Like people have said, it's ok.
The combat is pretty fun, and the fact that you can switch classes and reset skill points easily keeps it from getting dull for a while.
They have some nice unique weapons (never seen chakrams or anything like the faeblades used before), and the world is pretty big. The classes are nice and you can mix and match them to your hearts content, and the game rewards you for it (being a rogue/mage replaces your dodge with a poisonous blink, and things like that).
The game is paced weirdly and questing gets annoying. The main story is really short, and the quests feel drawn out. It's also really really easy. I'm near the end and i got bored of the game, so to finish it quickly i went pure mage. The meteor spell destroys pretty much everything and it has a large AOE.
The story itself never really drew me in either. The idea is interesting but the execution is lacking, and with the way the sidequests are arranged you can pretty much forget about the main story and come back to it confused about what's happening.
It's sort of like a MMO story. Sure there's a main quest but it isn't incredibly entertaining and not always there, and the side quests are just ways to get XP with a bit of story tacked on.
I hope they make an improved sequel. I see a lot of potential.