They're all great, but water temple was one big puzzle, what with jggling the water level about. Also, Dark Link.
Wind Waker was fantastic, you only had to sail 30 minutes very rarely, and when you got the warp song you only had to do about 10 minutes sailing maximum to get anywhere. Also, why do you not class sailing as part of the game, when it is clearly a major part of it, as it is integral to the series timeline and the Great Flood event.Donbett1974 said:Why do people love this game it took them 7 years to develop and its just o.k. the franchise was great up snes then it lost something. Wind waker was by far the worst sail 20-30min so you can play an hour or two of game.
Plus you needed her to get the Biggoron's sword, a particularly satisfying side quest when you eventually complete it.apsham said:Not really... she was fun to get, useful to travel and an all around great addition to the game.Donbett1974 said:Ok you want me to contribute what about the horse it was almost useless and it was deffentaly more trouble than worth there happy.fix-the-spade said:Anyway, people (like me) love Ocarina because it gets just about everything right. It's a good length, plays well and it's fun.
It's all well and good talking it down because you liked the old 2-D games more, but in a conversation specifically about Ocarina of time, what exactly are you contributing?
Guess you missed the warp too, but this is about OoT. Where did this even come from?Donbett1974 said:Why do people love this game it took them 7 years to develop and its just o.k. the franchise was great up snes then it lost something. Wind waker was by far the worst sail 20-30min so you can play an hour or two of game.
What did commas do to be shut out of your life?Donbett1974 said:Why do people love this game it took them 7 years to develop and its just o.k. the franchise was great up snes then it lost something. Wind waker was by far the worst sail 20-30min so you can play an hour or two of game.
Ah, my favourite weapon in any Zelda game ever, no shield made the fighting so much more interesting.GuerrillaClock said:Plus you needed her to get the Biggoron's sword, a particularly satisfying side quest when you eventually complete it.
Completely agree with you there, Spirit Temple was this wonderful Middle Eastern vibe, also eerie in its own way.blackcherry said:Well I have to agree with this FinalGamer here. There is something about the forest temple that just clicks with me. The other temples, once you disregard the temples you do as a child, I think tend to like equally.The best music would be from either forest of spirit temple.FinalGamer said:The Forest Temple taps into something within my soul.
I can't explain it but when I hear that music in it, it sends shivers up my spine, almost nostalgic ones even when I was first playing it. I love everything about that dungeon. The eerie misty atmosphere, the disturbing boss fight, the absolute dark greenness, all of it.
I know exactly what you mean - i think it's the music combined with the lightingFinalGamer said:The Forest Temple taps into something within my soul.
I can't explain it but when I hear that music in it, it sends shivers up my spine, almost nostalgic ones even when I was first playing it. I love everything about that dungeon. The eerie misty atmosphere, the disturbing boss fight, the absolute dark greenness, all of it.