Poll: Lack of cheats is costing game developers money from me. You?

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Something Amyss

Aswyng and Amyss
Dec 3, 2008
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The only time I really use cheats is in open world games when I want to screw around. And even then, I haven't noticed an issue in terms of turning me off.
 

lunavixen

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Jan 2, 2012
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I didn't mind the unlockable cheats that added a fun element to games (like big or little head modes) but i'm not overly keen on the dealbreaker cheats like god modes, unless you are faffing about to just have consequence free fun, it's not really worth it.
 

Stryc9

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Nov 12, 2008
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I could really give two shits if a game has cheats or not. I always at least try to finish a game without using cheats first. If a game gets to hard then I'll look online for the solution to what's stumping me and move on. If a game has cheats that's fine too. Once I've finished the game then I might go back and play around with them enabled until being an overpowered killing machine becomes too boring.
 

Signa

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Racecarlock said:
A Smooth Criminal said:
If you only buy games that have cheats, then you miss all purpose in gaming...

Perhaps you should just switch to reading books or watching movies, or playing Cluedo by yourself, because there's absolutely no challenge to any of these things...

Why play a videogame if you're just going to remove all of the challenge involved?
Not everyone plays games for challenge, you know.
True, but that's like watching Star Wars for the sound track. Sure, you can do it, but you're missing the point completely.
 

Racecarlock

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Jul 10, 2010
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Signa said:
Racecarlock said:
A Smooth Criminal said:
If you only buy games that have cheats, then you miss all purpose in gaming...

Perhaps you should just switch to reading books or watching movies, or playing Cluedo by yourself, because there's absolutely no challenge to any of these things...

Why play a videogame if you're just going to remove all of the challenge involved?
Not everyone plays games for challenge, you know.
True, but that's like watching Star Wars for the sound track. Sure, you can do it, but you're missing the point completely.
What about sandbox games like skyrim and GTA? Do those have a main point of challenge? I don't think so.
 

Signa

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Racecarlock said:
Signa said:
Racecarlock said:
A Smooth Criminal said:
If you only buy games that have cheats, then you miss all purpose in gaming...

Perhaps you should just switch to reading books or watching movies, or playing Cluedo by yourself, because there's absolutely no challenge to any of these things...

Why play a videogame if you're just going to remove all of the challenge involved?
Not everyone plays games for challenge, you know.
True, but that's like watching Star Wars for the sound track. Sure, you can do it, but you're missing the point completely.
What about sandbox games like skyrim and GTA? Do those have a main point of challenge? I don't think so.
Now you're just cherry-picking to make yourself right. Games like GTA or Minecraft aren't designed to be challenging for the sake of challenge. They are built to be screwed around in. Still, games like GTA and Skyrim have rules that must be followed in order to screw around. Removing the challenges of leveling up your skills, or finding the right car to race around the city with might be fun for a little while you can act without limits, but if the game was designed like that from the ground up, it would get boring quite fast. That's why I'm saying you're missing the point of the games [footnote]Godmode in Doom still made us aim at the enemies and avoid death pits[/footnote].

Back on the Star Wars analogy[footnote]Nice avatar BTW, I didn't even notice it the first time I referenced Star Wars :p[/footnote], I could totally see someone putting on The Phantom Menace for its soundtrack. That movie probably has the best soundtrack of all 6 movies. Still, the point of the movie was the story (LOL!) and the special effects. Bypassing both of them might give you a better expereince because you like the soundtrack just that much, but that doesn't change the fact that product isn't being experienced as intended. That soundtrack accompanies some pretty sweet action scenes, and it enhances them both when experienced together. In turn, challenge enhances a game, whether you are screwing around or not.
 

Racecarlock

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Jul 10, 2010
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Signa said:
Racecarlock said:
Signa said:
Racecarlock said:
A Smooth Criminal said:
If you only buy games that have cheats, then you miss all purpose in gaming...

Perhaps you should just switch to reading books or watching movies, or playing Cluedo by yourself, because there's absolutely no challenge to any of these things...

Why play a videogame if you're just going to remove all of the challenge involved?
Not everyone plays games for challenge, you know.
True, but that's like watching Star Wars for the sound track. Sure, you can do it, but you're missing the point completely.
What about sandbox games like skyrim and GTA? Do those have a main point of challenge? I don't think so.
Now you're just cherry-picking to make yourself right. Games like GTA or Minecraft aren't designed to be challenging for the sake of challenge. They are built to be screwed around in. Still, games like GTA and Skyrim have rules that must be followed in order to screw around. Removing the challenges of leveling up your skills, or finding the right car to race around the city with might be fun for a little while you can act without limits, but if the game was designed like that from the ground up, it would get boring quite fast. That's why I'm saying you're missing the point of the games [footnote]Godmode in Doom still made us aim at the enemies and avoid death pits[/footnote].

Back on the Star Wars analogy[footnote]Nice avatar BTW, I didn't even notice it the first time I referenced Star Wars :p[/footnote], I could totally see someone putting on The Phantom Menace for its soundtrack. That movie probably has the best soundtrack of all 6 movies. Still, the point of the movie was the story (LOL!) and the special effects. Bypassing both of them might give you a better expereince because you like the soundtrack just that much, but that doesn't change the fact that product isn't being experienced as intended. That soundtrack accompanies some pretty sweet action scenes, and it enhances them both when experienced together. In turn, challenge enhances a game, whether you are screwing around or not.
Challenge is the point of many arcade games, largely because they were and still ate designed to mil quarters. But what about games like Banjo Kazooie and Donkey Kong 64? They still have elements of challenge, but are mainly focused on the adventure.

There are plenty of games designed without challenge specifically in mind. And yeah, I "cherry picked". So what? It's not like I could pass judgments based on dark souls or demons souls or whatever because I do not possess those games nor the PS3 to play them on. Hell, there are many games with challenge that I like. And then there are games where the challenge just gets unfair. For example, the later levels of hot pursuit 2010 start feeling like I wanna be the guy the driving game.

Most of the time, cheats are there because the difficulty is unfair and so sometimes it just feels good to enable god mode and shove the demon's energy projectiles up it's ass.
 

Dimitriov

The end is nigh.
May 24, 2010
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I am far more likely to buy a game if it DOESN'T have cheats. Nothing ruins the life span of a game faster than cheats.
 

AT God

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Dec 24, 2008
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I vote other because with the Cheat Engine and basic file modding you can add cheats to almost any game. Trainers exist for most games and unless you are playing online or using Origin there isn't any problems. "Carmaggedon" edit to GTAIV is more fun than any mod Rockstar would have added themselves.

If I was on consoles I would be upset but with the advent of achievements, I understand that cheats have decreased. I like what lots of steam games do which is when you make any file modifications or console edits achievements lock until the game is restarted.
 

Mcupobob

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Jun 29, 2009
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I kinda forgot about cheats codes, I don't use them so doesn't stop me from buying game. I also got burned by this one cheat in OoT, I replaced the mouse bombs(forgot the name the bombs that crawl) with a glass bottle instead and got to the end of the game to find out that I needed them to get to Gannon and had to start all over again.
 

Mikejames

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Jan 26, 2012
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V8 Ninja said:
While the lack of cheats don't deter me from a game, I do see the appeal of cheats. Basically, I don't care for cheats but they are nice extras.
Seconded. They were there for a quick laugh or for completing a level easier, but I never thought of a game being held up by them.
 

Sonic Doctor

Time Lord / Whack-A-Newbie!
Jan 9, 2010
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Remaiki said:
I don't really get how anyone can claim that the absence of cheats is a deal-breaker. I really don't. I thought cheats were those nice little things devs add in for the luls, not something that critically changes how the game is.
I agree, though back in the day there were games that did have game changing cheats:

The god modes, infinite lives, infinite ammo, level skips, etc, etc.

Many games back then were ruthlessly hard, that is why the Game Genie was a thing for consoles, and most PC games had a long list of cheats.

But...The way games are made today is different. That is why I agree with you.

Most games today are rather easy, of course most games today have different difficulty levels so people can pick the easy way if they want. Also save systems are pretty much standard today. Back in the day, game saves were like a luxury, in that when I found I could have a save file in a game, it was a big thing. Some games had codes that let you get back to where you were, but there were many games that if you wanted to beat it, you had to take the time to sit there and beat it in one sitting, because if shut off the game, that meant you had to start all over from the beginning(the reason I never gamed during a thunderstorm..."Oh no the power went out!! And I was on the last level, aaargh!!!").

Another reason most games today don't have cheats, is because of achievement systems, though that is rather bad excuse for developers to make, because they could program a game to not give a player achievements if a cheat code is active. But, of course, that would mean a little more work for the developers, though that couldn't possibly take all that much time to create a cheat block for achievements.

But really, cheats just aren't something that fits much with new games today, since the reason most games had them, was to make games easier, but today most games have easy modes.
 

Viking Incognito

Master Headsplitter
Nov 8, 2009
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I think it is ridiculous that they will make a game like Sniper Elite 2 and then NOT include an infinite ammo cheat and/or an "invisible to enemies" code.

Some games just CRY OUT for certain cheat codes that could make for hours upon hours of extra entertainment, but they don't have them. That bothers the shit out of me, but I don't tend to skip games just for not having cheat codes.
 

RandV80

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Oct 1, 2009
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Doesn't make as big an impact as it used to simply because the gamer market has grown to include a much larger age group. From my perspective, cheating is something kids usually do. I was a kid once and back in the day always liked cheat codes to stack the deck in my favour, not really caring if it defeated the purpose or challenge of the game. And stuff like the famous Contra code was kind of necessary back in those days. Over the years I also frequently observed this when seeing other kids play games (I have a large family). So when you're target audience was pretty much specifically kids (8 and 16 bit days), cheats were a good idea. Now while it may leave some people out I don't think it really matters.

I think the last time I 'cheated' was way back playing Carmageddon 3. The settings were off compared to the previous 2 games, you couldn't build up enough time through random carnage to be able to randomly driver around the maps and the price for buying the different vehicles you wrecked became way to high. So if I was racing the course I'd leave the timer on, if I wanted to have fun splattering peds I'd use a cheat to turn the timer off. Also edited the settings file so I could reasonably buy cars without having to do some serious grinding... as this wasn't a game that should demand grinding.
 

SlaveNumber23

A WordlessThing, a ThinglessWord
Aug 9, 2011
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I don't think I've used cheats in a game since GTA San Andreas so no the inclusion of them in a game means very little to me and lately even if they are included in a game I probably won't use them because well, its cheating. There are exceptions to this such as in GTA games where you can have a lot of fun with the cheats, but I don't have much interest in god mode or infinite ammo etc.

I think its a pretty flawed and unfair standard that you don't buy games with cheats in them at all, each to their own but you are depriving yourself of a lot of great experiences for a very petty reason.