I used to play TF2 a lot back in the day but yes, I think they have gone a bit too far with it. I was fine with the weapon updates, I really looked forward to a new class update along with a new 'Meet the ____' video, but there are a lot of things that have since turned me off it and now I haven't played tf2 in about a year.
Firstly, the more recent development of adding new items if you pre-order certain games just comes across as really gimmicky. To a lesser extend the new micro-transactions thing annoys me too. Maybe it's just me, but I believe that once I've paid for a game I shouldn't have to pay for it any more, it's for this reason I hate Battlefield Heroes. However with BF:H it's more to do with the marketing of it being 'free to play', when that's literally bloody it. You get the basic game, but if you want anything resembling a decent looking character or adequate firepower out comes your wallet and EA's vaselined-rubber glove. Also to clarify, this doesn't include singleplayer DLC, I don't mind paying for a few more well-constructed hours of gameplay. I can agree with the sentiment of wanting to pay amateur content-makers for their work, but surely if you're a fan of the game you're making content because you enjoy it, not to look for a profit.
However, more OT, the main reason I don't like TF2 anymore. It may seem like something fairly trivial but the 'hats' system put me off the game completely. Original TF2 had a really, really nice visual aesthetic, but the inclusion of stupid looking headwear ruined the feel of the game for me.
Firstly, the more recent development of adding new items if you pre-order certain games just comes across as really gimmicky. To a lesser extend the new micro-transactions thing annoys me too. Maybe it's just me, but I believe that once I've paid for a game I shouldn't have to pay for it any more, it's for this reason I hate Battlefield Heroes. However with BF:H it's more to do with the marketing of it being 'free to play', when that's literally bloody it. You get the basic game, but if you want anything resembling a decent looking character or adequate firepower out comes your wallet and EA's vaselined-rubber glove. Also to clarify, this doesn't include singleplayer DLC, I don't mind paying for a few more well-constructed hours of gameplay. I can agree with the sentiment of wanting to pay amateur content-makers for their work, but surely if you're a fan of the game you're making content because you enjoy it, not to look for a profit.
However, more OT, the main reason I don't like TF2 anymore. It may seem like something fairly trivial but the 'hats' system put me off the game completely. Original TF2 had a really, really nice visual aesthetic, but the inclusion of stupid looking headwear ruined the feel of the game for me.