I miss the old day of CTF in Mechwarrior 4 : Vengeance. It was so much fun.
What made it good imo was the fact that there was some sereous skill and teamwork needed to capture a flag. Basicaly it worked like this.
Each team had fee choice of what mech they would pilot, light, medium, heavy, and assault (i.e. really heavy). To actually stand a chance of winning a team would need to be a mix of at least three of these classes.
- Flag runners (my fave to play) would run a light mech like an Osiris, Raven, or Cougar.
- The flag defenders/chaser would run a medium or heavy such as Shadow Cat, Bushwhacker, Loki, or Thor
- Base defenders would run a Heavy or Assault, such as a Mad Cat or Dashi
- The flag would be dropped if the carier was killed and had to be returned to the base or defended where it was until it would auto return after 2 mins.
You needed good co-ordination between the whole team to win because the runner was virtually defenceless (having had to strip most heavy weapons so they could use the extra fee wight to fit a bigger reactor for more speed). You needed to actually communicate with your team because as well as few powerful weapons you would be running with no radar for most of the time so your team was the only way to really know where the enemy was.
Your defenders would be your support, taking out the other teams defenders and chasing down the other flag carrier. Your base defender's job would be to try and blow the living snot out of the enemy runner or defenders if they got too close
I really cant remember ever having as much fun playing CTF in any other game since, man i miss the Mechwarrior games.
P.S.
Dunno if anyone in my old clan is on these forums but if you are then... Hey! How goes it?
Oh and i was Raven of Clan Wolf USA, Alpha Trinary Coln. and our Kahn was Red Kerensky.