The problem with this pompous article is that it even states the game director stated "Do not look at this as a game, but instead an interactive film". This is the guy who made it. He said "Not a game". And sure enough, as a game it fails, but as an interactive "movie" it succeeds. Hmmmm. This is like arguing with Metallica what the meaning their song is. Or they come out with a CD that they say is a play set to instrumentals with rhyming lyrics. Then people proceed to call that CD a long song but it sucks because he talked all the way through it instead of singing. Or when people went apeshit over the movie "Wall-E" saying it was an artpiece that was a metaphor for the direction our society was heading. It got so bad the creators had to come out and say "We never intended that, we were just making a movie about a robot."Steven Kilpatrick said:I've already said a lot about this in a very loud voice, so while I don't expect or encourage anyone to go read it, it's easier than boiling down a complicated stance into a forum sized nugget (minus copy/pasting the whole damn thing).
http://www.asitecalledfred.com/2010/06/10/heavy-rain-soapbox/
I'm joking man xD I figured the exclamation points would have given it away.Professor James said:Are you being sarcastic?maddawg IAJI said:A game? Eh, depends on your definition of what a game is. Heavy Rain is definitely an interactive story, but that's all any game really is.
WOAH! MIND! BLOWN!Professor James said:well actually...Ghostwise said:That's a pretty silly question. Especially considering you're a "professor".![]()
I"m not a real professor, my real name isn't even James.
You know I never understood why people care so much about Roger Ebert's opinion on games.SimuLord said:Heavy Rain is an extended cutscene, nothing more. It is not a game any more than a Choose Your Own Adventure book is a game, and the rare moments where it attempts to shoehorn something distantly resembling gameplay into its narrative, it's a jarring break in the immersion.
What's worse, if that's the best games can do for being "art"? I hope Roger Ebert never, ever sees it because if he does there is no hope of ever conveying to him that his point is anything other than a truth handed down from the gods. As an artistic "game", Heavy Rain is a step up. As an artistic expression in any other medium, Heavy Rain is toddler finger painting trying to hang in the Louvre. I don't want to know what this says about games and gamers. It doesn't cast them in a very good light.
Damn you inflation.Royta said:It's a modern day varriation of a point and click game. You walk around, find clues and talk to people. And sometimes what you do affects the entire story.
Just my 5 cents.