Poll: Kingdom Hearts

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Skorm034

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Mar 12, 2012
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I'm a big fan of Kingdom Hearts, and so are most of my friends. After talking to them I've come to the realization that the ones that played Kingdom Hearts 1 first liked it more but those who played 2 think it's a better game. So out of curiosity I turn to you members of the Escapist.

Edit to clarify:

I don't have Birth By Sleep on this list because everyone I've met that has played it has said it was better than the others, and i didn't want to get 100 answers saying Birth By Sleep and I really wanted to focus on the first 2. As for 358/2 days I added that as an option to get you guys discussing it, as I loved it, though all but one of my friends didn't care for it much and I wanted to see if it was just me that loved it.

Thank you all for this discussion by the way, I love reading these opinions.
 

wintercoat

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Nov 26, 2011
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I like them both about equally. They each have things about them that I find superior to the other, they each have things that I loved and things that I hated. One has the overall better story, but two was a more fun game for me. They both had worlds I loved and worlds I hated. Two's combat is better than one, being more varied due to the different drive forms and better summons, and the camera being much more manageable, but one's felt a bit less spammy, and blocking, dodging, and parrying felt better in one.

Speaking of 358/2 Days, I actually loved that game. It's one of my favorites in the series. I hate how people treat it like some unwanted bastard child or something.
 

EscapeGoat_v1legacy

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I prefer II. For me, it was one of those sequels that actually improved on every aspect of the first game; most notably the combat and the Gummi ship levels got a much-needed overhaul to make them more fluid, slightly more complex and a lot more fun to play. Also, II has some absolute stand-outs in terms of levels - The World That Never Was and the Pride Lands are my personal favourites - and has more variety and more stuff to do. That said, I do love Kingdom Hearts as well, just not quite as much. I think I'd be tempted to say Kingdom Hearts had the better story, but even so I do thoroughly enjoy II's story as well.

wintercoat said:
Speaking of 358/2 Days, I actually loved that game. It's one of my favorites in the series. I hate how people treat it like some unwanted bastard child or something.
I second this wholeheartedly. 358/2 Days had a fantastic story, actually pretty well realised combat considering the system it's on, some good level choices and one of the my favourite endings to any video game I've ever played. I definitely don't know why it gets a bad rap.
 

NerfedFalcon

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wintercoat said:
Speaking of 358/2 Days, I actually loved that game. It's one of my favorites in the series. I hate how people treat it like some unwanted bastard child or something.
Roxas, that's a DS game.

Or in other words: Because it was on the Nintendo DS instead of a platform that 'makes more sense'.

As for Kingdom Hearts 1 and 2: 1 wins because it had better level design and it didn't make the plot a complete FUBAR. Granted, the spinoffs do take what Kingdom Hearts 2 set up and make it coherent again surprisingly well, so. I just prefer 1 because it actually has a heart. 2 is still good, but it feels like a game ahead of its time - with the long corridors and all.
 

KarmaTheAlligator

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Played all of them starting with CoM (then KH1, then KH2, then all the others in release order), and I like KH2 the most (well, KH2FM, that is, not vanilla KH2). The way you can chain combos, magic and drives makes the game incredibly fun, and the controls work some much better than KH1's. Now, the HD remix might change my mind as they improved the controls of KH1, so it might be better. We'll see.
 

Johnny Novgorod

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Feb 9, 2012
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I will always like the first game the best. Even if the second improved the combat, I felt there was very little elbow room for gameplay, if you get my meaning. Yes, I liked the drive gauge, and the forms, and the reaction commands, and the special buddy attacks. But that game was so full of cutscenes, I don't think I ever totalled 5 minutes of straight gameplay without having the game freeze for the next little cutscene (boss fights and post-story grinding aside). I hated the prompter thing that showed up before every gameplay stretch, telling me exactly what and how to to do it.

The first game had none of the above, but I replayed it recently and there's nothing particularly aggravating about combat. It's just good old regular hack-and-slash with a few less of the commodities of contextual actions. None too wide a gap. But the swing vote here I think is the fact that the first game had a fresh, interesting premise and pulled out the nostalgia wonder trick in ways KH2 never did, because by then the series had become incredibly convoluted and filled with bathos (I played Chain of Memories in between).
 

WhiteFangofWhoa

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I preferred II in most aspects. I just wish it had kept the exploration level of the first game- as things were, things were linear enough that every time I found an area map I'd feel insulted at picking up a useless item, whereas in KH1 I could really have used one for Atlantica, Wonderland and Deep Jungle.

It was also considerably easier than the first game, and the legendarily long introduction segment probably could have been abbreviated if there hadn't been so much emphasis on 'trailer bait' mystery scenes and recounting the entirety of the first game and Chain of Memories, which in turn was pretty much a redo of the first game as well in Sora's storyline. Here's hoping in KH3 they can think of a more efficient way to catch people up on the events of the previous NINE games, or we could be facing a 5-hour tutorial.
 

CriticalMiss

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I've only ever played the first one, but have seen a Lets Play of KH2. Whilst I obviously can't comment much on the controls etc. I prefer the story in KH to KH2 because I have no idea about half of the stuff that is happening, mostly due to there being loads of spin-off games in between that I haven't played.

Plus KH2 has that horrible Atlantica music rhythm game section...
 

Lilani

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Skorm034 said:
I'm a big fan of Kingdom Hearts, and so are most of my friends. After talking to them I've come to the realization that the ones that played Kingdom Hearts 1 first liked it more but those who played 2 think it's a better game. So out of curiosity I turn to you members of the Escapist.
Being a Kingdom Hearts fan as well, I have a pretty strong opinion on this, lol. Kingdom Hearts 2 has a more diverse style of gameplay, and more ways to customize your build and figure out exactly how you want to play (melee focused, magic focused, etc), and the drives are more or less fun (if a bit hard to count on in big battles, considering how arbitrary and tedious building your drive gauge can be).

But the one HUGE flaw that mad me absolutely seething from the first time it happened in the intro to the final boss battle was the "reaction commands," which is a big fancy word for "quick-time events." In that first battle against the huge Nobody at the very start, you constantly press triangle to dodge and weave around the giant Nobody. And at first it's cool and all, but after a while I felt like I was trapped in an endless cycle. I found myself grumbling at the screen, "Come on you idiot, stop dodging and just hit the thing!" And it pissed me off even more in the final fight against Xemnas because there's one particular part of the battle where he puts out a bunch of laser beams around you and you have to mash triangle to block them. You're cornered, so you have no choice but to mash triangle as fast as you can until it stops. I ended up losing the fight there the first time around because my hand wasn't in the correct position on the controller to efficiently mash triangle.

That is the stupidest thing to have in a final boss fight. The final boss is supposed to be a test of the player's skills and strategies--the time when everything the player has learned and gained throughout the rest of the game comes out in full force. And rather than making the fight rely upon the player's skills and build...it all comes down to how fast you can mash triangle. That's just insulting, and says to me Square was really digging around for gimmicks, and didn't understand that the battle system itself in Kingdom Hearts is its own reward. You don't need a bunch of flashy, pre-animated gimmicks in the middle of fights to keep them interesting. Just let the player do what they love to do best--swing that keyblade.

I also felt a little less emotionally connected to KH2 then I felt to KH. In KH2, I really felt at the beginning in Twilight Town they were just rubbing Hayner, Pence and Olette in my face as hard as they could saying "HERE, HERE. LOOK AT THEM. DO YOU LIKE THEM YET? LIKE THEM, DAMN IT." They weren't necessarily bad characters, they didn't annoy me anyway. But they had no charm to them, there wasn't anything that made them stand out or matter to me. Then the story just went everywhere and it was hard to keep connected to what was going on. And then there's...Atlantica.

But I feel like Birth By Sleep recaptured that magic that KH1 had. The battle system was balanced back out, the reaction commands were kept at a minimum (or if they were there, they were to control other game mechanics or to just add a bonus to the battle--it wasn't a "mash triangle to win" challenge). And watching the end I felt like I was watching the end to KH1 again for the first time. I have Dream Drop Distance, but I haven't finished it yet because there's a battle against somebody that is five different kinds of UNFAIR...but I'll finish it eventually. I actually like DDS, I like the concept behind the story and it fits canonically. Coded/Re: Coded also technically fit, but it still had that filler feeling to it. I don't feel like I'm playing filler when I'm playing DDS. And I've never played 358/2 Days, though I plan to as soon as I can get it used at GameStop.

So in summary, KH2 definitely had a more diverse range of ideas, but there were too many and it just felt overcrowded and some of them felt half-baked. KH1 may have been simpler, but I feel like it executed everything it set out to do better than KH2 executed its ideas, thus leading to a more overall satisfying experience.
 

shrekfan246

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May 26, 2011
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wintercoat said:
Speaking of 358/2 Days, I actually loved that game. It's one of my favorites in the series. I hate how people treat it like some unwanted bastard child or something.
I'm a little interested in why Birth By Sleep isn't given a mention at all. I'm playing through it a second time right now and really, I'm enjoying it more than I do the first one.

I can give credit to the first game for its level design and the simplicity of the stories, which none of the follow-ups have really managed to recapture, but II and Birth By Sleep just feel so much better to actually play to me, so by that token it doesn't really matter to me that they're easier, or that they're more linear or that they've got far more cutscenes, because it's all tempered by the games being more fun.

The first has a much better rendition of Atlantica though. :/

[sub][sub]Oh, and I thought 358/2 Days was pretty neat. It was just let down by being overly gimmicky, which is a complaint that can also be leveled at Chain of Memories and Re:Coded.[/sub][/sub]
 

BarkBarker

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May 30, 2013
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One for me had too much of a disney plot, fucking heart shit was so centric and the cutscenes were unskippable so I couldn't even pretend it wasn't there, the maturing of sora both as a person and as a design visually were superior in eveyr way for me than one.
 

KOMega

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I liked KH2 more. Especially since I got the final mix version of it. Thankfully I remembered enough of the normal version to get past the moonrunes.

I spend too much time in the white room now fighting data.
 

Phrozenflame500

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Whoa whoa whoa, no Birth by Sleep?

Seriously, it probably has the best gameplay IMO, and has a decent plot considering I'm not a fan of the anime-esque direction the series' plot took after KH2.
 

scorptatious

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May 14, 2009
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Hmm what did I like more?

Good question. I guess I kinda like the first one's worlds a bit more, but the combat in the second is a lot more refined.

I don't know, they're both great games. I can't really choose.
 

Hero of Lime

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Jun 3, 2013
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I played the second one first. I heard the first one was pretty meh, but once I got into the series more I played the first game and loved it. I still prefer the second game to the first one, but Kingdom Hearts one has some mechanics I wish they kept for the second game. Outside a few of the annoying parts the difficulty was so much better in the first game, yet I prefer the flashy combat system in Kingdom Hearts II, hopefully Square Enix will find a balance between the two for Kingdom Hearts III.
 

go-10

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played 1 to death loved it, played 2 got bored and gave up when I got to Lion King world, skipped all the others until Birth By Sleep. Playing as Aqua restored my love for the series, can't wait for 3 now
 

natster43

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Ooh, a tough one. I like the combat in 2 more, but the levels were better in 1. So I guess played 1 first and like it more. Though I think my favorite might be Dream Drop Distance. Flowmotion was so much fun.
 

CrimsonBlaze

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Aug 29, 2011
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I've played all the Kingdom Hearts titles, with the exception of re:coded and 3D: Dream Distance Drop (because the former is a waste of time and I don't have a 3DS for the latter).

In terms of overall presentation, gameplay, and fun, I rank the titles that I've played in this order:

1. Kingdom Hearts 2
2. Kingdom Hearts: Birth By Sleep
3. Kingdom Hearts 1
4. Kingdom Hearts: 358/2 Days
5. Kingdom Hearts: Chain of Memories
 

Baldr

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Jan 6, 2010
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Story-wise, KH1 is a much better game, with an incredible ending. KH2 became to much convoluted in story, Gameplay-wise, KH2 is a much better game, the mechanics were fun to play and exciting different settings.

I absolutely hated 358/2 and never played Birth By Sleep, and Chain of Memories looked to boring to play.