Poll: Is anyone horrified by Project Natal?

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ZeoAssassin

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Sep 16, 2009
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OK here's my rant.

to answer the poll, of course not the motion stuff of Microsoft and Sony will not ruin the company, they will make money off Kinect and PS:move.

as for the whole motion thing in the gaming world, to compare it to movies; motion control is to gaming as CGI is to movies. they both have their uses and they can both be abused and create PoS products. i think when the hype of this drops down after a few years (maybe a good decade or so honestly who knows) motion control will slow down and be integrated into games more seamlessly like CGI is today for the most part.

now from what i saw motion control can work really well for some of the stuff i saw in the Sony/Microsoft, the fitness thing from Ubisoft looks like it has the potential to kick Wii Fitt's ass because its a lot more flexible then the stupid wii fit board and the game can correct you when doing a certain exercise.

as for actual GAMES that Konect adventures thing looked like alot of fun and will work for a party game. and that dancing game from Harnonix looks fucking tailor made for what konect can do, i mean really i think THAT is the perfect kind of game for kinect because it makes you dance for real instead of shuffleing your legs on a DDR pad.

now for main stream games its more hit and miss, well mostly miss realy..for those Sony has an edge because there are some game aspects you NEED some kind of button or physical THING to hold. that BS racing game for Kenect looks like it will kill any immersion whatsoever because you should be able to hold a real steering wheel. FPSes NEED some kind of thing to hold and a button to act as the trigger which makes all fps games simply incompatable with Kinect.

that magic game from Sony that looks like some kind of harry potter wannabe doesn't look too bad for the type of controls involved. the new Zelda also seem interesting too, the thing is the motion control should be OPTIONAL and always have a conventional controller be able to be used in the game.

overall its realy not that big a deal, motion control will probably just stay in the casual, exercise and party game area and only a handful of mainstream games COULD work with it depending on what it is. the lack of physical feedback will always plague motion controled games anyway to paraphrase Yhatzee.

and its no where near the gimmick that is 3D gaming and movies (with the possible;e exception of the Nintendo 3DS, being hand held and not needing glasses COULD work but beyond that NOOOO)
 

Anarchemitis

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Dec 23, 2007
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They probably won't make money with it as a toy for gamers.
They'd make a fortune selling the software to tech engineers at MIT though.
 

unoleian

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Jul 2, 2008
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The big problem is introducing such tech so late into the game for this generation. Now, had there been some sort of new console that had this integrated out-of-box, you can damn well believe that there would be a reason for developers to take some chances integrating it into their games, take chances, find novel uses for it, and it could possibly be the next big thing.

As it is, integrating the Kinect into any kind of big-budget title and making it an integral part of the experience is not a gamble that any big developers will take the risk on.

It's a Hell of a trap. Developers won't take the risk to utilize it fully (if at all), out of fear that the tech won't see mass adoption, and sales of their title will falter as a consequence. Mass-adoption cannot be achieved unless there's some sort of killer-app that DEMANDS everyone get one to play [Must Have Title of the Year]. All that leaves is safe, cheap, bets like shovelware and one-off gimmicks, gimmicks that are gotten within seconds (of viewing the trailer), and never expounded upon in any meaningful sense.

Microsoft really dropped the ball on that. I can't believe no one considered this during the prototype phase. From my perspective, it seems like a no-brainer.

However, all that said, I really, really dug that teaser for Child of Eden. I can see from that video the potential that actually may exist in this tech. However, I don't think it's enough to get me to buy a Kinect. I find myself crossing fingers and praying that game has controller support. I really dig the idea of a spiritual Rez successor. So much so that the game would be a day-one purchase. However, I'm not about to buy a $200 videogame, if you follow my drift...
 

molesgallus

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Sep 24, 2008
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Can't think of a single entertaining application for this. Nor have I seen any. Gaming is something I do to relax. When I want to exercise, there are an endless number of ridiculously fun sports to take part in. I have no interest in playing pseudo, mock, virtual-tennis; I can travel 5 minutes down the road and play for free, with a friend. And enjoy it a lot more. Same holds true with any other sport I can do in real life. As for dancing, I can go to a club, and have more fun. Other gimmicky things, that combine controller gaming with waving, etc grow old very, very quickly. Also, I don't to navigate menus with my voice or hands, both of which tire quickly, and slow the process down over using a controller. Natal will do well if it come in at less than 50 dollars. Then it's worth a punt, for the novelty, or when friends are round. Otherwise, it's going to bomb faster than you can say 'Kinect'.
 

SenseOfTumour

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Jul 11, 2008
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Ironic Pirate said:
It looks even more gimmicky than the Wii.

Microsoft and sony don't realise it, but motion control is not the thing that made the Wii sell. It's the the. When you buy one, you buy an experience, "The" Wii. You buy "a" PS3, a game system.


It's viewed as a causual game system, and it is, but most people that buy it buy it because in the commericials, everyone is so damn happy. That's another thing. Everyone. The 360 goes on about graphics, physics, character models and textures. Grandma doesn't understand that, she understands fun and the people in the Wii commercials are having fun, goddamn it! People in commericials for everything else are not real people, but game characters, and they're DYING.

Just my two cents. Natal=gimmick that will sell horribly. Move=Gimmick that will sell equally horribly, but will possilbly have a cult following or fanboys of some kind. I can see that happening for some reason.
What this guy said, Nintendo have packaged and marketed a feeling, not a collection of transistors and conductors designed to output pixels. Whereas MS and Sony keep on piling how technologically brilliant all their stuff, Nintendo are around the side talking to the non gamers and the casuals, selling units by the truckload based on them being 'fun' more than 'shiny'.

I think it's going to be a hard sell unless it works REALLY well and it is implemented wonderfully, because really, anyone who was interested in motion sensor gameplay either bought a Wii or spends all their free time jumping back and forth at the automatic doors at Walmart. I just don't see 'motion sensor' and 'halo fan' having a huuge crossover on that Venn diagram.

I personally really enjoyed the Eyetoy, but I felt that hardly any of the games released for it were as good as what came on the first collection, the one packaged with the camera, and I wonder just how much Wii stuff has sold BECAUSE of the motion sensor stuff that isn't a lead line, like Wii Sports, I still think for most games you're going to struggle to beat the controller, especially when you're targeting gamers, which I believe MS and Sony are.
 

Miumaru

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May 5, 2010
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They need to make it more legit (instead of looking like a knock off of a party game) but also not get carried away with it. Just because you can, does not mean you must. One aversion to the Wii and DS I have is that they sometimes force it. I dont want every game to have motion control forced on it. Sometimes I wanna sit on my ass and play with a controller. (er...most of the time)
 

Ninonybox_v1legacy

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Apr 2, 2008
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clzark said:
As long devs don't try to add it to EVERY game, then I won't mind. If they keep the gimmick with the gimmick games and stay out of games I like, then I don't really care.
very true.

and have you ever noticed how they never play a real game with it? just plain old casual crap.
 

Weaver

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Apr 28, 2008
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Here's the thing about Kinect (we may as well start calling it that).

I want you to stand up right now
go ahead, don't be shy!

Now, stretch your arms out like you're a T so they're perpendicular to your torso, and rotate your body.

See how much room that takes up? The Kinect will need AT LEAST this much room in your living room for just a SINGLE person to play.

Imagine there were 4 of you in your room doing this, are you starting to get the picture? You're going to need a big, empty area to play the fucking thing. This is BAD Microsoft! We don't all live in castles funded by our microsoft stocks, we're modest people with modest size houses.

This, to me, is the inherent advantage to the wii and the sony move. I won't have to rearrange my entire living room whenever I want to play a game.

Another thing - vertical viewing angles. My TV is setup at perfect eye level with the couch. When I stand up, it's a at a really crappy viewing angle, and my TV doesn't have the best vertical angles before it washes out.
 

unoleian

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Jul 2, 2008
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AC10 said:
[snip]

This, to me, is the inherent advantage to the wii and the sony move. I won't have to rearrange my entire living room whenever I want to play a game.
[snip]
Funny you should mention that, because playing the Wii with friends for me has ALWAYS involved dragging the couch and coffee table to the corner!

It's a downside to all motion-control games, especially when multiple people get involved, IMO.
 

Weaver

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Apr 28, 2008
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unoleian said:
AC10 said:
[snip]

This, to me, is the inherent advantage to the wii and the sony move. I won't have to rearrange my entire living room whenever I want to play a game.
[snip]
Funny you should mention that, because playing the Wii with friends for me has ALWAYS involved dragging the couch and coffee table to the corner!

It's a downside to all motion-control games, especially when multiple people get involved, IMO.
Well, even more reason to be afraid of the kinect then!

I'll admit, I move my coffee table when I played wii bowling (that was a long time ago). But games like Metroid, Zelda, Okami, Galaxy, etc... didn't require me to do very crazy movements with the thing and I could comfortably sit on my couch.

Realistically, the kinect COULD do something similar. If you're playing a racing game you aren't going to be standing up (though it should have to see your feet)
 

Daipire

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Oct 25, 2009
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"It could be pretty neat"

Because anything *could* be pretty neat.
[sub][sub][sub][sub][sub][sub]even rape[/sub][/sub][/sub][/sub][/sub][/sub]