viking97 said:
Cleril said:
viking97 said:
yeah, and in hardcore mode fast travel is turned off. sure, this might make it appeal to less people, but it would make the game that much more immersive to me.
You can just not use fast travel you know. The game never forces you to use it.
i'm aware of this yes, and of course in TOS its not nearly as much a problem as in fallout, where walking is your only option. i really don't have a problem with fast travel as a mechanic, but something in universe would break me out of the game a lot less.
like a teleportation spell, or do wow style and have flying animals cart your ass everywhere. i would like that a lot better.
Sure, but you realize what needs to be made for these systems to work?
Teleportation spell: Either need various versions of the spell for each location or have a pop-up asking where the player wants to go. Using a Mark and Recall system requires variables. Requires play testing.
Flying animals: You need animations, the animals in question to be models and textured. Then you need possible sound effects, price checking, and play testing.
Current Skyrim Fast Travel: Click and go. Player set to designated area, no sound effects, no animations, minor play testing compared to the other two options.