Poll: How Would You Improve COD?

Recommended Videos

Right Hook

New member
May 29, 2011
947
0
0
Stop making it so damn often. Seriously it's quite annoying, I can't imagine how big of a letdown it is to make a super good original game only to know that Call of Duty 6.3 Hardcore Blacked Rust Edition is going to sell 6,0000,0000,0000,000 X 52,000.34 more copies than you. Who is buying all of these games, WHO?!?
 

nomzy

New member
Jan 29, 2010
257
0
0
Remove every call of duty game that came out after 4 from existence.
I don't know about console, but on PC I never got the feeling that certain weapons or perks were "OP".
I mean, this is a game where once you unlock your custom classes, most of the weapons you unlock at the start are still being used by people who are max level (except the pistol). Most servers I join theres still tonnes of people using the AK with literally no attachments, the MP5 is just as good as all the other SMG's you unlock (I think this one is down to preference I guess, I never felt the p90 was as good as everyone claimed) and half the snipers you see still use the Scout, which is the first sniper you unlock, and as far as I can remember you have access to juggernaught and stopping power from the get go.

Or you know just go back to WWII with no perks, whatever.
 

Mariakko

Senior Member
Nov 21, 2011
299
0
21
None of this levelling up bullplop and unlocking weapons and perks. I got really sick of that. You do FPS well COD, no need to overcompensate and force RPG mechanics down our throats too.
 

drosalion

New member
Nov 10, 2009
182
0
0
Deathmageddon said:
No, "stop making it" is not an answer. I hear a lot of people complaining about chest high walls, brownness, set pieces, and the multiplayer (aside from some lag, no idea why); but never any ideas on how it could be made better.

So, who should make it, what should they keep, what should they get rid of, blah, blah, blah?
Play nice.
Why is 'stop making it' not a valid answer, do we really need the same game over and over again every year?
 

Jaeke

New member
Feb 25, 2010
1,431
0
0
Deathmageddon said:
No, "stop making it" is not an answer. I hear a lot of people complaining about chest high walls, brownness, set pieces, and the multiplayer (aside from some lag, no idea why); but never any ideas on how it could be made better.

So, who should make it, what should they keep, what should they get rid of, blah, blah, blah?
Play nice.
Stop mak.... oh, nevermind.
Campaign: Stay focused on characters that are lower in the rankings, Bill Taylor and especially Vasili Ivanovich Koslov will always>Soap MacTavish. Keep the fights actually believable by having real battle situations not 3 dudes going guns-blazing ooh-rah style with random car explosions every 3 seconds.

Multiplayer:Go back to Pre-Vietnam Era (WWII), REMOVE KILLSTREAKS, remove perks (at least most like juggernaut/blast shields, stopping power, sleight-of-hand are top 3 to remove), add short-to-moderate respawn times, possibly-include weapon attachments but they would be for making your weapon unique aesthetically more than functionally, have less maps in favor of making them larger and less symmetrical aesthetically but balanced in terms of cover and map unique weapons. Actually do something to the damn engine instead of copying and pasting it for 4 years with slightly better (yet now degrading) graphics.

Instead of custom classes, make several default classes based on weapon-types like in CoD 2 and then allow iteration on it in terms of colors, decals, textures, and materials, and firefight functions with calibers and weight, and less on attachments that give arbitrary advantage like grenade launchers (which is why I prefer a WWII setting).

Yes I suppose I could go play Halo, but there's nothing like storming the beaches of Normandy with thousands of rounds being fired at you.


First 3 minutes were more immersing and engaging than anything in the Modern series.
 

Evilpigeon

New member
Feb 24, 2011
257
0
0
Since CoD4 the games have degraded in almost every way due to feature creep brought on by Activision trying to justify you buying a new cod game every year. Take a breack, undo the feature creep, streamline/simplyfy/do away with the whole levelling to unlock important content idea and use that tried and tested base gameplay as a solid foundation from which to experiment.

CoD is monotonous and boring, the current iteration of call of duty gameplay has repeated 5 (6 coming soon) times and that's ignoring all the other companies who've tried to ape it. It has been the same for far too long and the talent of a hell of a lot of people has been wasted squeezing it out year on year with as little change as possible.

The devs should be let loose.

Do a proper futuristic setting and give everyone a ludicrous super weapon.
Try and make it work with proper sized maps - adding to this: ludicrous abstract maps a la quake or something.
Stick a somewhat meaningful metagame on the top with the sides vying for power amd proper knock on benefits for, say winning a lot as a particular side.

I really don't care what they'd do with it. Something needs to break the monotony.
 

RN7

New member
Oct 27, 2009
824
0
0
I would probably just throw out all the elements of modernism and go straight into the future. From there I could just make shit up and have an excuse to play with futuristic weaponry. And the story could be less "Mr. "Insert ethnic stereotype here* has released the *insert WMD here* to destroy America! Stop him!" and more about...I don't know. Aliens.

I really don't know how to improve shooters. I don't play shooters much. The only shooters I've cared about since I played the first medal of honor when I was a little kid are Tribes Ascend and Planetside 2.
 

Lil_Rimmy

New member
Mar 19, 2011
1,139
0
0
porpoise hork said:
I picked other.

ditch the worn out engine that they used for starters for something much better. absolutely No Russians.

Time period: Iraq War.
World environment: actual city mapping based on real data. It should look and sound just like Iraq.
No linear mission environments: Use Sandbox world with full interaction. You can go anywhere do anything to complete your mission. You will be briefed on intel on the best course to take but you can deviate if the need calls for it. example. you get into a firefight and are cornered in a building with no obvious way out. use C-4 to blow a back wall and escape out the new door. Want to duck down in the sewer? absolutely but suffer health loss.
No Visine for health.. you must rely on combat medics to keep you alive.
A.I. that pays attention.
No constant NPC re-spawning if you don't move forward in a section. Once you eliminate the attackers in the area you are able to take a breather but it may not last.
Have the NPC's be randomly generated so you never know if the group of attackers is two or three with small arms, or a dozen heavily armed attackers with RPG's and such. This way you never know what you will face each time you go through the same area. Also areas you may have damaged are slowly repaired over time. This opens up DLC missions that can be added or taken away at any time so the game's progression is different each time you play it.
Miltiplayer / co-op: Have up to 6 man co-op with auto adjusting difficulty. The more live players the harder the game gets. Team work becomes imperative and you have to act as if you were a real military unit.

have your performance in missions have influence on the missions you are sent on. Fuck up you get sent on more shit missions, but if you are exemplary on them then you are selected for missions of higher importance as you progress the story.

These are a few ideas I have..
So you mean ArmA 2?

*troll face*
 

Pink Gregory

New member
Jul 30, 2008
2,296
0
0
The shame is that the possibilities available are not very often exploited by let's say 50% of the players; the class customisation was and is probably my favourite thing about CoD, gives you an opportunity to play against type and fine tune something for each purpose. It seems ridiculous but fine-tuning a custom class that works only in theory was satisfying, then again I'm not a 'play to win' type.

I'd be against removing fast-paced gameplay, simply because that's what CoD multiplayer is all about, but I'd certainly be up for slowing it down in the campaign, which is mostly what I personally play it for anyway.

Bring back the 'War' game mode from WaW, that was my favourite...demolition in Black Ops was fun, but...
 

F4LL3N

New member
May 2, 2011
503
0
0
As I just said in another thread, official visual mods that you can turn on or off in the option menu and it only effects your screen. Examples:

Full visual mods, such as cell shaded graphics, photo-realistic graphics (but brighter and more varied in color), or perhaps the white comic style that MadWorld on the Wii has...etc, etc.

Then much smaller visual mods, such as paint ball bullets that leave bright paint splattered everywhere, or bright laser bullets--Star Wars style. Maybe one to replace normal explosions with proton-type implosions of varying colors and brightness.

The smaller mods, particularly the ones that simply change bullet styles should be very easily done. The full mods might take a lot more time and money, but would still benefit the game as one of the biggest arguments against it is brown-greyness.

I think this is something they would do if we spread the message enough to get to them. It would completely change the atmostphere of the game and would benefit the player and Activision's wallet.
 

TheSteeleStrap

New member
May 7, 2008
721
0
0
I've bought every COD game that has come out for the Xbox 360 (except COD 3). However, I am not planning on buying Black Ops 2. Why? I'm tired of buying the same game every year. Maybe it would seem a little less gloom if they spaced out the releases a little. With 2 companies making COD games, they are flooding us with them and I'm sure a lot of people are turned off by it. It's to the point that I'm just going to rent any COD game that comes out, blow through the campaign, and get rid of it. And I'm sure as hell not paying for crappy maps. I hate half the maps in MW3 anyway.

So, to summerize, space them out more.
 

ThePenguinKnight

New member
Mar 30, 2012
893
0
0
If you want to go "realistic" than do it right, take away the wolverine healing factor entirely and rely on portable medical equipment that takes time to apply and heal.
 

Zipa

batlh bIHeghjaj.
Dec 19, 2010
1,489
0
0
Dedicated servers, get rid of all the perks that assist with hiding and camping (ghost assassin blind eye ), and reduce the kill streaks. Hell go back to the 3/5/7 class of COD4. Oh and a new engine with better hit detection wouldn't go a miss even if you have to extend the development cycle. Oh and get rid of deathstreaks, they just piss people off (last stand im looking at you)
Get rid of quickscoping, someone with a SMG should not lose to a sniper rifle in close quarters.
They should have to try to pull their secondary. Sniper rifles are long ranged weapons.

Oh and get rid of that elite bullshit.
 

GonzoGamer

New member
Apr 9, 2008
7,063
0
0
I've only got into CoD recently but I'm digging MW3 more than BO. But my biggest problem with it is that the matchmaking is broken. Oftentimes I'll see the highest scorers from the previous match matched up against the lowest scorers and overall I'd say about 50% of the matches are way out of balance.
They also need to lower the amount of time that EMP is active for, some teams just spam that shit.
 

Jandau

Smug Platypus
Dec 19, 2008
5,034
0
0
Well, the one thing that I think would improve the game happens to be what they're doing already - moving the setting into the near future using technology currently in the experimental stage. I'm not a fan of CoD, but I was quite pleasantly surprised when I saw the trailer for the latest installment of the series...
 

MrFalconfly

New member
Sep 5, 2011
913
0
0
(This is gonna be a mix of Single and Multiplayer things I'd like to see changed)
No killstreaks
Harsher recoil (I wanna see some proper muzzleclimb and not just see the gun shake a bit)
Larger maps
More covert ops and less *BOOOM RATATATATA urgh ARRRRGH KABOOOOOOOM (CoD 4 pulled this one off a bit with the mission "All Ghillied Up")
A possibility of forming frontlines instead of having random spawn locations
Possibly some proper vehicular combat
 

Kyber

New member
Oct 14, 2009
716
0
0
I would say it's near impossible to "fix", but what most of the guys said, no killstreaks, less ranks and so on and on, but what i will add to the list is:
less brown and grey.
 

Random Fella

New member
Nov 17, 2010
1,167
0
0
I don't care what you say, I'm going to go with 'stop making it'
that series seriously needs to be ended