-Life 1 came out in late 1998
Marathon, the game that would later evolve into Halo: Combat Evolved, came out in late 1994
Modern Warfare 2 might not because Call of Duty 1 came out in late 2003.
 

Extreme Pajamas

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Apr 2, 2010
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I first played HL2 after hearing all of praise towards it, and I loved the game. I wouldn't say its the best game and/or FPS ever, but it is possibly one of my favorites.

Only at two points I got "stuck." One was a facepalm moment when I didn't realize there was a physics puzzle right in front of me. The second was Ravenholm the first time. Near the end I was pretty much running in circles trying to find where to go, while trying to make sure the radiator I was using to kill the never ending zombies didn't get lost.

Also those poison headcrabs were only scary for about five seconds after I got hit, when I heard my suit saying something about an antidote countering the headcrab's neurotoxin, then seeing my health shoot back up.
Singularly Datarific said:
Why do I feel I was the only person who enjoyed the vehicle sections in HL2?
Hey I liked them too...
 

Sandvichman

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May 26, 2010
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I don't see how you can think it's a hard game. Sure it might be hard if you're used to brain-dead console FPS games like Halo.
 

Lord_Panzer

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Feb 6, 2009
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Dr_Steve_Brule said:
gjendemsjo said:
It's good, but not anywhere near as good as Bioshock, System shock 2, Portal, Call of duty 4 or Goldeneye in my opinion.
gjendemsjo said:
Bioshock, System shock 2, Portal, Call of duty 4 or Goldeneye
gjendemsjo said:
Call of duty 4
Oh ho ho that slaps me on the knee
I, for one, enjoyed (and understood) your ever zooming quote tower.

Half-Life 2 is one of my favourite games, but I'd never suggest it is THE BEST FPS ever made.
 

Ickorus

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Mar 9, 2009
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sennius said:
I really liked it when I did my first play through, but you can never play it a second time, it has absolutely no replay value, and that's why I think it's not deserving of the ridiculous amounts of praise it gets.
Oops, I guess I was bad to play it and both episodes 3 times already.
 

Burningsok

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Jul 23, 2009
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Woodsey said:
I wouldn't necessarily call it the best FPS ever (although if it's not it's damn close), but I picked that anyway.


Ekit said:
What's with all the "I dislike Half-Life 2" threads lately?

OT: I like it.
Not a clue, it's most peculiar though.
it's what we call being different because, well, they want to be different. And they want attention
 

daemon37

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Oct 14, 2009
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It was a great game, and one of the best FPS games ever made, but it is also about 4-6 years old. To pick it up and start playing today, you'll probably have a good time but it just won't be the same as if you got it on day 1.

Don't believe me? Go play some WarCraft II and try to enjoy it.