Poll: Legend of Zelda: The Wind Waker, was the Cel shade good or bad?

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RheynbowDash

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Duh said:
ToonLink said:
kawligia said:
The cel shading was gay and almost ruing the series.
I couldnt disagree more. Cel shading done correctly can make a game outstanding. Wind Waker for example. Rejuvenated the Zelda series. A shot in the arm if you will. The game was silly and over the top and the graphics reflected that. Not to mention it was a BLAST to play.

EDIT: Stop using "Gay" to describe things you dislike. Its disrespectful to LGBT people.
i agree, if cell shade makes WW gay than call me Mrs Gaylord rainbowpants because i love cell shade, TP's realistic look was a huge cockslap because zelda was suposed to be exploring dungeons and meeting interesting and wacky characters and not just exploring dungeons and not meeting any interesting people, making "kiddy" looking Zelda's would be the best thing because it makes it more charming, its impossible to simpathize with TP's characters when they barely make part of the story and dont have things to say

everyone that thinks WW was gay is wrong and cant possibly argue otherwise because hes too busy riping of a minotaurs dick and hanging him with it in God of War

also calling something collorful and happy gay shouldnt be disrespectfull to the LGBT comunity since they are collorful and happy, have you ever seen a Gay pride parade?

I agree with you. But people have a habit of saying things are "Gay" when they either dislike it, or things don't go their way.
 

Ago Iterum

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Dec 31, 2007
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Flour said:
I liked the graphics, but the sailing was annoying.

Ago Iterum said:
Almost ruined the series?! Look at the poll results so far, the majority liked it. It was one of the top selling GameCube games, and rarely got a review score below 90%.

How exactly did it almost ruin the series again?
I have to correct you here.

SC2 for the gamecube was the best sold version. Zelda fans will buy every game with link in it, it is hard to find a LoZ game that didn't get sold a lot.

It's nintendo, any 'bad' or 'negative' review will generate enough hatemail to crash your computer when you try to access your mail. But the same is true for fans of every console exclusive.

It's different, people said the same about the change from 2d to 3d.
I don't understand what you mean by 'correcting me'. You didn't correct anything I said. I said WW was one of the top selling games, which it is.

Please elaborate.
 

laikenf

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Oct 24, 2007
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The Cell shading fits the Zelda universe like a glove. It gave so much character and life to the game world that I started prefering cel-shaded graphics over normal ones for any Zelda game.
 

SecretTacoNinja

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willard3 said:
SecretTacoNinja said:
ToonLink said:
SecretTacoNinja said:
I thought it was an absolutely beautiful game, one of the best looking games I've ever played. I wish they would make another Zelda like it.
I was thinking about how a cel-shaded Ocarina Of Time would turn out (in my mind, very good indeed).
Yea but they never will sadly... but i do agree with you a cel-shaded OoT would be an Epic Win on Nintendo's part.
Maybe we should start a petition... I have a lot of great ideas for Nintendo games which they'll never do in a million years.
Because it would be a straight remake of a 10-year old game that is now obsolete. It's like doing a straight remake of Goldeneye with just updated graphics...NO NO NO NO NO!

Plus Nintendo already has a nasty reputation of being lazy and not thinking up anything new (i.e., reusing Zelda, Mario, and Metroid over and over and over), so what do you think a straight remake would do for them?

Oh, and I liked the graphics, btw. Approach it as an adventure game and not a KILLEVERYTHINGIAMTEHLINKFEARME slash-fest and you'll be fine. :)
I wouldn't class OoT as 'obsolete', I think it's a classic that could be improved by having a cel-shaded remake. OoT was awesome but the controls and graphics bothered me.

Anyway what's wrong with remakes? I see no problem in taking a formula that works and making improvements, since new games aren't always guaranteed to be good.
 

Fronken

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Just looking at the cell-shading in itself, it was well done, had a nice "cartoony" feel to it, putting it in a Zelda game though (Especially after Ocarina of Time/Majora's Mask) was a real step-back for the franchise.

So it depends on how you look at it, atleast thats how it is for me.
 

Fronken

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SecretTacoNinja said:
willard3 said:
SecretTacoNinja said:
ToonLink said:
SecretTacoNinja said:
I thought it was an absolutely beautiful game, one of the best looking games I've ever played. I wish they would make another Zelda like it.
I was thinking about how a cel-shaded Ocarina Of Time would turn out (in my mind, very good indeed).
Yea but they never will sadly... but i do agree with you a cel-shaded OoT would be an Epic Win on Nintendo's part.
Maybe we should start a petition... I have a lot of great ideas for Nintendo games which they'll never do in a million years.
Because it would be a straight remake of a 10-year old game that is now obsolete. It's like doing a straight remake of Goldeneye with just updated graphics...NO NO NO NO NO!

Plus Nintendo already has a nasty reputation of being lazy and not thinking up anything new (i.e., reusing Zelda, Mario, and Metroid over and over and over), so what do you think a straight remake would do for them?

Oh, and I liked the graphics, btw. Approach it as an adventure game and not a KILLEVERYTHINGIAMTEHLINKFEARME slash-fest and you'll be fine. :)
I wouldn't class OoT as 'obsolete', I think it's a classic that could be improved by having a cel-shaded remake. OoT was awesome but the controls and graphics bothered me.

Anyway what's wrong with remakes? I see no problem in taking a formula that works and making improvements, since new games aren't always guaranteed to be good.
What was it you didnt like about the controls? :O

I played through that game multiple times back when it was new and i found the controls to be perfect, and yes, i do mean perfect, not a single flaw in them, they are simplistic, yeah, but they get to work done very well.

And the graphics were very good for the time. ^^
 

Conqueror Kenny

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Jan 14, 2008
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I liked it, it was refreshing and made the game seem more friendly. With a lot of games your overwhelmed with the dark forbidding colours, while the cell shading made me want to go everywhere; I wanted to explore everything I could. That is a very good thing for a game like Zelda where exploring brings many rewards.
 

Hamsterlad

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Jan 7, 2009
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Grimm91 said:
This morning my good friend and I got into a debate about Win(k) Waker. I said that the game was good but the graphics killed it, he argued that the cel shade was good and added to the experience. So to end this debate: Was Wind Waker's cel shading good or bad? Please also state your reasoning for your opinion.
i felt that the game was better for the new graphics personally. to me it gave the game a new feel to it.
 

SecretTacoNinja

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Jul 8, 2008
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Fronken said:
SecretTacoNinja said:
willard3 said:
SecretTacoNinja said:
ToonLink said:
SecretTacoNinja said:
I thought it was an absolutely beautiful game, one of the best looking games I've ever played. I wish they would make another Zelda like it.
I was thinking about how a cel-shaded Ocarina Of Time would turn out (in my mind, very good indeed).
Yea but they never will sadly... but i do agree with you a cel-shaded OoT would be an Epic Win on Nintendo's part.
Maybe we should start a petition... I have a lot of great ideas for Nintendo games which they'll never do in a million years.
Because it would be a straight remake of a 10-year old game that is now obsolete. It's like doing a straight remake of Goldeneye with just updated graphics...NO NO NO NO NO!

Plus Nintendo already has a nasty reputation of being lazy and not thinking up anything new (i.e., reusing Zelda, Mario, and Metroid over and over and over), so what do you think a straight remake would do for them?

Oh, and I liked the graphics, btw. Approach it as an adventure game and not a KILLEVERYTHINGIAMTEHLINKFEARME slash-fest and you'll be fine. :)
I wouldn't class OoT as 'obsolete', I think it's a classic that could be improved by having a cel-shaded remake. OoT was awesome but the controls and graphics bothered me.

Anyway what's wrong with remakes? I see no problem in taking a formula that works and making improvements, since new games aren't always guaranteed to be good.
What was it you didnt like about the controls? :O

I played through that game multiple times back when it was new and i found the controls to be perfect, and yes, i do mean perfect, not a single flaw in them, they are simplistic, yeah, but they get to work done very well.

And the graphics were very good for the time. ^^
Oh dear... you've made me feel very young. ^_^

I played it on the Gamecube first and I found the controls to be really stiff compared to the rest of my Gamecube games, and especially bad when compared to Wind Waker and Twilight Princess. They are very good controls but they just need to be more fluid.
 

willard3

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SecretTacoNinja said:
I wouldn't class OoT as 'obsolete', I think it's a classic that could be improved by having a cel-shaded remake. OoT was awesome but the controls and graphics bothered me.

Anyway what's wrong with remakes? I see no problem in taking a formula that works and making improvements, since new games aren't always guaranteed to be good.
Remakes tread a thin line. On one hand, you have the people who want THE EXACT SAME GAME WITH NO CHANGES!!1!, and the vast majority of these are Nintendo fanboys. If you keep the same game with just updated graphics, then you'll only get a few pissy comments from that crowd. HOWEVER, once you fix the controls, even if they're broken, those people will start railing again.

Since there is such a high likelihood of a Nintendo fanboy being a pissy retro gamer, it's unlikely that any changes to a game will be well-received by the public, even if it's just cosmetic. "The broken controls and shitty graphics are what made the game FUN!!!"

Besides, would you really want them to just rehash the EXACT SAME story that nearly everybody who would play the game already knows?

From what I hear, Tomb Raider Anniversary is one of the right ways to do a remake. Use an updated graphics engine, retweak the levels, make some changes to the story while keeping the general idea...and they didn't say it was a straight remake. They said it was "inspired by" Tomb Raider 1.
 

this_was_a_mistake

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I loved the cell shaded look, it made everything feel more epic and beautiful, and I definitely enjoyed the game more than TP.
 

Ravenholm27

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Grimm91 said:
This morning my good friend and I got into a debate about Wink Waker. I said that the game was good but the graphics killed it, he argued that the cel shade was good and added to the experience. So to end this debate: Was Wind Waker's cel shading good or bad? Please also state your reasoning for your opinion.


lol wink waker? you fail anyways the graphics were good but to me just seemed off compared to the halfway grittiness of Ocarina and Marjora's mask just off
 

Twilight_guy

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Nov 24, 2008
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I think the cell shaded graphics was a good thing. It gave the game an exaggerated and cartoonish nature that was present in most of the dialogue. I have heard a lot of elitist gamers who think that if graphics don't go towards realism then there garbage, but I think that going to cell shaded graphics is an artistic choice, like portratis vs. abstract art. Cell shaded graphics works with WW and just adds to the under current element of light humor.
 

WhiteFangofWhoa

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Jan 11, 2008
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Liked it. Wind Waker did Cel shading before it became a true fad, and is probably one of the reasons it became so popular for a while in the first place. The sailing segments got tedious after a while, but I still prefer Wind Waker to the far less revolutionary Twilight Princess. It's almost like Nintendo was scared of another Wind Waker-level fan backlash over doing something else new and just stuck to the formula OoT perfected, even taking away some of the new features WW made, such as stealing enemy weapons.
They should remember what happened the last time they made a Zelda drastically different from the prior one- they ended up with Majora's Mask, one of my top 10 favorite games of all time.
 

Zorg Machine

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Jul 28, 2008
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I like how they show that graphics don't have to look like reality (brown and grey) to look good.
 

Lord_Panzer

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Feb 6, 2009
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At that point I hadn't played a cel-shaded game before, so the contrast was initially rather jarring. Once I got into it, though, I really liked it. Plus, sure it's kinda cutesy at times, but at the end of the day you still end up sticking a sword into the forehead of a man bent on doing to your world what was done to his.
 

pha kin su pah

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The cel shade wasn't really the deterent for me, it was still an awesome game and look beautiful, but i still prefer the realistic style of graphics through OoT/MM/TP, however i wouldn't complain if they had stuck with Cel Shading.
 

beddo

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The Cel Shading in Wind Waker was fantastic. It added so much charm to the game and created a brilliant aesthetic.

It also worked to hide a lot of the rendering restrictions and weaknesses. Just look at Twilight Princess, it uses the same engine but looks so much worse, the polygon limitations are much more obvious.