Poll: Is the true reason we hate MW2 because the game or the people who play it?

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dabronc7

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Jul 16, 2009
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MurderousToaster said:
I don't hate the game and I may hold some hate towards the idiotic, E-number induced moron thirteen year olds who scream down their mics at the slightest provocation, but the main reason for my displeasure is the way the game was maintained. They only patched a couple problems and then gave up.

To use an analogy, there's a doctor (Infinity Ward) who finds a patient (MW2) has been shot in the chest quite a few times and is rapidly bleeding out. The doctor proceeds to, incredibly slowly, remove the bullet from and plug up two of the gaping holes in his chest (the Model 1887s and the Care Package Glitch). He then finds that one of the holes has reopened and slowly fixes it again (Model 1887s FMJ Bling). He then notices that the patient has already given him his money for the procedure and notices his colleagues being fired for violating the Hippocratic Oath (the mass firings of IW's staff for violations of contract). He just thinks "Fuck this." and walks out leaving the patient still choking on their own blood and vomit with their chest full of holes(OMA grenade launchers, countless map glitches, Commando, weapon balance issues, leaderboard hacking, 10th Prestige lobbies and a lot more). However, the patient isn't being allowed to die. Abandoned by his doctors, the patient just sits there, dying of blood loss, covered in his own sick, blood and excrement. And, hell, his friends and family beg the doctor to come back and he says he will, lying through his teeth, but never bothers to return.
Alright, I understand the anology that you are trying to make about the unbalanced gameplay but to blame IW is only partly correct. The majority of IW was not fired for "violation of contract", Jason West and Frank Zampella were fired by Activision for daring to ask for their compensation designated in their contract. Subsequently, a majority of the staff left because they felt it was an oppresive work environment. Collectively they filed a lawsuit against Activision for the compensation they should have been given. Activision had directed them to create COD MW 3 and 4, without their choice or input. So they had no opportunity to patch the game after the firings and subsequent mass quitting.
 

Ziltoid

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Sep 29, 2009
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I don't necessarily hate the game, but I can't believe how popular it is when each installment gets progressively worse. Connection issues, balancing issues, glitching all seem to be 10x more common in MW2 than in COD4.

The biggest thing for me though is I have just gotten tired of COD multiplayer. I prefer games like Battlefield, KZ2, R2, and L4D2 for my multiplayer gaming as they are not the same thing I have been playing for the past four years.
 

Imperioratorex Caprae

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May 15, 2010
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Kinguendo said:
If the problems with the game existed and people DIDNT exploit them then that would be fine, and if the problems with the game didnt exist then people COULDNT exploit them so that would be fine.

So yeah, both. If glitches and the like exist people are stupid enough to think they are allowed to exploit those glitches (take the recent bitching from Halo Reach players who got punished for cheating, they went insane because they got punished for doing something wrong. They truly believe they are allowed to do anything they want as long as they benefit from it, claiming they [Bungie] are punishing their fans... Forgetting that A) They only banned 15,000 people, nowhere near how many people play Halo Reach and B) If they hadnt punished the cheaters that would mean they are punishing the honest players by allowing cheating... THAT would have been punishing their fans.) and that somehow makes them good at the game, they arent and it doesnt.
This. Very much agree with this.
 

ViaticalTarsier

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Sep 7, 2010
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TerranReaper said:
ViaticalTarsier said:
People hate it because they're contrarians who must hate on the popular. Overall the game is good and not as unbalanced as people make it out to be..... there is a counter for everything...... sick of air support? Get cold blooded and carry a stinger and the problem is solved. Sick of knives? walk around with a shotty or shield. Sick of campers? Grenades work wonders as does going in guns blazing. Noob tubers? well if you're having trouble with them then you need to suck it up and get some skill.
If Modern Warfare 2 is not as unbalanced as people make it out, then why do most competitive scenes do not host any kind of ladders or tournaments on it and if they do, they have to do so by restricting certain perks/weapons used?

I think there just might be something wrong with the balance if a crapload of people are saying that it's imbalanced and certain weapons/perks/attachments are broken.
MLG rules 1. No leaving the normal boundaries of a Map.

2. No going onto Invisible Ledges.

3. No jumping off of another Character.

4. No Dead Posing "Tapping YY while lying prone".

5. No using Launchers as Secondary Weapons, Tactical Insertion, Blast Shield, Claymore, C4, or Grenade Launcher Weapon Attachments.

6. Scavenger is the only Perk allowed in the Perk 1 slot. No using Marathon, Sleight of Hand, Bling, or One Man Army.

7. No removing players on the opposing Team from the Private Match once a Game has started.

Breaking any of rules #1-7 will result in a Forfeit of the Game.

Basically they remove all equipment and launchers because they want an completely even playing field without any "cheap" deaths (ie. claymore or random launcher) its just weapons only. Not because the other stuff is unbalanced but to promote skill only.

Haters go on and on about how unbalanced but most of the time fail to mention any specifics. Most of the time its lack of skill and not lack of balance. Hence the cries of "I went 0 and 23 so its the games fault and not my own lack of skill"
 

PissOffRoth

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Jun 29, 2010
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Hate the game not the player.

Seriously though, it's a combination of the two. Modern Warfare has a strange ability to attract casual assholes that would otherwise be getting drunk at a party and knocking up the neighborhood slut. These assholes start out sucking at the game. The first two weeks after Mewtwo's release? Noob-owning bliss. After the leet players found out the best kit for noob tubing and distributed this information to the idiots? Eye-gougingly painful to play. Then a few months later came the javelin glitchers, then the care-package glitchers. Now we have an anti-Reach wasteland of people that are all using RPG-7 and quick scoping. It's disgusting. To think they could learn to use their assault rifles and SMGs and none of this would be a problem. But I can't pin the blame on them. In the end, IW decided to give birth to knife classes and the limitless tube spam. The sniping lanes weren't given any consideration, the lack of ceiling allows for spawn-nading in hardcore, and the maps are lopsided. Realism is a suitable sacrifice for symmetrical bases. Especially when your idea of realism is a backpack that grows grenades.
 

LooK iTz Jinjo

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Feb 22, 2009
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Personally I love the single player campaigns in both Modern Warfares, but was never a fan of multiplayer. There are multiple reasons for this.
1) Class system, I don't like a game where people who have played the game forever have an advantage over people who have just put the gamei n their machine for the first time, I've always been a fan of Gears of War where everyone spawns on an even playing field and the power weapons an equal distance from everyone.

2) The Culture, The class system, the perks, the weapons and even the equipment all PROMOTE camping! This game encourages camping, tactical insertion and cold blooded make camping so easy it's stupid, IW have created a game where not only is camping encouraged but they help you do it! I have a few other issues with the culture but that is the main one.

3) The Community, obvious one, too many dicks waiving themselves around about being big men because they sniped me across the map while hiding in a bush like the big hero men they are.
 

MrGalactus

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Sep 18, 2010
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For me its mostly the piss poor 5 minute campaign. Campaign should always be the MOST IMPORTANT part of ANY game, unless its multiplayer only.
 

Drop_D-Bombshell

Doing Nothing Productive...
Apr 17, 2010
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It's both the game and the people.

"Hard-Scoping"? Seriously? What has gaming become if people think that only quick-scoping is allowed, and people are being penalised for using a sniper rifle normally.
 

Daipire

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Oct 25, 2009
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LogicNProportion said:
I believe Pimppeter2 and his review-buddy (who's name I can't remember) has a review/debate on this. Was very entertaining and very well though out.

I would say the game, though. I don't know if it's just me, but I almost never run into the dumb-asses most of you guys seem to. Do I hate snipers? Yes. Is there always a lot of snipers in a shooter? Yes. Do I sneak around and knife them all? HELL YES!

However: *Ahem*

NOOB-TUBING IS UNFORGIVABLE!
I think 4chan should like hack into the bible and make not tubing a commandment.

They can do that right?.... Hack the mainframe?.... Database...

RAM?.....

OT: The people, because people abused the things, like the care package glitch, like the noob tube and so on for miles and miles....
 

Tourette

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Dec 19, 2009
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I just re-installed it and I have noticed how much more I dislike it now than before mainly because of the perks and childish players.
Now I am going to re-install CoD2 and I hope that there are people that still play it as it will be nice to play a decent CoD game again with balance, skill and without stupid perks.
 

The Rockerfly

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Dec 31, 2008
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I can honest say hand on heart. I hate MW2

It is everything that is wrong with video games in my opinion. Killstreaks that completely unbalance the match, guns that are over powered, perk combinations that are overpowered, plot that doesn't make sense, bad level design and the fact Bobby Kotick makes so much money from it makes me sick

Want more reasons?

Bad level design that allows people to almost spawn anywhere, even when there are enemies nearby, utterly ridiculous plot holes, easy veteran mode and over priced map expansions

This is even before we get to the community


Glitches, cheaters, hackers and boosters.

I despise the game and I laugh at people who say they liked it. The only redeeming point to me was the co-op mode where I had some pretty fun moments with friends my favourites being the level where one of you controlled the missile and the mission where someone was the in the AC-130
 

lapan

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Jan 23, 2009
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I'm just not interested at all in MW2, or any CoD for that matter. If a fanbase is annoying, i just ignore it. In some cases they even amuse me.
 

AndyFromMonday

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Feb 5, 2009
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I hate both the game and the people who buy it:

1. The game because it can barely pass as an average shooter and yet it's considered gods gift to the world both by reviewers and at least most of the community;

2. The people for actually buying it. I don't think they realize they're supporting a company that will eventually stagnate the industry.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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If a sergeant gives one private an assault rifle and the other a spoon, it is then the sergeant's fault that the spoon weilding private will more than likely lose the battle.

I.E. It's the game's fault, not the community.
 

MurderousToaster

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Aug 9, 2008
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dabronc7 said:
MurderousToaster said:
I don't hate the game and I may hold some hate towards the idiotic, E-number induced moron thirteen year olds who scream down their mics at the slightest provocation, but the main reason for my displeasure is the way the game was maintained. They only patched a couple problems and then gave up.

To use an analogy, there's a doctor (Infinity Ward) who finds a patient (MW2) has been shot in the chest quite a few times and is rapidly bleeding out. The doctor proceeds to, incredibly slowly, remove the bullet from and plug up two of the gaping holes in his chest (the Model 1887s and the Care Package Glitch). He then finds that one of the holes has reopened and slowly fixes it again (Model 1887s FMJ Bling). He then notices that the patient has already given him his money for the procedure and notices his colleagues being fired for violating the Hippocratic Oath (the mass firings/quittings of IW's staff for violations of contract). He just thinks "Fuck this." and walks out leaving the patient still choking on their own blood and vomit with their chest full of holes(OMA grenade launchers, countless map glitches, Commando, weapon balance issues, leaderboard hacking, 10th Prestige lobbies and a lot more). However, the patient isn't being allowed to die. Abandoned by his doctors, the patient just sits there, dying of blood loss, covered in his own sick, blood and excrement. And, hell, his friends and family beg the doctor to come back and he says he will, lying through his teeth, but never bothers to return.
Alright, I understand the anology that you are trying to make about the unbalanced gameplay but to blame IW is only partly correct. The majority of IW was not fired for "violation of contract", Jason West and Frank Zampella were fired by Activision for daring to ask for their compensation designated in their contract. Subsequently, a majority of the staff left because they felt it was an oppresive work environment. Collectively they filed a lawsuit against Activision for the compensation they should have been given. Activision had directed them to create COD MW 3 and 4, without their choice or input. So they had no opportunity to patch the game after the firings and subsequent mass quitting.
The problem being that the problems had been around for months before they all got fired or quit. Also, Robert Bowling actually had the balls to go onto the Call of Duty forums and claim that they were going to fix everything in response to a popular Call of Duty type on YouTube's machinima channel, effectively stating to the entirety of the Machinima.com community that they were going to fix everything wrong with the game. This was about three or four months ago now. I think it's reasonable to be a bit pissed at a developer for lying to its entire fanbase about the things that are making the game's online less fun.
 

Nedoras

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Jan 8, 2010
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I'd say it's the game and the not the community. As others have said, popular games will always have that part of the community that's damn annoying. The game itself wasn't too bad, the single player was okay and the co-op missions were fun, I just think they dropped the ball on the multiplayer. The game has a lone-wolf vibe about it due to the focus on unlockables, what with people being out for themselves and just trying to get all the little awards and achievements. Yet certain game modes require teamwork, which is something part of the community doesn't care for. Then there's all the little things like the somewhat broken spawn system, the overuse and focus of killstreaks, and the maps (I don't have a problem with them, but some people do).
 

M4yce

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Sep 16, 2010
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BenzSmoke said:
I never played the game online, so I wouldn't know how people behave there.
But I can tell you that I thought the campaign was rather mediocre. Most of the time I had no idea what was going on.
"Alright so I'm a spy pretending to be a terrorist? The best course of action to prove I'm on the terrorist's side is to gun down hundreds of unarmed civilians? But the leader of the terrorists is right here next to me! I've got a gun, so why don't I just shoot him and his goons and prevent the deaths of these civilians? Oh, because you say so game? Well f*ck you."
"Wait now we're in some broken down shantytown running from a bunch of untrained minorities with guns? Why are these guys a threat? We're the military, don't we have, like, helicopters and drones and stuff? Oh, we're trying not to scare the guy we're after... but isn't that him running across the rooftops? I'd say we scared him already."
"Alright it looks like the general fellow betrayed us and we're trying to kill guys from our military so we can kill him. Hey, Price, why'd he betray us anyway? He lost a lot of men in the blink of an eye? So why's he taking it out on us and possibly entire countries? It's not our fault he sucks at being a general... what, you're not sure?"
Best ways to describe this game...EVER!