It doesn't really bother me unless its something extremely stupid. Like the pyramids being built two decades ago by the Dutch. I can safely say that would piss me off.
The term 'Torpedo' used to include what we would call a sea mine, it wasn't until 1900 that it was used specifically for the self propelled weapon.omega 616 said:Is he 100% sure they are called torpedoes? 'cos they looked like early sea mines to me.
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(why would somebody animate that?)![]()
ANYWAY ... not really, mainly 'cos I don't know enough history to know differently. Secondly, I'm not the kind of person to get butt hurt over a tiny detail as to calling a katana a "samurai sword" for example, as long as I get the idea of what they are talking about.
That's because it would be too cost ineffective ;-Pbl4ckh4wk64 said:I'm frankly surprised they haven't put dragonskin into the game as a perk unlock or something.
this.The Madman said:Depends on the game. If it's a game that holds itself up as historically accurate than yes, it annoys me when they get it wrong.
If it's just a fun game that happens to be set in a historic period, then so long as it's not too ridiculous I'll let inaccuracies slide for the sake of entertainment.
Sadly all lancer units in the game use those "spears". I guess they didn't want to both integrating the charging mechanics of Medieval II into the game or have the lance vanish and sword be drawn and just gave them something short that would be easily animated in a close melee instead.Ziame said:The example that made me cringe as fuck was in Empire Total War, were Polish Winged Hussars not only weren't available at starting date (year 1700 - they were going out of use then =_=) and you have to research basically whole tech tree to get them.
Other: Same Winged Hussars, apart from the fact they had inaccurate double wings (it looks awesome, so it's forgiven) instead of lances, have lances. Yeah, it doesn't work in English.
they should have this![]()
and had this =_=![]()
so instead of long lances (similar, not identical, to knights') they had these... spears lol.
anyway, I ain't bothered by Assassin's Creed pseudo-history, or World of Tanks', but 'serious' games like Total War, or Europa Universalis can get on my nerves
Captcha: No Way
True story, Captcha.
More or less the same thing in R:TW. The general's bodyguard units have got these long stick things (less than 9ft) instead of proper xystons (15ft) across the entire game.Ziame said:snip
I think they used the same thing for all the lancers in N:TW as well... though it's more forgiveable in that game, considering how much narrower it is.beastro said:Sadly all lancer units in the game use those "spears". I guess they didn't want to both integrating the charging mechanics of Medieval II into the game or have the lance vanish and sword be drawn and just gave them something short that would be easily animated in a close melee instead.