Ok, I've been seeing this excuse pop up a lot when people are arguing for the Oblivion levelling system. While it certainly makes a lot more sense, and is more "realistic", when was the last time you looked at Oblivion and said, "damn, that is one realistic game".bad rider said:I liked oblivion as it increased your experience for doing certain things for a long time you know pratice makes perfect which helps tailoring for your skills while being more "real".
Yeah this is why i put "real" in speech marks, as in it isn't real, but it fits better within the context of the game. I hate games were they put you in the context of the game eg your a wizard then you can up your stats to change you into a warrior.. wtf? Thats why the oblivion system is good if you are constantly playing as a wizard you become a better wizard instead of a better fighter. Note I try to use real as in within the concepts of the world you are put in, not as in real life.InsaneInfadel said:Ok, I've been seeing this excuse pop up a lot when people are arguing for the Oblivion levelling system. While it certainly makes a lot more sense, and is more "realistic", when was the last time you looked at Oblivion and said, "damn, that is one realistic game".bad rider said:I liked oblivion as it increased your experience for doing certain things for a long time you know pratice makes perfect which helps tailoring for your skills while being more "real".
As for me, I'm going with the Fallout 3 levelling system. Not only do you level up much faster, you can also level up while you are awake, which makes me happy.![]()
I agree 100%, well put good sir!Archaon6044 said:the oblivion system is all about grinding your skils to get to a point were you can level up. the fallout system rewards you for going and doing stuff.
Fallout 3's system for me
or running along the back wall of someone's inn bedroom while they slept.Dr Spaceman said:I really prefer Fallout 3's style. I also don't really like the grinding needed to level up in the Elder Scrolls games. Plus, in response to the "realism" argument, I would argue that it always felt more artificial to me, ironically enough. I guess it's because (like most players) I predominantly use the skills I level up the most. However, in Oblivion, you end up doing things like running up and down staircases which is fine in real life but not really fun in a game.
Fallout 1 had a level cap of 21, genius.EnglishMuffin said:Neither. Fallout 3 has a level cap of 20. The fallout 1/2 level system was the superior one.
I feel bad for bethshit, they can't seem to do anything right.