Poll: Has Fallout fallen out?

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Eclectic Dreck

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Were it not for the bugs and glitches and repeated quite crashes during load screens, I'd say New Vegas was the better game. It was better mechanically, thematically, and narratively. It's also broken to the point that I can never really get lost in the world.

For my money, that is the true story of an obsidian game. They do a better job in most respects when they are given the reins for a sequel, but then they also produce a product that is fundamentally broken.
 

rockyoumonkeys

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RAKtheUndead said:
rockyoumonkeys said:
Fallout: New Vegas was an abomination, but I can't say it killed the series, since it wasn't made by Bethesda. (I don't care that it was made by some of the same people who made the originals, that's not much of a defense considering they royally fucked the game up, and hopefully won't be trusted with any future games.)
Considering that, based on another thread, your criticisms of the game seem to mainly stem from the bugginess of the game on release, it perhaps shouldn't go without saying that both Fallout and Fallout 2 were far from bug-free on release, yet both are regarded as some of the finest games in their genre.
Did they fix the first two games? Because by many accounts, they haven't fixed New Vegas.

Furthermore, the first two were PC games. New Vegas was, in addition to being a PC game, a console game. Console games need to work from the start, because they're much harder to fix after the fact.
 

poiuppx

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I ADORE the Fallout series, and personally, I think the game's biggest strength is in the fact it develops upon itself. When you consider how on-the-brink existence was in Fallout, and the subsequent growth, development, and expansion since then all across the game lines, I think there's a lot of room for the future of the series. The trick to my mind, however, is what to do once the setting for one game finally overlaps with the setting for another... what happens if the Capitol Wasteland Brotherhood bumps into Legion exploration parties? What if ex-Master's Army Super Mutants encounter their distant Eastern Seaboard cousins? And what about the hints towards there still being strong Enclave holdouts in the heart of the continent? Do they share the destructive aims of their coastal kin, or being so isolated from those traditional power bases, have they become something wholely unique?

The Fallout universe still has a lot of ground left to explore, and personally speaking, I can't wait to see it.
 

The Night Shade

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The serie is good but i think it can improve on the survival and difficulty aspect

Also

It's amazing that nobody see this Fallout:NV is like Fallout 2.Fallout 2 seems like an expansion pack of the first fallout and Fallout:NV seems like an expansion pack of Fallout 3
 

zenoaugustus

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I'm an asshole.

Well, I mean not really. But I never played Fallout or Fallout 2. I know, I know, my opinion is no longer valid. Well you can suck it (I'm talking to you, fanboy), you're getting it anyways.

Fallout 3 was balls deep. And I mean that in all the right ways. I had a shit load of fun with it and all the DLC. It had the occasional bug, it had its hitches here and there. But overall, it was unsettling at times. Unnerving. I thought it was brilliant.

New Vegas is good. But I feel like the post-apocalyptic world is somewhat lost under those bright Vegas lights. And it isn't the city that does that, in fact its everywhere else. I expected Vegas (the city in the game) to be a utopia, and it was to a certain extent. I enjoyed the corrupt atmosphere to it, but I wish it was a little more utopian to the rest of the world. Everything else has advanced to a great extent in the Mojave Wasteland. Obviously there is a war going on with numerous problems. But everything in Fallout 3 felt so desolate. New Vegas feels as if it is ready to take that next step to a world that is getting back to normal, at least to me. And I don't think I'm ready for that yet from Fallout. That's why The Pitt was so good. Everything just felt dying and in need of saving.

That's the vibe I get from the two games (plus DLC) in comparison to each other.
 

crabdog62482

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Fallout 3 (pre-Brotherhood of Steel and aqua pura missions) = 10. This is what a first crack at a post apocolyptic sandbox shooter game should be.

Fallout 3 (post-Brotherhood of Steel and aqua pura missions) = 8. The wasteland is gone, and you are a plasma toting god who wrecks deathclaw armies like they were Molerat colonies stricken terminally immobile by terrain gobbling glitches. This is the point the post-apocolyptic thrill is gone, and it's just another mediocore military shooter game.

Fallout New Vegas = 6. There is no wasteland in this game, even though it takes place in and around the fraking Mojave desert. You can't go 20 feet in this game without seeing 3 new settlements overflowing with people who can't wait to give you fetch quests or indocrtinate you into their faction. I play Fallout for the end of the post apocolyptic thrill, and this game have more NPCs and human interaction than most games that take place in a blossoming society in a big city. I had less human interaction in Saints Row 2 and GTAIV (terrible game) combined.

Fallout's future will be in good hands if Bestheda picks up the license and runs with it again. Leaving Obsidian or any other studio to do a quick cash in was a huge mistake. This is why the Silent Hill franchise is garbage past the thrid game. Hopefully when Bestheda is done with their next Elder Scrolls game they will jump back into the Fallout universe. Also, pray to all that is unholy that they scrap the god awful engine they are using now for something new. an engine that can't render human faces or color outside of grey and brown tones is a terrible engine.
 

Terminate421

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Short: No

In long: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Seriously: Anyone who thinks fallout sucks solely because of Fallout 3 or New Vegas is obviously missing the point of the games.
They are a dramatic upgrade from the original Fallout's gameplay IMO and tend to expand the universe into new territory.

This is almost like the Pokemon concept, some asshole see's the 5th gen pokemon and thinks "Let the series die!" when in reality, its still strong and doing fine. There is nothing wrong with them. Honeslty I am still playing New Vegas. Why? Because its fun. Its improvement with the Hardcore mode and removal of requiring one Karma meter is such a good idea. The only problem with New Vegas is its size, it all seems a bit small compared to Fallout 3, but it does have the Fallout feel I was looking for.
 

RonstahMonstah

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I had an idea of how the series could go, but i suppose this could also work as a completely different game. The world would have fnv's hardcore mode form of survival, there would be a VERY limited supply of food, and before you start the npcs live through a few generations so that when you start their are tons of randomly formed factions, ghost towns, and centralized food stores. That to me would seem like a very realistic game, instead of New Vegas having hundreds of characters and food just lying around.
 

Ordinaryundone

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GrimSheeper said:
Snipperoo
Get your cameras people, its the Great Wall of Text!

Anyhoo, it seems to me that you, like most of the Fallout Old Guard (hi there NMA), simply dislike Fallout 3 on the principle that its not Fallout 1 or 2, and are willing to pick as many nits as are necessary until you feel justified in that belief. I guess I might as well debate a little, I've nothing else to do at the moment.

GrimSheeper said:
In the two original games, there were two nukes, each time used only when there was no other way and this time everyone and their grandmother is lobbing nuclear Grenades at mushroom cloud-producing cars.
Fallout's Pre-War universe was constructed entirely on Nuclear Power. The cars running on nuclear power was brought up in Fallout 2, when your Corvega explicitly runs on Fission Batteries. Now, to be fair, a fission battery being destroyed probably wouldn't cause a mushroom cloud, but that is an artistic choice if anything and I for one like it. Its campy :) As for the mini-nukes, its not a far stretch of the imagination to say that the military would weaponize nukes on the squad level, when they are already working on that NOW.

If you mean from a "feel" or stylistic POV, I can see what you mean but as the developers said, when people think of Fallout, nukes are one of the first things to come to mind. The game already has a "serious" application of nuclear power with moral ramifications surrounding it in Megaton. The mini-nukes are just for fun, a campy turn on the normally serious portrayal of nuclear weapons, just like Fallout has always been ready to portray violence in a silly light.

...the Dunwhich building that's so praised as great horror is an insult to H.P. Lovecraft as far as I'm concerned
Eh, I kind of agree. I like the Dunwich building just fine, but it does get way too much credit.

...and the Supermutant army is just stupid. No clear leader or even organization structure while they are even dumber than second Generation Mariposa Mutants and still they can coordinate military operations and build defensive fortifications?
Even a bunch of dumb-dumbs can learn to stick together, and the defenses they have built everywhere are crude at best. Ever seen a little kid build a tree fort? Its like that, but with girders. As for military operations....what? Other than kidnapping people for food and occasionally doing some raiding, the Muties in FO3 are never really doing much more than hanging out. Heck, the BOS is actively exterminating them with no resistance, its there sheer numbers that keeps them from being wiped out.

How did the Brotherhood of Steel cross all of the US wasteland in so little time on foot since they obviously have no Vertibird or cars available?
Giant zeppelins. Seriously. Watch the opening to Fallout Tactics, its all explained there. They crossed the Great Plains in zeppelins, fought there way to Chicago, and thats when Lyon's group branched off and went to DC. Also, there are always cars.

The rest, as far as I can tell, is just nitpicking and opinions. But still, everyone is entitled to them.
 

octafish

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I think New Vegas is a return to form for Fallout, Fallout 3 bugged the hell out of me in a way that New Vegas isn't doing. Ugly as fuck engine though, if they could make an engine that looked good and didn't bug out all the time then the Fallout franchise could be finding its way back onto its feet. I don't want another game on the Gambryo (Sp?) engine though. Anyone know what the status of the Interplay v Bethesda MMO lawsuit is? That is likely the future of the franchise and it is not rosy.

Edit: Oh and I am a huge fan of VATS, I wish all the NPCs used it because I want a hardcore CRPG, not a shooter, but each to their own.
 

TOGSolid

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There was a Fallout 3? I thought the Fallout series was Fallout 1, 2, New Vegas and then that quirky Tactics game. What's this Fallout 3 shit? I've never heard of it.
 

Phlakes

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I think we have to see how Bethesda's new engine works. If it sucks less than Gamebryo (which isn't hard to accomplish), maybe they could get another one or two games in.
 

AWAR

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The fallout franchise ended at the release of Fallout 2, and this new year background is bugging my browser.
 

Kurokami

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RonstahMonstah said:
While playing the recently released sequel, Fallout: New Vegas, I wondered if the fallout series has any life in it. Its a very well done game, but it feels like an expansion to 3 to me. The only sequels I can imagine could either be more expansions set in the same period but with new locations, some wasteland future different from how we know it, a heavily multitplayer based game, or some form of prequel before the nuclear wars. So I'm asking if you think the series has much more staying power (and in no way am I denying that at least one more game is probable due to the large fanbase, including me)
Not looking forward to another installment even though I enjoyed 3 and NV, I don't think it's a sequel btw.
 

Patton662

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Fallout 3 was the lowest point in Fallout history (crappy spin offs excluded), I see New Vegas as a return to form. So no, Fallout is doing good.